Mods / StickEmUp!

Category: #QoL #Tweak
Author: Lyeoj
Side: Server
Created: Jul 30th 2023 at 2:38 AM
Last modified: Sep 24th 2023 at 4:46 PM
Downloads: 6607
Follow Unfollow 88

Latest file for Various v1.18.x: 1-click install


Created with game version 1.18.7

A pretty straightforward mod: Trees will drop sticks (and saplings) when chopped!

Developed at the request of a Mr. Pakratt0013 for use on his Vintage Story multiplayer streams!

To my dismay, after getting about 90% of the development done on this mod, I learned about the existence of:, which basically does the same thing, albeit having a different implementation.
So please check out that mod and see which one you prefer!



After seeing OneStick, I did borrow the idea of adding a couple simple configs to this mod as well.
Right now, this includes:


Default Value: True
When enabled, the chance for drops scales with the tier of your tool (axe). Each tier adds 20% to the drop rate with the final 5th tier providing 100% of the maximum configured drop rate. When disabled, all tiers will provide the maximum configured drop rate.


Default Value: 0.8
This is not the chance for a leaf to drop a stick or sapling upon chopping a tree. Instead, think of this as an additional tax on the stick/sapling drop rates. At 1.0, or 100%, the leaves should drop sticks/saplings at the same rate as if you broke them by hand. So by default, 0.8 or 80% results in a slight nerf to chopping trees instead of breaking leaves by hand. If UseToolTier is true, then this is the rate you get at the highest tier tool, otherwise, this is the rate for every tool.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.0 4909 Sep 24th 2023 at 4:46 PM Show Install now
v1.0.0 1698 Jul 30th 2023 at 2:46 AM Show Install now

9 Comments (oldest first | newest first)

💬 DarkThoughts, Dec 20th 2023 at 7:32 PM

Not sure if this is a vanilla bug but this doesn't seem to work for crimson king maple trees.

💬 iodide, Dec 3rd 2023 at 6:41 PM

Can anyone confirm if this works using v.1.19pre?

💬 Tyrhung, Nov 7th 2023 at 3:54 PM

This sounds like exactly what I've been looking for!  I cannot seem to find out what file to modify to configure the mod, however....

💬 X_Wing_Ian, Sep 24th 2023 at 5:02 PM

Tested on dedicated server on versions 1.18.8 through 1.18.13 and I have seen no problems or error's occured.

💬 LyeojAuthor, Sep 24th 2023 at 4:52 PM

New release added for all current versions post 1.18.8. It should now be working in these versions!

💬 Kaofan, Sep 15th 2023 at 1:49 PM


Please update this mod

💬 Kaofan, Sep 11th 2023 at 11:46 AM

11.9.2023 13:42:51 [Server Error] [stickemup] CS1069: The type name 'Stack<>' could not be found in the namespace 'System.Collections.Generic'. This type has been forwarded to assembly 'System.Collections, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' Consider adding a reference to that assembly.
11.9.2023 13:42:51 [Server Error] [stickemup] CS0012: The type 'Stack<>' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Collections, Version=, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.

Pls update this mod.

Develop this mod even more.

💬 DorgoDorato, Aug 16th 2023 at 4:47 AM

After 1.18.8 update this mod seems to have stopped working and everything has gone back to vanilla. 

💬 RikeiR, Aug 15th 2023 at 11:43 AM

I can't find "stickemup_config.json", where is it?

(edit comment delete)