Mods / AnvilMetalRecovery 1.18
Category:
#QoL
Author: DonCall
Side: Both
Created: Apr 13th 2023 at 5:54 PM
Last modified: Apr 13th 2023 at 6:14 PM
Downloads: 1801
Follow Unfollow 19
Author: DonCall
Side: Both
Created: Apr 13th 2023 at 5:54 PM
Last modified: Apr 13th 2023 at 6:14 PM
Downloads: 1801
Follow Unfollow 19
Latest file for v1.18.0-rc.6:
AnvilMetalRecovery-1.0.1.zip
1-click install
Original from Melchior
Took his Source and bring it to VS Version 1.18
Tested only with new World. Should work with existing Worlds.
Original: https://mods.vintagestory.at/amr
OK. Melchior has now managed to get his mod working again. Just remove this one and install his. Works flawlessly.
https://mods.vintagestory.at/amr
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 1626 | Apr 13th 2023 at 6:14 PM | Show | AnvilMetalRecovery-1.0.1.zip | Install now | |
v1.0.0 | 175 | Apr 13th 2023 at 5:56 PM | Show | AnvilMetalRecovery-1.0.0.zip | Install now |
Geht die mod auch in der 1.19?
The link posted here is missing the S in Story! Currently links to a risky site
OK. Melchior has now managed to get his mod working again. Just remove this one and install his. Works flawlessly.
mods.vintagetory.at/amr
*Tsk* If you are going to copy my mod, not ask OR tell me. You'd better improve the darned thing, especially as I'm still around to be UNINPRESSED.
Hi guys Do you still have a crash with this mod ?
This one has a bug with helve hammer - it won't give the proper metal plate as a result, but rather keeps it as an unfinished work item.
Oh man, hoping this gets actually fixed :s
Still some major issues it seems - tested on a new world in 1.18.1 & the mod wouldn't load with this error:
```
25.4.2023 17:38:02 [Error] [metalrecoverydon] An exception was thrown when trying to start the mod:
System.NullReferenceException: Object reference not set to an instance of an object
at AnvilMetalRecovery.MetalRecoverySystem.AttachExtraBlockBehaviors () [0x00039] in <aa96022f220a4221a00b60ca3990729e>:0
at AnvilMetalRecovery.MetalRecoverySystem.AssetsFinalize (Vintagestory.API.Common.ICoreAPI api) [0x00017] in <aa96022f220a4221a00b60ca3990729e>:0
at Vintagestory.Common.ModLoader.TryRunModPhase (Vintagestory.API.Common.Mod mod, Vintagestory.API.Common.ModSystem system, Vintagestory.API.Common.ICoreAPI api, Vintagestory.Common.ModRunPhase phase) [0x0003c] in <53a52d6c9cac448aa583eeff54e6c897>:0
25.4.2023 17:38:02 [Error] Failed to run mod phase AssetsFinalize for mod AnvilMetalRecovery.MetalRecoverySystem
```
evan_b that's not what the mod does anymore, that was just it's name after it's original function, it also gives metal back for smithing, so say you make a knife which only requires a little metal, you can get a good chunk of it back as nuggets. Broken tools too which you can recycle.
But broken Tools not ;-)
I think this is a feature in vanilla now! Crafting an anvil with any chisel will yield 8 ingots of the anvil's metal.