Mods / StructuresSpawnChances

Category: #Worldgen
Author: NiclAss
Side: Server
Created: Apr 23rd 2023 at 2:45 PM
Last modified: Jan 31st at 5:19 PM
Downloads: 8581
Follow Unfollow 127

Latest file for Various v1.19.x:
StructuresSpawnChances300%.zip 1-click install


Config Mod for BetterRuinsv03.3 and below (can be used without BetterRuins as well)

SERVERSIDE ONLY

It is possible for this to function without BetterRuins and has an impact on all structures within the game.

If you have multiple mods that add structures, this mod can be particularly beneficial as it allows you to reduce all of them for a more balanced gameplay experience.

This mod alters the overall probability of spawning for all structures, including both vanilla and modded ones that adhere to the vanilla spawning behavior and are integrated into world generation through files like structures.json and villages.json. This means that underground structures will also be affected.

6 available versions:

  • 300%
  • 200%
  • 150%
  • 50%
  • 25%
  • 10%



Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.1.6 2601 Jan 31st at 5:19 PM Show StructuresSpawnChances300%.zip Install now
v0.1.5 332 Jan 31st at 5:19 PM Show StructuresSpawnChances200%.zip Install now
v0.1.4 363 Jan 31st at 5:19 PM Show StructuresSpawnChances150%.zip Install now
v0.1.3 368 Jan 31st at 5:18 PM Show StructuresSpawnChances50%.zip Install now
v0.1.2 238 Jan 31st at 5:18 PM Show StructuresSpawnChances25%.zip Install now
v0.1.1 159 Jan 31st at 5:18 PM Show StructuresSpawnChances10%.zip Install now
v0.0.6 2470 Apr 23rd 2023 at 4:45 PM Show StructureSpawnChances300%.zip Install now
v0.0.5 485 Apr 23rd 2023 at 4:44 PM Show StructureSpawnChances200%.zip Install now
v0.0.4 385 Apr 23rd 2023 at 4:44 PM Show StructureSpawnChances150%.zip Install now
v0.0.3 277 Apr 23rd 2023 at 2:46 PM Show StructureSpawnChances10%.zip Install now
v0.0.2 359 Apr 23rd 2023 at 2:46 PM Show StructureSpawnChances25%.zip Install now
v0.0.1 544 Apr 23rd 2023 at 2:46 PM Show StructureSpawnChances50%.zip Install now

17 Comments (oldest first | newest first)

💬 Kilgaxe, Feb 28th at 9:01 PM

Does it increase or decrease ruins?

💬 Mendall, Jan 31st at 11:55 PM

This is great ever since I started using better ruins. Right when it was first uploaded here. I have wanted to throw balance out the window in favor of aesthetics and make a world that looked like the ruins of an ancient, powerful civilization. Not just a scattering here and there but a world full of them. To explore and build in as well as and mostly for the aesthetic. So I'm going to add every mod that adds ruins I can find for the variety and ..... this mod .... the 300% one, and make a world and see what I get and if it's playable.

💬 Necromangel, Jan 29th at 8:22 PM

@NiclAss

Yes, I did a lot of testing today and there were lots of villages with mills on the plains.

💬 NiclAssAuthor, Jan 29th at 7:29 PM

Necromangel

I found a issue with it. I need to update this mod to 1.19 sorry about the confusion...

💬 Necromangel, Jan 28th at 9:14 PM

@NiclAss

Thanks :-)

💬 NiclAssAuthor, Jan 28th at 8:46 PM

Necromangel

use the latest betterruins and you can use this mod again

 

💬 NiclAssAuthor, Jan 28th at 7:32 PM

Necromangel

Yes will be fixed with next BetterRuins hotfix

💬 Necromangel, Jan 28th at 6:29 PM

Hello, is there any chance you could update it to version 1.19.x with BetterRuins 1.19.x?
Thanks in advance

💬 NiclAssAuthor, Jun 10th 2023 at 8:40 PM

IAmJade

Yes this does still work

💬 Jade1, Jun 10th 2023 at 7:35 PM

Does this increase spawn function still work? I downloaded the 200% and I'm not noticing a big difference in new chunks or when regenning chunks. :)

💬 NiclAssAuthor, Apr 23rd 2023 at 8:35 PM

@DeNoven

Thanks for testing

Yeah it's not that easy to test bcs something like traders have mindistances which Basicly doesn't allow for more spawns so Mhh

 

💬 DeNoven, Apr 23rd 2023 at 7:04 PM

Using 300% spawnchance; Yellow = surface ruin, blue = underground, and swirls are underground translocators.
Primary conclusion seems to be that structure spawns are mostly restricted by terrain generation first, but does mean you get the occasional high density groupings.
At 300% the number of underground pockets is massively increased (though a lot of these are just pockets with a mess of cobble/aged wood jumbled in them) Like this

It's not too bad (also, not a properly full survey either, the region I searched was just by zooming through w/ noclip, and accounts for about 500 x 700 for most of the markers)

 

💬 DeNoven, Apr 23rd 2023 at 3:41 PM

Those sound ideal to me. If you get it out, I'll do some quick testing and give a shout back 

💬 NiclAssAuthor, Apr 23rd 2023 at 3:11 PM

DeNoven

What spawnchances do you want?

I would say 150% and 200% and 300%

💬 DeNoven, Apr 23rd 2023 at 3:07 PM

Wonderful! Great work NiclAss :D 

💬 NiclAssAuthor, Apr 23rd 2023 at 2:56 PM

DeNoven

Ye np will do :P

💬 DeNoven, Apr 23rd 2023 at 2:55 PM

Sorry to cut across the grain - but could you make versions to increase the spawn chances for structures and villages? 

(edit comment delete)