Mods / VS Village Aged Village Addon
- Tags:
- Author:
- NiclAss
- Side:
- Both
- Created:
- Jul 3rd 2024 at 5:46 PM
- Last modified:
- Apr 29th at 4:57 PM
- Downloads:
- 53229
-
Latest release (for Vintage Story 1.22.0 - 1.22.1, potentially outdated):
VSVillageAgedv0.0.8.zip 1-click install
Requires:
Other village tilesets:
Or click here to see all available village tile sets by different modders.
Builders:
Content:
Adds a new village tile set to world gen if installed alongside VSVillage. They will spawn occasionally in your world.
Can be used alongside all the other VSVillage Addon mods. Also with other mods. No known incompatibilities as of now.
| Mod Version | Mod Identifier | For Game version | Downloads | Released | Changelog | Download | 1-click mod install* |
|---|---|---|---|---|---|---|---|
| 0.0.8 | vsvillageaged | 9549 | Apr 29th at 4:57 PM | VSVillageAgedv0.0.8.zip | 1-click install | ||
|
- Updated a bunch of structures with 1.22 changes. | |||||||
| 0.0.7 | vsvillageaged | 8391 | Dec 15th 2025 at 5:09 PM | VSVillageAgedv0.0.7.zip | 1-click install | ||
|
Tweak: Updated all spawners for newer VSVillage release | |||||||
| 0.0.6 | vsvillageaged | 9339 | Sep 7th 2025 at 3:41 PM | VSVillageAgedv0.0.6.zip | 1-click install | ||
|
- Added comp with 1.21.0 and VSVillage 3.0.1 | |||||||
| 0.0.5 | vsvillageaged | 12399 | Mar 6th 2025 at 9:43 PM | VSVillageAgedv0.0.5.zip | 1-click install | ||
|
Small changes in modinfo.json Added version compatibility with 1.20 and vsvillage v2.0.0 | |||||||
| 0.0.4 | vsvillageaged | 9349 | Jul 26th 2024 at 2:29 PM | Empty | VSVillageAgedv0.0.4.zip | 1-click install | |
| 0.0.3 | vsvillageaged | 996 | Jul 26th 2024 at 12:26 PM | VSVillageAgedv0.0.3.zip | 1-click install | ||
|
Changed to be both server and client side properly to support language file entries correctly. | |||||||
| 0.0.2 | vsvillageaged | 1407 | Jul 18th 2024 at 1:05 PM | VSVillageAgedv0.0.2.zip | 1-click install | ||
|
- Removed unnecessary loot | |||||||
| 0.0.1 | vsvillageaged | 1799 | Jul 5th 2024 at 6:00 PM | Empty | VSVillageAgedv0.0.1.zip | 1-click install | |






Could you please update to version 1.22.6☺️
I'm having some issues with the towns not spawning any animals in their stalls for the shepards to attend. On some occasions it wont spawn any farm block either, making the farmers just stand around. If I place a farm block down they start working again. Also not sure if soldiers are suppose to path around but they only come out of their house if a threat (such as a bear) is nearby. Any ideas?
Are addons backwards compatible to 1.18?
Maisa
No idea Im not testing on that version and there should be no reason to play on that version in 2026 :P
You can test yourself and find out :)
I don't know how easy or hard this might be, but could there be a check to make sure a village doesn't spawn on top of a trader? I've found two so far (out of 3 villages I've found) that have a trader embedded in a structure really awkwardly. Thanks to the trader's claim I can't even do anything to clean up how it looks x)
Kirona
I made the author of VSVillage aware of this and I think they implemented it for a new update. Since that mod adds the spawning behaviour and this mod only the assets. Thanks for letting us know tho.
Ran into a problem with this mod when generating in chert biome. (1.21 upgraded to 1.22, village generated in new chunks)
Blocks are invisible, yet they are still there. Some doors become visible when opened, or when chiseled.
Have tested with a brand new world, where there appears to be no problem. Is there a fix, besides removing the ivnisible blocks?
Edit: appears to be the same problem that RagnarsProxy ran into
do these mods require a new world to add this? i had vs village when i started it, just curious is this addon will be okay to use mid save. if it only affects the uncharted chunks thats fine by me.
CrucialSlimm
Yes it will only affect chunks that are generated with this mod active you can add it to your exisitng world but only in new chunks villages can spawn
Hello,
I have properly installed the VS Village mod along with its addons Aged Village and Industrial Village, but no villages are appearing in my world. I tried creating several different worlds to test, but there are no villages in any of them. Once in the worlds, I switched to survival mode to fly quickly over the map, but I still don’t see any villages. I’m using the stable version 1.21.6.
Any idea what might be causing this?
Thanks in advance.
I can't tell if it's a pc issue, or primarily a host issue however. Because when my friend joined different blocks were missing from buildings for the both of us.
I have found at least one of the sources of this issue that everyone is describing. When I have this mod and BetterRuins on at the same time, it generates with invisible blocks. Specifically Ashlar, Aged, and Granite blocks.
I, too, have run into the issue several times and have merely loaded a brand new world each time. I have captured a screenshot of my specific issue and I am running the latest versions of both this mod and VS Village. I will attatch the image, my world settings, and my current modlist to further aid in the solution of the issue.
I apologize if the image is considered bad to most, I dont exactly need to play like this, but I am just a sucker for the lower pixel density and the vibe it gives the game with the physics and lighting being as good as it is alongside the lowered graphical fidelity in resolution scale.
IMAGE: https://imgur.com/ukErOhf
SEED: 796442301
COORDINATES: -3937, 144, -6250
WORLD SETTINGS:
"gameMode": "survival",
"playerlives": "-1",
"startingClimate": "temperate",
"spawnRadius": "10000",
"graceTimer": "0",
"deathPunishment": "drop",
"droppedItemsTimer": "600",
"seasons": "enabled",
"daysPerMonth": "30",
"harshWinters": "true",
"blockGravity": "sandgravelsoil",
"caveIns": "on",
"allowFallingBlocks": true,
"allowFireSpread": true,
"lightningFires": true,
"allowUndergroundFarming": false,
"noLiquidSourceTransport": false,
"playerHealthPoints": "15",
"playerHealthRegenSpeed": "1",
"playerHungerSpeed": "1",
"lungCapacity": "40000",
"bodyTemperatureResistance": "0",
"playerMoveSpeed": "1.5",
"creatureHostility": "aggressive",
"creatureStrength": "1",
"creatureSwimSpeed": "1",
"foodSpoilSpeed": "1",
"saplingGrowthRate": "1",
"toolDurability": "1",
"toolMiningSpeed": "1",
"propickNodeSearchRadius": "8",
"microblockChiseling": "all",
"allowCoordinateHud": true,
"allowMap": true,
"colorAccurateWorldmap": false,
"loreContent": true,
"clutterObtainable": "yes",
"temporalStability": true,
"temporalStorms": "sometimes",
"tempstormDurationMul": "1",
"temporalRifts": "visible",
"temporalGearRespawnUses": "1",
"temporalStormSleeping": "0",
"worldClimate": "realistic",
"landcover": "0.4",
"oceanscale": "2",
"upheavelCommonness": "0.1",
"geologicActivity": "0.05",
"landformScale": "1.2",
"worldWidth": "256000",
"worldLength": "256000",
"worldEdge": "traversable",
"polarEquatorDistance": "200000",
"storyStructuresDistScaling": "0.5",
"globalTemperature": "1",
"globalPrecipitation": "1",
"globalForestation": "0",
"globalDepositSpawnRate": "1",
"surfaceCopperDeposits": "0.12",
"surfaceTinDeposits": "0.014",
"snowAccum": "true",
"allowLandClaiming": true,
"classExclusiveRecipes": false,
"auctionHouse": true,
"playstyle": "surviveandbuild",
"worldHeight": 256
}
MODLIST: https://imgur.com/QmY8La7
I also wanted to add that for some reason, this time I reloaded the game and it fixed itself, but I have tried that several times before when it happened and had to result to regenning the chunk entirely. Which of course deleted the village entirely. But it is inconsistent to say the least with how it triggers and how it is resolved. If there is anything else I can give to help find the issue, please let me know!
Auxtrilion
AldrnariTivar
I could not replicate this issue could you provide any way of how to replicate this if this still happens to you on the latest version of this mod and latest vsvillage
I'm also getting invisible blocks from this addon. Had to regenerate the worldspace after removing the mod on v1.21.5
Im getting villagers but half the blocks of the buildings are invisible in the villages
So is it safe to assume that none of these expansion mods work with the newest version of Vintage story? Saw on the original mod "VS Village" that the villages arent spawning any villagers and they all appear empty.
NiclAss
cool, thanks, i just downloaded all of the addons that were updated to 1.21.0 :)
JokoJose
Yeah works with 1.21.0 and VSVillage 3.0.1 as is. I just removed the Warning about possible incompatibility ingame.
JokoJose
Mhhh. I dont think so but I didnt test it.
I just think that the main mod VSVillage doesnt work for 1.21 or at least is not updated to it so yeah...
We will prob have to wait for G3rste to get back to maintaining the main mod VSVillage.
These mods are just addons for that mod.
does it work with 1.21.0 ?
Tabbycat_21
No this mod only works with vsvillage bcs it allows the village generation overground with paths.
Vanilla only allows you to make villages with very small structures and they will just be randomly placed. no paths and no intelligent villagers.
would there be a way to just add this mod without needing VSVillage or can that be a option?
Lona72
Yeah sadly the mod VSVillage is not 100% working correctly on 1.20 the modder of the main mod has currently paused working on it bcs of RL so maybe they or someone else can pick it up again.
This mod only adds structures and all the code stuff is on VSVillage.
Hi i just want to say that i love the Vs villages. :)) But are they still only working right on version 1.19? I have problems with the villagers not showing their work title above their head and they show up in random clothes not related to their work. I also had a game corrupted because i tried to go to Tobias. i got a message saying something about an elder not being found and that the vs village mod was causing issues. is this all happening because i am on version 1.20? Is an update being worked on? I really hope to get back to my villagers again soon :)) Such fun building towns for them :)
@lafri
for spawning villages you would need to wait for vsvillage to update since thats the main mod.
if that mod is updated this mod will also work again sry.
Best to stay at version 1.19 for now until vsvillage is updated
Will villages spawn in an existing world save, or will I have to make a whole new world? This seems like a really fun concept but I don't wanna lose all the progress my partner and I have made! ((We're nearly into the iron age and both work full time jobs. ;A;))
My fav village addon so far <3
NiclAss
Please make more types of sets! Such as ...
- Greek / Roman
- Aztec / Mayan
- Chinese / Japanese
- Indian / Khmer
- Souix Tipi tents
- Mongolian Yurts
- Neolthic Huts
- Iroquois Long Houses
- Inuit Igloos
Thanks in advance!
NiclAss
not sure if it a bug or if you just switched the mod but this mod no longer downloads on the client side when installed onto the server
version 0.0.2
Phinxter24
You can install and use any combination of village generation addon mods with VS Village. They should spawn with each village being a different style if you install more than one.
Hello. A question. Should only one village generation mod be installed or can they all be installed?