Mods / Kitch's Waypoint Labeler

Category: #QoL
Author: kitch
Side: Client
Created: Jan 9th at 1:27 AM
Last modified: Jan 20th at 5:02 PM
Downloads: 967
Follow Unfollow 59

Latest file for v1.19.1:
kitchsWaypointLabeler.1.1.0.zip 1-click install


A mod that remembers previously used waypoint labels and auto populates them when you select the same icon and a color.  One label can be saved per icon-color pair.  

To use this mod :

* Create a new map waypoint
* Select an icon, a color, and enter the desired label for that combination.
* Save the waypoint.

Then later on :

* Create a new map waypoint
* Select an icon and a color
* The previous label you assigned to that icon-color combination should auto-populate if it was used before.  Otherwise, assign a new label for next time.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.0 601 Jan 20th at 5:02 PM Show kitchsWaypointLabeler.1.1.0.zip Install now
v1.0.0 366 Jan 9th at 1:28 AM Show kitchsWaypointLabeler.1.0.0.zip Install now

7 Comments (oldest first | newest first)

💬 Calous, Feb 17th at 5:49 PM

Can anyone confirm if this works on servers? It doesn't seem to work for me. Single player seems to work fine.

 

💬 kitchAuthor, Feb 7th at 2:09 AM

Bl0ckparty I'm not sure why it wouldn't be, in theory.  Unless those mods do something funky outside just adding new icon ids...

💬 Bl0ckparty, Feb 6th at 6:56 AM

Is this mod compatible with waypoint mods like "More Map Icons" by Kosher or "Not Enough Map Icons" by DanaCraluminum?

💬 CherryRook, Jan 11th at 4:22 AM

New essential mod right here

💬 ArtynGamin, Jan 10th at 2:22 AM

thank goodness, I can stop worrying about coming up with the 1838th way to mark a patch of wild flax. thanks for this!

💬 JD2, Jan 10th at 12:58 AM

This flags as only built for 1.18.8 in the mod menu.  If you plan to have people play on 1.19 need to reconfigure that to prevent false positives.

💬 Kyks, Jan 9th at 10:57 PM

No Way ! Thanks ! i was hoping this would be a thing when i saw it happen whit copper rocks by default. Will be trying this out tomorrow.

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