Mods / Vintage Recipes

Category: #Crafting #Tweak
Author: Tels
Side: Both
Created: Jun 9th at 1:57 PM
Last modified: 6 days ago
Downloads: 172
Follow Unfollow 13

Latest file for v1.19.8:
vintage_recipes-1.2.0.zip 1-click install


This mod tweaks some crafting recipes for Vintage Story to be more realistic.

It was created for the Tels & Friends private server, but can be used by anyone. If you do have more ideas, please let us know, we love feedback ๐Ÿ’ž

Crafting Recipe Changes

To do so, it adds additional ingredients and tools to the recipes. Here are some examples:

Wood & Metal

  1. Barrels, buckets and troughs need nails and strips and a hammer
  2. Solid wood doors need nails and strips and a hammer
  3. Iron doors need nails and strips and a hammer
  4. Metal plaques and brass torch holders need a hammer
  5. Helve hammers need matching metal nails and strips and a hammer

Forging

  1. Bloomeries use blue or fire clay to seal the bricks together
  2. Forges need (hard) small stones and clay instead of cobble blocks

Tools & Items

  1. Saws need an additional stick and twine

Compatibility With Other Mods

This mod is compatible with these mods, meaning that recipes from these mods are also tweaked to match the new recipes:

~Tels & Phiwa ๐Ÿงก

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.2.0 87 6 days ago Show vintage_recipes-1.2.0.zip Install now
v1.1.0 53 Jun 19th at 12:58 PM Show vintage_recipes-1.1.0.zip Install now
v1.0.0 32 Jun 18th at 8:57 PM Show vintage_recipes-1.0.0.zip Install now

13 Comments (oldest first | newest first)

💬 TelsAuthor, Jun 20th at 10:48 PM

HoosierDaddy With Tailor's Delight, many barrels for dyes etc are needed. Same with BL and EM, barrels for glazes etc. But I see the point in vanilla. Esp.when you start and still struggle to get enough metal.
And great ideas about the automation (I also wish we had brass gears and gear boxes but this is an idea for a different mod).

💬 HoosierDaddy, Jun 20th at 9:28 PM

Sounds like a great solution.

Personally, I currently build only a half-dozen barrels for leatherworking and one for honey. I'd make a few for storing meat if I found halite. That's all worth an ingot each. I'd probably scale back to just 3 for leather if they cost 2 ingots, and probably leave halite in the dome. I would never, ever build one for juice or wine or compost or dying. There's already too little bang for the buck.

Buckets? I'd probably just make 1 to press honey and juice into, then transfer it to jugs for storage. Much more storage-dense that way to boot. Same bucket used for dough. Admittedly, never tried to transfer buckets to jugs, but worst case, I make one more barrel to use as an intermediate. Or, more likely, commandeer one of the leatherworking barrels after I have backpacks.

Incidentally, I think the automation stuff needs metal. There's no way the large gear is held together with nothing more than some resin, and same with the various frames. I think the helve hammer even shows some metal banding.

💬 TelsAuthor, Jun 20th at 6:38 PM

HoosierDaddy Valid points, thank you for the feedback. I'm not espially liking these "you get 4 for each craft" recipes just to deal with the "material cost" issue, tho.

While one could use 1 hoop for the bucket (cut it in half, use both halfes) and 2 hoops for the barrel. That would actually sound and look right.  It would be more expensive, but then how many buckets/barrels do you ever craft as these do last foerver?

One problem with hoops I overlooked is that there are no copper hoops, gating this barrels and buckets beyond copper.
(That reminds me, I should forbid using silver/gold nails and strips in crafting ๐Ÿ˜€

Maybe I just add a configurable option ala `Require hoops in barrel crafting` and `Require hoops in bucket crafting`. The default would be to use strips and nails for both

Then people can decide how they want to play - with cheaper, easier barrels & buckets, or the hard-core variant.

💬 HoosierDaddy, Jun 20th at 6:24 PM

First, very nice. Been thinking something like this was needed for a while. Since @Vinter's smithing mod.

@Tels,you could implement both barrel recipes, just require 4 boards in each board slot and change the output of the hoop recipe to 4. No, it doesn't make sense that one hoop can do 4 barrels but I don't think its a good idea to make juice and wine and compost even more pointless than they already are..

The bucket, I'm not convinced. Yes, that's what it looks like but inland farming is already gated behind the saw. If you can set up near a large lake, it's already easier to just put down packed dirt 1 block under the surface, and build your farm on top..(Or skip the packed earth if you aren't playing gravity for dirt.)

💬 Maamessu, Jun 20th at 4:36 PM

Huh, you are absolutely right. I must have messed up my test world when I tried it, sorry about that. XD

💬 TelsAuthor, Jun 20th at 4:15 PM

Maamessu Hm, no, that can't be. Vintage Recipes only patches recipes and doesn't patch the saw it self. It also has no code, items or blocks. And I tried it, it works with immersive sawing together. Must be another mod that breaks it.

💬 Maamessu, Jun 20th at 3:02 PM

Wanted to let you know that your saw patch seems to conflict with Immersive Wood Sawing. Was wondering why I couldn't saw any logs today and went, "Oh, I have an idea!".

💬 TelsAuthor, Jun 19th at 9:03 PM

Maamessu I forgot that hoops exist :D They would make barrels even more expensive, as each hoop is 1 ingot vs. 1/4 of an ingot for nails & strips. Thank you for the suggestion, I'll have to think about it.

💬 Maamessu, Jun 19th at 6:59 PM

Why not metal hoops for barrels? They are in game and only used for shields at the moment. Also I'm glad you published this. Saves me from having to do it for myself, haha.

💬 DUCATISLO, Jun 19th at 8:32 AM

tyrone: "yeah this makes sense"

💬 TelsAuthor, Jun 18th at 9:17 PM

Looking at the recipes, I get the feeling the bucket should only use 3 boards - it is, after all, not bigger than a small trough and definitely smaller than a large trough. ๐Ÿค” But this is a minor tweak.

💬 TelsAuthor, Jun 18th at 9:15 PM

CKitt Shhhh this mod must be our secret ๐Ÿ˜‚

💬 CKitt, Jun 18th at 9:04 PM

Please don't let Tyron see this mod. Please, oh please, oh please... ๐Ÿ˜…

Seriously, though: this seems fitting and suits a mostly vanilla playstyle. I'm honestly surprised the doors and wooden objects don't (yet?) require nails and strips in vanilla.

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