Mods / Kitch's Waypoint Labeler
Category:
#QoL
Author: kitch
Side: Client
Created: Jan 9th at 1:27 AM
Last modified: Jan 20th at 5:02 PM
Downloads: 1744
Follow Unfollow 77
Author: kitch
Side: Client
Created: Jan 9th at 1:27 AM
Last modified: Jan 20th at 5:02 PM
Downloads: 1744
Follow Unfollow 77
Latest file for v1.19.1:
kitchsWaypointLabeler.1.1.0.zip
1-click install
A mod that remembers previously used waypoint labels and auto populates them when you select the same icon and a color. One label can be saved per icon-color pair.
To use this mod :
* Create a new map waypoint
* Select an icon, a color, and enter the desired label for that combination.
* Save the waypoint.
Then later on :
* Create a new map waypoint
* Select an icon and a color
* The previous label you assigned to that icon-color combination should auto-populate if it was used before. Otherwise, assign a new label for next time.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.1.0 | 1305 | Jan 20th at 5:02 PM | Show | kitchsWaypointLabeler.1.1.0.zip | Install now | |
v1.0.0 | 439 | Jan 9th at 1:28 AM | Show | kitchsWaypointLabeler.1.0.0.zip | Install now |
kitch
Sir_Handsworth
It server sided. Only worked when I added it to the server mods folder...
Thank you for this mod. Works great with current build!
@kitch I can't get this to work on a public server. Could you please inform me if this mod is strictly client side and does not need server side download.
Can anyone confirm if this works on servers? It doesn't seem to work for me. Single player seems to work fine.
Bl0ckparty I'm not sure why it wouldn't be, in theory. Unless those mods do something funky outside just adding new icon ids...
Is this mod compatible with waypoint mods like "More Map Icons" by Kosher or "Not Enough Map Icons" by DanaCraluminum?
New essential mod right here
thank goodness, I can stop worrying about coming up with the 1838th way to mark a patch of wild flax. thanks for this!
This flags as only built for 1.18.8 in the mod menu. If you plan to have people play on 1.19 need to reconfigure that to prevent false positives.
No Way ! Thanks ! i was hoping this would be a thing when i saw it happen whit copper rocks by default. Will be trying this out tomorrow.