Mods / Temporal Tinkerer REWORK
Category:
#Creatures
#Magic
#Technology
#Weapons
#Worldgen
Author: Pr0fesseur
Side: Both
Created: Oct 14th 2023 at 2:53 AM
Last modified: Nov 3rd 2023 at 5:19 AM
Downloads: 2096
Follow Unfollow 36
Author: Pr0fesseur
Side: Both
Created: Oct 14th 2023 at 2:53 AM
Last modified: Nov 3rd 2023 at 5:19 AM
Downloads: 2096
Follow Unfollow 36
Latest file for v1.18.15:
Temporal Tinkerer 2.4.2.zip
1-click install
Ive updated and fixed the Temporal Tinkerer textures, Fixed the summon to spawn the holographic tinkerer, And included my Tinkerer update for worldgen so you no longer need it for this update.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v2.4.2 | 1530 | Nov 3rd 2023 at 5:19 AM | Show | Temporal Tinkerer 2.4.2.zip | Install now | |
v2.4.1 | 428 | Oct 14th 2023 at 3:54 AM | Show | Temporal Tinkerer 2.4.1.zip | Install now | |
v2.4.0 | 138 | Oct 14th 2023 at 3:15 AM | Show | Temporal Tinkerer 2.4.zip | Install now |
There is a problem with the sword animation. It seems to play faster than the strike.
The mod now works perfectly now no animation bugs with swords like bulwyz was saying nor crashes and everything works fine and dandy
Helo. Any chance for redone this mod for working without issues on 1.19. Orginal mod is not updated long time so this updated version is only way to fix this. Mod look like work but is not perfect. Btw will by nice to add some compatibility with Xskills and QPTech mods too for good immersion. I think is good idea but dont know how long will take to do this in real time. Stay save.
The only problem I've found with 1.19 is that attacking animations with the swords of this mod gets stuck, so you have ro right click or select another toolbar slot to stop it and be able to attack again
does this work on 1.19? I was watching the older version not realized this was a thing!
Would anyone like to see new armor types? I was thinking of integrating a temporal shift armor, where your armor is recharged when you are in an unstable location.. .so you wont need as many batteries to charge it if you use ir frequently in very unstable conditions
Pr0fesseur
But removing "Herbarium" and "Wildcraft:Fruits and nuts" solved the problem.😊
Farfor
Herbarium "This mod doesn't do anything on its own, and requires other mods to implement the code."
herbarium is a dependancy and needs other mods to actually work. please make sure you are using the correct mods. this mod contains no code that would interfere with recipies.
Conflicts with "Herbarium". Recipes are not shown and there is no way to craft anything. v1.18.15
Drill FIxed! let me know if you have any issues!
YEs i noticed the drill does not work well. i will attempt to make a fix for this in the upcoming week. Zenn
The drill in this mod doesn't seem to actually dig the 3x3x2 size as advertised.
Oh, snap, this one's a certified hood classic...
Awesome to see this mod come back, and thanks for fixing the money exploit, someone on my server liked to make dungeons of slave traders and use them for that. They are free now
v2.4.1 Trader Nerf. Removed Ancient parts from Tinker trader as this caused an infinate money loop.
I kept this as original as possible so no rebalancing item changes etc. let me know if youd like something changed id be happy to do what I can.