Mods / Anthro Fox Player Model

Category: #Cosmetics #Texture Pack
Author: Malactus
Side: Client
Created: Sep 11th 2024 at 5:09 PM
Last modified: 2 days ago
Downloads: 1469
Follow Unfollow 47

Latest file for Various v1.20.x:
simpleanthrofoxplayer-2.20.1.zip 1-click install


Now 1.20 Compatible!

This is a wholely new Anthro fox model, updated to modern tech,

  • Rebuilt Face
  • Selection of various fur colorations

ezgif-1-b38070836d.gif.12f26305ba83f7864518ad809556a2b9.gif

  • Animations for tail and ears
  • "Simple" as there will be no digigrade legs (maybe later)

The old school 'salvaged' port for 6nop6nop's anthro fox player model is available on version 1.1 of the releases.

 

Also Includes

Skin generator:

Blender based tool to generate skin textures based on a RGB mask. If you want to make alternative base coloration.  Instructions provided when opening the blend file.

image

Full source:

Full shapes and animations now included.

 

Known Issues:

  • Some Hair articles will go missing with some helmets / masks
  • Nose will poke through helmets.
  • Face expression does not translate on muzzle.

Known 1.20 issues:

Some animations will not play, as they do not exist in this reverse compatible model yet.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v2.20.1 161 2 days ago Show simpleanthrofoxplayer-2.20.1.zip Install now
v2.20.0 45 2 days ago Show simpleanthrofoxplayer-2.20.0.zip Install now
v2.1.1 309 Dec 11th 2024 at 7:16 PM Show simpleanthrofoxplayer-2.1.1.zip Install now
v2.1.0 520 Sep 19th 2024 at 9:28 PM Show simpleanthrofoxplayer_2.1.0.zip Install now
v2.0.2 101 Sep 17th 2024 at 5:41 PM Show simpleanthrofoxplayer_2.0.2.zip Install now
v2.0.1 63 Sep 17th 2024 at 10:47 AM Show simpleanthrofoxplayer_2.0.1.zip Install now
v2.0.0 111 Sep 14th 2024 at 12:07 AM Show simpleanthrofoxplayer_2.0.0.zip Install now
v1.1.1 73 Sep 12th 2024 at 7:08 PM Show simpleanthrofoxplayer_1.1.1.zip Install now
v1.1.0 86 Sep 11th 2024 at 5:21 PM Show SimpleAnthroFoxPlayer_1.1.zip Install now

28 Comments (oldest first | newest first)

💬 Vaili, 1 day ago

It looks like a legal entry of Khajiit into this game. That's interesting..

💬 RedXtreme, 1 day ago

Seems like scythe animation is a little broken (when idle)

💬 MalactusAuthor, 2 days ago

PetraTheSquishy could be the way how the mod patch files currently overrides the entirity of the animations instead of replacing each line. I wonder if there is a way to force the load order of mods, because ideally the fox mod should be loaded first before other mods. You could try modifying the Ancient Armory mod file modinfo to depend on the fox mod to "patch" it.

💬 PetraTheSquishy, 2 days ago

Just as an update to the mod author, though this may be more due to the known issue.
When using a mod like Ancient Armory, some of the weapons won't play animation or work. I'm assuming this is more on the weapon mod's side, but I'm not sure.
Otherwise, I love what you've done! Thank you for bringing something like this back! It's adorable! <3

💬 MalactusAuthor, 2 days ago

MasterNip Shoot, thanks for reporting it, there was a slipup and i forgot to update the transfer file (I wrote some custom tools to compare and transfer animations ) with the version I had fixed the falx animation on and hadnt tested that again recently.

The animation would have crash regardless if third person or not and its was a reoccurrance of a previous bug the mod was having.

I have released 2.20.1 which fixes that issue

💬 MasterNip, 2 days ago

Falx animations appear to crash the game in third-person for me. Is anyone else getting this?

System.InvalidOperationException: Invalid animation 'falx'. Has QuantityFrames set to 30 but a key frame at frame 30. QuantityFrames always must be higher than frame number
at Vintagestory.API.Common.Animation.GenerateAllFrames(ShapeElement[] rootElements, Dictionary`2 jointsById, Boolean recursive) in VintagestoryApi\Common\Model\Animation\Animation.cs:line 97

💬 Aksyl, 2 days ago

LadyBlakeHammer

I really wish there was a mod that added playable races, like a shorter goblinoid and/or kobold, etc. I think Starbound is a great comparison, though I'd suspect each playable-race-plugin would rely on certain unique items, like clothes unless otherwise specified.

💬 MalactusAuthor, 2 days ago

I've updated the mod to be 1.20 compatible with fixed animations for the missing animations.. Enjoy!

💬 Pb_, Dec 31st 2024 at 3:50 PM

Sailboat animations seem to also be broken

 

💬 Moovry, Dec 12th 2024 at 9:05 PM

Thanks for the update! Really appreciate you keeping the mod going.

💬 MalactusAuthor, Dec 12th 2024 at 12:33 AM

there are quite alot more animations (13 more animations) and alot more renaming of animations (117 total changes) which may take a while to add support for and keep working between 1.19 and 1.20. I will wait for translating /transferring majority of them once the update is closer to release. for now, im just making sure its stable, however i need to refine my pipeline to stabilize it as my tooling has broken and cannot do transfers from old to new, so i have to do it by hand manually on the json.

The broken / missing animations are

 

rideElk-Jump
rideElk-Jump-fp
rideElk-Run
rideElk-Run-fp
rideElk-Walk
rideElk-Walk-fp
rideelk-Idle
rideelk-Idle-fp
saw
saw-fp
sitBoatIdle
pickaxe
pickaxe-fp

💬 Mereel, Dec 11th 2024 at 8:59 PM

Oh btw it seems like the new boat use a new sitting animation or something cause when using this mod my character just stands in it, thank you for the continued support of it too btw!

💬 MalactusAuthor, Dec 10th 2024 at 4:50 PM

I will be updating the 1.20-rc version as soon as I have the time to fix it for those who are daring to go to a release candidate so quick, was planning to save a bit more time (there is ALOt to fix) so i can add more than just a bug fix. However since some are impatient to wait for the actual release of 1.20, I have released the 1.20-rc fix which should atleast allow one to use the mod with the latest version; even if it may be way more jank than usual

💬 Folferz, Dec 7th 2024 at 5:04 PM

Thank you so much for this mod! I love being a cute vintage anthro foxy. Do you intend to update for future versions of the game? Best wishes <3

💬 Moovry, Dec 5th 2024 at 3:00 PM

Mod is consistently causing the game to crash in 1.20-rc1 when swinging a falx weapon. Here's the crash data:

Game Version: v1.20.0-rc.1 (Unstable)
12/5/2024 8:55:14 AM: Critical error occurred
Loaded Mods: simpleanthrofoxplayer@2.1.0, game@1.20.0-rc.1, creative@1.20.0-rc.1, survival@1.20.0-rc.1
System.InvalidOperationException: Invalid animation 'falx'. Has QuantityFrames set to 30 but a key frame at frame 30. QuantityFrames always must be higher than frame number

Hope this helps. Thank you so much for your work on this mod. <3

💬 Niki_Fox, Oct 26th 2024 at 6:54 AM

Большое спасибо за такой классный мод 🦊
Thank you so much for such a cool mod 🦊

💬 NessaTheFox, Oct 10th 2024 at 11:53 AM

Thank you for this amazing mod!

💬 FeroxWildBorn, Sep 28th 2024 at 8:54 PM

I agree, we need a digitigrade one; but optional!

If the older textures could work with the digitigrade legs that would make things loads better too; I've made a couple custom textures and i'd like to have them keep working!

Also, remaking the helmets in some fun new style to work with the head would be cool too! like a more... pigface bascinet style helmet for the blackguard and forlorn hope helmets for example, to help accomodate the nose would be a sweet addition.

💬 ColdWhim, Sep 25th 2024 at 1:41 PM

We NEED digitigrade legs version! 🦊

💬 DOGE__LORD, Sep 22nd 2024 at 5:46 PM

Thank you so much for this mod I was waiting for such a long time you are the best!

💬 MalactusAuthor, Sep 19th 2024 at 9:31 PM

Updated was made to address issues with the hair floating off position and to address crashing on 1.20 due to new attachment points.

💬 Caliber, Sep 17th 2024 at 1:25 AM

Nice

💬 Moonbyes, Sep 16th 2024 at 3:58 AM

this rules!!!!!!!

💬 Akira_Moriko, Sep 14th 2024 at 11:20 PM

Been debating on fixing that old fox model however I am still new to modding so I am starting small before I work on a new player model myself. thank you for updating the fox model!

 

💬 LadyBlakeHammer, Sep 14th 2024 at 12:03 PM

What triggers me about this mod, is that its Client Side; I wish there was a way like Starbound to input races and make them playable, and other players can see them. Because I like Humans vs Seraphs.
I have a friend who likes Kobolds.

Now there is this whole thing with Foxes, this is too cool!

💬 MalactusAuthor, Sep 14th 2024 at 12:15 AM

Updated the model with a version modelled and textured by yours truely. The old salvaged version of the 6nop6nop mod is available in the releases under version 1.1 with source files.

💬 FeroxWildBorn, Sep 12th 2024 at 12:26 AM

FINALLY! I LOVE YOU!

I'm SO happy this is finally updated. - the update soon to come out will add more animations and some seraph stuff, so it may break it again; so please, PLEASE, keep this working; I beg you!

💬 Morei_Nyn, Sep 11th 2024 at 8:36 PM

First thing I saw when I logged back in ahahah, glad someone finally did it

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