Mods / Alpine Story

Category: #Worldgen
Author: Zelfior
Side: Server
Created: Oct 18th 2023 at 8:03 PM
Last modified: Nov 8th 2023 at 9:38 PM
Downloads: 591
Follow Unfollow 18

Latest file for Various v1.18.x:
alpinestory_0.2.0.zip 1-click install


This mod rewrites a part of the world generation to immerge you in an alpine scenery.


What should you expect from this mod:

  • Mountains!
  • Endless mountains, you won't get to another biome by walking away.
  • For a better immersion, the top layer is always made of granite. For a full Vintage Story experience, you will find a layer of other rocks below the surface.
  • The way the world generation is done breaks the halite vanilla spawn, so don't trust the prospecting pickaxe about it. You will instead find halite pillars by visiting caves.
  • You can play around with the global forestation if you need more forests.
  • The Mountain size is scaled along the X and Z axis with the world height. I wouldn't recommend going above 300 to avoid artifacts.
  • A full experience with this mod starts at a render distance beyond 600 blocs (sorry potato guys 😕).
  • This mod may silence many other mods that change the world gen parameters.

Using this mod with an old world will make weird things/break it. Make a new one!

Known issues:

  • Rivers are drunk.
  • Weird white pixels on map on rivers.

This mod made with the 18.x .NET7 version of the game.


Have fun 🙂

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.2.0 322 Nov 8th 2023 at 9:38 PM Show alpinestory_0.2.0.zip Install now
v0.1.1 132 Oct 27th 2023 at 6:53 PM Show alpinestory_0.1.1.zip Install now
v0.1.0 137 Oct 18th 2023 at 8:12 PM Show alpinestory_0.1.0.zip Install now

9 Comments (oldest first | newest first)

💬 Zardosht, Mar 21st at 4:45 PM

I tried to make a new world in 1.19.4 and it made standard vanilla mountains. I use the rivers mod. Or are there any specific settings I should use for landform scale, landcover etc?

💬 Pappyj, Mar 9th at 3:58 PM

Does this work with current version?

💬 ZelfiorAuthor, Oct 27th 2023 at 6:54 PM

0.1.1 should fix the missing coal

💬 ZelfiorAuthor, Oct 20th 2023 at 8:07 PM

Aspendosia, it seems coals don't spawn in granite, it explains it all, i will it a bit for the next version.

 

MarcAFK, Not as it is done, but i got a few idea that could make it better, and allow what you propose

💬 MarcAFK, Oct 20th 2023 at 12:11 PM

This is really nice. Would it be possible to tweak the worldgen so it occasionally produces these mountians instead of only making the alpine? I havent messed with worldgen mods before but I really love what this does and would like to have it somehow integrate with the regular features, perhaps even 50/50

💬 Aspendosia, Oct 20th 2023 at 9:36 AM

I had others (copper, iron, tin, quartz, olivine) but no coal (black or brown). I'll roll another world and see what happens there as I do like the aesthetic.

 

Edit: tried a new world, getting brown coal but no black, not even deep down. Love the little rivers.

 

Edit: took this mod out of the pack, and black coal returns. Not sure what it doesn't like, but black coal seems like it. Hope that helps.

💬 ZelfiorAuthor, Oct 20th 2023 at 8:13 AM

Aspendosia that's not supposed to be, is there any other ore you didn't find? I checked Halite and Olivine because they spawn in particular conditions. I will check if i can find coal during the worldgen

💬 Aspendosia, Oct 19th 2023 at 4:35 PM

Interesting mod. I like the change to worldgen to a specific biome. Not sure if this is a mod clash or this mod working as intended, but even with a scanner mod I cannot find any coal in my map?

💬 C0ffo, Oct 19th 2023 at 7:06 AM

It’s funny that in the generation there appear like “rivers” without a flow, and I found only 8 blocks in size, so the mod deserves a place in the niche of world generation, maybe someone will be interested in surviving like this

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