Mods / Night Light
Category:
#Cosmetics
#Graphics
#QoL
#Tweak
#Utility
Author: mathgeniuszach
Side: Client
Created: Jun 16th 2023 at 6:40 AM
Last modified: Nov 16th 2023 at 1:10 AM
Downloads: 4349
Follow Unfollow 54
Author: mathgeniuszach
Side: Client
Created: Jun 16th 2023 at 6:40 AM
Last modified: Nov 16th 2023 at 1:10 AM
Downloads: 4349
Follow Unfollow 54
Latest file for v1.19.0-pre:
NightLight-1.3.6.zip
1-click install
Brightens up a little bit of everything in the scene (client-side only), on the surface and in caves.
Raises the base brightness by 10% of everything, preventing things from appearing pitch black.
The percentage can be configured via the ModConfig or ingame with the .light set [value]
command. 10% is the default, but 0% is vanilla, while 100% is full brightness.
Got a problem with this mod or need to see it updated? Let me know on my Discord! Support me on Patreon or Ko-Fi.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.3.6 | 1841 | Nov 16th 2023 at 1:10 AM | Show | NightLight-1.3.6.zip | Install now | |
v1.3.5 | 326 | Nov 2nd 2023 at 7:04 AM | Show | NightLight-1.3.5.zip | Install now | |
v1.3.4 | 358 | Sep 27th 2023 at 6:33 AM | Show | NightLight-1.3.4.zip | Install now | |
v1.3.3 | 185 | Sep 24th 2023 at 6:09 AM | Show | NightLight-1.3.3.zip | Install now | |
v1.3.1 | 546 | Jul 16th 2023 at 12:01 AM | Show | NightLight1.3.1.zip | Install now | |
v1.3.0 | 244 | Jul 13th 2023 at 2:18 AM | Show | NightLight1.3.0.zip | Install now | |
v1.2.0 | 377 | Jun 21st 2023 at 11:06 PM | Show | NightLight1.2.zip | Install now | |
v1.1.0 | 296 | Jun 16th 2023 at 11:33 AM | Show | NightLight1.1.zip | Install now | |
v1.0.0 | 176 | Jun 16th 2023 at 6:40 AM | Show | NightLight.zip | Install now |
Thanks for the mod! Now the game is actualy playable at night.
Hi, how can I remove this mod completely? I've uninstalled it, but it seems to be still working
gg
still good 1.19.0rc-1, great mod thanks n.n.
KometFox this issue should be fixed in 1.3.5. Let me know if you have any other issues.
I'm on Xubuntu 22.04 and I'm getting a OpenGL error when running this mod.
31.10.2023 15:39:36 [Client Error] Shader compile error in instanced.vsh 0(256) : error C1115: unable to find compatible overloaded function "mix(vec3, vec3, int, int)"
0(257) : error C1115: unable to find compatible overloaded function "mix(vec3, vec3, int, int)"
31.10.2023 15:39:37 [Client Error] after final compo - OpenGL threw an error: InvalidOperationEnable Gl Debug Mode in the settings or clientsettings.json to track this error
31.10.2023 15:39:37 [Client Error] after blit - OpenGL threw an error: InvalidOperationEnable Gl Debug Mode in the settings or clientsettings.json to track this error
SalK Yes! Night Light is a client side only mod, so every player has a different percentage value.
Is it possible to have differnt value for different players when playing multiplayer?
Grimmothy Fixed this in 1.3.4. Thank you for reporting!
I see this in my server-main.txt while loading Nightlight
25.9.2023 08:47:12 [Error] [nightlight] An exception was thrown when trying to load assembly:
System.Exception: Found multiple .dll files with ModSystems and/or ModInfo attributes
at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModContainer.cs:line 459
Been using the mod for a while now without it being responsible for anything outright exploding, I think, but this still probably shouldn't be there right?
Edit: Checked the Night Light mod zip and it looks like the problem was just that there were two sets of files. One named NightLight the other named Night Light. I deleted the former since the later matched the name in the mod info and everything seems to be resolved.
It's completely unrelated. That mod has crashing issues on its own.
QuakingDoom this issue seems to be unrelated to this mod. Nevertheless, I uploaded a version of this mod which should be more friendly to various shader mods, as it only changes the lighting shader include file.
Unfortunately, this causes the game to crash when used alongside the new updated volumetric lighting mod.
7/2/2023 11:40:43 AM: Critical error occurred in the following mod: volumetricshadingupdated@0.7.2
Involved Harmony IDs: com.xxmicloxx.vsvolumetricshading
System.InvalidOperationException: Could not execute non-optional patch: Regex (^|[\.,+\-*/;{}[\]()=:|^&?#\s])vec4\s*?\(\s*?glowLevel\s*?\+\s*?glow\s*?,\s*?0\s*?,\s*?0\s*?,\s*?color\s*?\.\s*?a\s*?\)\s*?;($|[\.,+\-*/;{}[\]()=:|^&?#\s]) not matched
ThreeHeadedDingo it's just a visual change, as it is purely client side.
Does this literally change the minimum light value of blocks, or is it just a visual change?
This will be a must have in my mod folder! :D