Mods / Sleeves's Mega Patch

Category: #QoL #Tweak
Author: Sleeves
Side: Server
Created: May 12th at 10:15 PM
Last modified: 1 day ago
Downloads: 435
Follow Unfollow 12

Latest file for v1.19.8:
slvmegapatch130.zip 1-click install


Note that many of these changes were inspired by existing mods for the game, but all were written from scratch and tweaked to my liking. As such, this is mostly for personal usage, but feel free to try it if you like the ideas. Please report any bugs or mistakes you encounter; if any are game-breaking, simply remove the mod, as there are no worldgen changes as of now. Here's a list of changes:

AGRICULTURE / FOOD

  • Tree seed drop rate increased (same value for all trees for now)
  • Cheese satiety improved (cottage 250, ched/blue 500)
  • Fruit tree root chance increased to 85%
  • Fruit tree graft chance increased to 70%
  • Composting time reduced to 10 days
  • Composting yield doubled to 32

HUNTING / ANIMAL PRODUCTS

  • Carcass mining hastened
  • Hides no longer rot
  • Hares always drop 1 small hide
  • Leatherworking fluid requirements changed (values from simplified leatherworking mod)
  • All leatherworking processes now take 12 hours

SMITHING / COOKING

  • Notable fuel burn times increased modestly
  • Steel bits can be resmelted at a high temperature

BUILDING

  • Ashlar block non-mortar-based recipe created (4:1 bricks-to-blocks)
  • Ashlar block mortar-based recipe yield doubled to 4
  • Dry stone recipe yield doubled to 2
  • Packed and arid dirt can be converted back into low fert soil
  • Mudbricks always drop when mined
  • Mudbrick slabs can be crafted from blocks with a saw
  • 2x4 gate recipe requires 4 nails and strips rather than 10

DECOR / FURNITURE

  • All crates can hold 25 slots worth of items (same as standardcrates mod)
  • Vertical racks no longer require an adjacent block face
  • Candles no longer fall when airborne (to make chiseling candleholders painless)
  • Torch holder variants provided for most metals

TOOLS / MISC ITEMS

  • Wrench durability increased significantly for every tier
  • Sticks can be crafted from firewood with a knife
  • Temporal gears stack to 32
  • Shields have 100% active and 0% passive block chance
  • Sacks and backpacks can be recycled with a knife (at some loss)
  • Twine can be unraveled back into fibers
  • Buckets stack to 5 (idea yoinked from Guimoute's mod)

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.3.0 34 1 day ago Show slvmegapatch130.zip Install now
v1.2.0 114 Nov 29th at 5:12 PM Show slvmegapatch120.zip Install now
v1.1.0 203 May 14th at 1:40 AM Show slvmegapatch110.zip Install now
v1.0.0 84 May 12th at 10:17 PM Show slvmegapatch.zip Install now

5 Comments (oldest first | newest first)

💬 SleevesAuthor, 21 hours ago

I looked into Maltiez's configuration library, and apparently it can be used without code, so I'm going to work on implementing that as an optional dependency. Also, I'm open to balancing suggestions :-]

💬 SleevesAuthor, 1 day ago

AzuliBluespots I would quite like to do this, although I'm not versed in C# or the game's API, so I'm not sure how difficult that would be. Everything should be pretty easy to change (or remove) if you intend to use it in singleplayer, but I know that's still not an ideal solution. I'll look into solutions when I get a chance.

💬 AzuliBluespots, 1 day ago

Any chance to make this configurable? That's a nice list, but a few of them feel a bit too cheaty. Not much, just a bit.

💬 SleevesAuthor, Jun 4th at 7:22 PM

@YAHmax nuh uh

💬 YAHmax, Jun 4th at 5:13 PM

helo y sleesves this is ymbacukup yamas i will install this

(edit comment delete)