Mods / Vintage Recipes

Tags: #Crafting #Tweak
Authors: Tels, Phiwa
Side: Both
Created: Jun 9th 2024 at 1:57 PM
Last modified: Apr 29th at 5:55 PM
Downloads: 2391
Follow Unfollow 59

Recommended download (for Vintage Story v1.20.6 - v1.20.10):
vintage_recipes-1.4.0.zip  1-click install


This mod tweaks some crafting recipes for Vintage Story to be more realistic and immersive.

It was created for the Tels & Friends private server, but can be used by anyone. If you do have more ideas, please let us know, we love feedback 💞

Crafting Recipe Changes

To do so, it adds additional ingredients and tools to the recipes. Here are some examples:

Wood & Metal

  1. Barrels, buckets and troughs need nails and strips and a hammer
  2. Solid wood doors need nails and strips and a hammer
  3. Iron doors need nails and strips and a hammer
  4. Metal plaques and brass torch holders need a hammer
  5. Helve hammers need matching metal nails and strips and a hammer

Forging

  1. Bloomeries use blue or fire clay to seal the bricks together
  2. Forges need (hard) small stones and clay instead of cobble blocks

Tools & Items

  1. Saws need an additional stick and twine
  2. Lanterns need hammer and saw

Compatibility With Other Mods

This mod is compatible with these mods, meaning that recipes from these mods are also tweaked to match the new recipes:

 

We hope you like our work,

 

~Tels & Phiwa 🧡

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.4.0 219 Apr 29th at 5:55 PM Show vintage_recipes-1.4.0.zip 1-click install
v1.3.3 268 Apr 12th at 12:43 PM Show vintage_recipes-1.3.3.zip 1-click install
v1.3.2 28 Apr 11th at 1:28 PM Show vintage_recipes-1.3.2.zip 1-click install
v1.3.1 242 Mar 2nd at 3:41 PM Show vintage_recipes-1.3.1.zip 1-click install
v1.3.0 290 Jan 23rd at 10:29 PM Show vintage_recipes-1.3.0.zip 1-click install
v1.2.3 368 Aug 30th 2024 at 7:11 PM Show vintage_recipes-1.2.3.zip 1-click install
v1.2.2 218 Aug 8th 2024 at 9:07 PM Show vintage_recipes-1.2.2.zip 1-click install
v1.2.1 309 Jun 30th 2024 at 10:55 AM Show vintage_recipes-1.2.1.zip 1-click install
v1.2.0 182 Jun 22nd 2024 at 3:03 PM Show vintage_recipes-1.2.0.zip 1-click install
v1.1.0 146 Jun 19th 2024 at 12:58 PM Show vintage_recipes-1.1.0.zip 1-click install
v1.0.0 121 Jun 18th 2024 at 8:57 PM Show vintage_recipes-1.0.0.zip 1-click install

33 Comments (oldest first | newest first)

💬 Tels , May 12th at 9:13 PM

Javidac Thank you for the note. The recipes in Vintage Recipes reflect the appearance of the buckets and barrels in game, which have clearly metal bands, not a historical manufacturing process.

💬 Javidac, May 12th at 10:22 AM

Hello!

Barrels and buckets have been made without metal for thousands of years; its more of a modern thing that they have metal bands in them. The metal pieces that are added only really serve to make the buckets and barrels sturdier. They do not technically need metal, as wood itself expands when wet. The traditional way to make a bucket without metal is simply to carve notches in a branch of wood, and make it into a self locking loop, then hammer it onto the planks that form the main piece of the bucket/barrel. 

💬 Tels , Apr 29th at 12:49 PM

BaconHam I've already done the change and will do the release a bit later today.

💬 BaconHam, Apr 27th at 6:41 PM

oh i didn't realize that skipping gold and silver was the cause. thats a REALLY easy fix if thats all that it takes. i could do that and upload a variant of this mod in like a half hour. but also im lazy so if someone else will do the work i dont wanna lol

I personally would appreciate if you removed the gold/silver skip for compatibility sake, however given it's a bug in core VS it would be very reasonable to just ignore it until 1.21 and see if that fixes it.

I leave that decision up to you. i've already disabled variants for the affected objects in my own server so it's by no means a greatly pressing matter.

💬 Tels , Apr 25th at 5:57 AM

BaconHam This seems to be a bug in VS, and I've heard it is fixed for 1.21. In the meantime, I could only remove the "skipVariants" [ "gold", "silver" ] from my recipes, because this is what seems to trigger the bug. Or the VanVar author could patch my JSON patches? (although I admit this is a lot of work for this annoying issue)

💬 BaconHam, Apr 24th at 8:29 PM

there is a soft incompatibility between this mod and "vanilla variants" which causes furniture to require arbitrary metaltypes for strips in variant recipes. VanVar/recipepatcher dev doesnt know how to fix it.

💬 Tels , Apr 12th at 1:38 AM

DecaByte Thanx, I'll look into it! Edit: This is caused by the FoodShelves having "wood variants", I couldn't really solve this but have added a config option to disable my recipes when you want the variants. So it at least works.

💬 DecaByte, Apr 11th at 9:06 PM

After updating this mod I'm seeing these errors in the logs:

[Error] Grid Recipe with output Block code foodshelves:barrelrackbig-normalpurpleheart-north has and incorrect ingredient pattern length. Ignoring recipe.
[Error] Grid Recipe with output Block code foodshelves:breadshelf-purpleheart-east has and incorrect ingredient pattern length. Ignoring recipe.

For the 'barrelrackbig' it has errors for all the wood types. for 'breadshelf' it's only the purpleheart

💬 Tels , Apr 11th at 5:45 PM

Hyomoto Thank you for sharing :) I've actually an open issue about using hops instead of nails&strips: https://gitlab.com/codesmiths/vs_vintage_recipes/-/issues/15 I've just not gotten enough time to work on this and make it optional (because ppl might hate it to actually have to have an anvil just to make a bucket, while strips&nails can be bought for your first bucket)

💬 Hyomoto, Apr 11th at 4:46 PM

I love to see it, I also have a personal mod that adds a) tools, and b) metal to things that ought to have them.  Thus, my comment here is that for the bucket and barrel I added metal hoops instead of metal fittings since those are used in making various buckets and barrels and the item itself is, otherwise, quite uncommon in recipes outside of shields.  Thus it adds missing metal, but also surfaces a uncommon metal build.  Not sure if you care, but since we seem to have had the same goals (and I might borrow some recipes) I'm sharing some of mine.

💬 Tels , Mar 2nd at 3:43 PM

Zach2039 Done 😊

💬 Zach2039, Feb 27th at 9:52 PM

An additional recipe change that could be suitable is adding twine and/or rope to the crude door craft; those faulty hinges on the door being made from some flexible material like rope/twine would make sense.

💬 Tels , Feb 24th at 9:19 AM

Westernby This is not intented and I have no ide why VS does this. All the recipe does is saying "don't use gold oder silver nails". Guess I have to remove this restriction. Thank you for the report!

💬 Tels , Feb 18th at 6:31 PM

Aurelian_ This is a oversight, I didn't playtest enough and overlooked it. Will fix it on a new release. Sorry for the inconvience!

💬 Aurelian_, Feb 17th at 8:43 PM

Is the forge intentionally not supposed to be craftable with red clay? I've gone ahead and modified recipes/grid/stone/vsrecipes-forge.json in my server, but it would be nice for others if this is fixed if this is a bug.

💬 Westernby, Feb 5th at 12:19 PM

Hi, 

I was wondering is it intended, that crates of specific wood types need specific nails? E.g. birch only takes bismuth bronze, oak only works with iron, black bronze or steel. 

💬 Tels , Jan 24th at 6:27 PM

Venusgate Whops, fixed - thanx!

💬 Venusgate, Jan 24th at 2:39 AM

Hey, just FYI, your compatibility hyperlink to Wildcraft goes to Hides and Fabric

💬 Tels , Aug 24th 2024 at 1:47 PM

earwiq I don't have any plans for that.

💬 earwiq, Aug 23rd 2024 at 6:14 AM

Been enjoying this mod, I was wondering if there are any plans to add compatibility with vanilla variants.

💬 Tels , Jun 20th 2024 at 10:48 PM

HoosierDaddy With Tailor's Delight, many barrels for dyes etc are needed. Same with BL and EM, barrels for glazes etc. But I see the point in vanilla. Esp.when you start and still struggle to get enough metal.
And great ideas about the automation (I also wish we had brass gears and gear boxes but this is an idea for a different mod).

💬 HoosierDaddy, Jun 20th 2024 at 9:28 PM

Sounds like a great solution.

Personally, I currently build only a half-dozen barrels for leatherworking and one for honey. I'd make a few for storing meat if I found halite. That's all worth an ingot each. I'd probably scale back to just 3 for leather if they cost 2 ingots, and probably leave halite in the dome. I would never, ever build one for juice or wine or compost or dying. There's already too little bang for the buck.

Buckets? I'd probably just make 1 to press honey and juice into, then transfer it to jugs for storage. Much more storage-dense that way to boot. Same bucket used for dough. Admittedly, never tried to transfer buckets to jugs, but worst case, I make one more barrel to use as an intermediate. Or, more likely, commandeer one of the leatherworking barrels after I have backpacks.

Incidentally, I think the automation stuff needs metal. There's no way the large gear is held together with nothing more than some resin, and same with the various frames. I think the helve hammer even shows some metal banding.

💬 Tels , Jun 20th 2024 at 6:38 PM

HoosierDaddy Valid points, thank you for the feedback. I'm not espially liking these "you get 4 for each craft" recipes just to deal with the "material cost" issue, tho.

While one could use 1 hoop for the bucket (cut it in half, use both halfes) and 2 hoops for the barrel. That would actually sound and look right.  It would be more expensive, but then how many buckets/barrels do you ever craft as these do last foerver?

One problem with hoops I overlooked is that there are no copper hoops, gating this barrels and buckets beyond copper.
(That reminds me, I should forbid using silver/gold nails and strips in crafting 😀

Maybe I just add a configurable option ala `Require hoops in barrel crafting` and `Require hoops in bucket crafting`. The default would be to use strips and nails for both

Then people can decide how they want to play - with cheaper, easier barrels & buckets, or the hard-core variant.

💬 HoosierDaddy, Jun 20th 2024 at 6:24 PM

First, very nice. Been thinking something like this was needed for a while. Since @Vinter's smithing mod.

@Tels,you could implement both barrel recipes, just require 4 boards in each board slot and change the output of the hoop recipe to 4. No, it doesn't make sense that one hoop can do 4 barrels but I don't think its a good idea to make juice and wine and compost even more pointless than they already are..

The bucket, I'm not convinced. Yes, that's what it looks like but inland farming is already gated behind the saw. If you can set up near a large lake, it's already easier to just put down packed dirt 1 block under the surface, and build your farm on top..(Or skip the packed earth if you aren't playing gravity for dirt.)

💬 Maamessu, Jun 20th 2024 at 4:36 PM

Huh, you are absolutely right. I must have messed up my test world when I tried it, sorry about that. XD

💬 Tels , Jun 20th 2024 at 4:15 PM

Maamessu Hm, no, that can't be. Vintage Recipes only patches recipes and doesn't patch the saw it self. It also has no code, items or blocks. And I tried it, it works with immersive sawing together. Must be another mod that breaks it.

💬 Maamessu, Jun 20th 2024 at 3:02 PM

Wanted to let you know that your saw patch seems to conflict with Immersive Wood Sawing. Was wondering why I couldn't saw any logs today and went, "Oh, I have an idea!".

💬 Tels , Jun 19th 2024 at 9:03 PM

Maamessu I forgot that hoops exist :D They would make barrels even more expensive, as each hoop is 1 ingot vs. 1/4 of an ingot for nails & strips. Thank you for the suggestion, I'll have to think about it.

💬 Maamessu, Jun 19th 2024 at 6:59 PM

Why not metal hoops for barrels? They are in game and only used for shields at the moment. Also I'm glad you published this. Saves me from having to do it for myself, haha.

💬 DUCATISLO, Jun 19th 2024 at 8:32 AM

tyrone: "yeah this makes sense"

💬 Tels , Jun 18th 2024 at 9:17 PM

Looking at the recipes, I get the feeling the bucket should only use 3 boards - it is, after all, not bigger than a small trough and definitely smaller than a large trough. 🤔 But this is a minor tweak.

💬 Tels , Jun 18th 2024 at 9:15 PM

CKitt Shhhh this mod must be our secret 😂

💬 CKitt, Jun 18th 2024 at 9:04 PM

Please don't let Tyron see this mod. Please, oh please, oh please... 😅

Seriously, though: this seems fitting and suits a mostly vanilla playstyle. I'm honestly surprised the doors and wooden objects don't (yet?) require nails and strips in vanilla.

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