Mods / Guibibi's QOL mods
Category:
#QoL
Author: Guibibi
Side: Client
Created: Aug 24th 2023 at 7:22 AM
Last modified: Sep 4th 2023 at 8:57 PM
Downloads: 1481
Follow Unfollow 38
Author: Guibibi
Side: Client
Created: Aug 24th 2023 at 7:22 AM
Last modified: Sep 4th 2023 at 8:57 PM
Downloads: 1481
Follow Unfollow 38
Latest file for Various v1.18.x:
GuibibiQOLS_1.0.2.zip
1-click install
An (upcoming) small collections of QOL.
Implemented:
- Remember the last opened page of the handbook when re-opening it.
- Notepad that can be opened by pressing the "N" key.
To be implemented:
- Show how much of the satiety bar will fill when holding a food item.
- Add categories and bookmarking for the handbook
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.2 | 1017 | Sep 4th 2023 at 8:57 PM | Show | GuibibiQOLS_1.0.2.zip | Install now | |
v1.0.1 | 290 | Aug 25th 2023 at 7:11 AM | Show | GuibibiQOLS_1.0.1.zip | Install now | |
v1.0.0 | 174 | Aug 24th 2023 at 7:24 AM | Show | GuibibiQOLS_1.0.0.zip | Install now |
1.20 compatible?
Hello, I saw this mod and was very excited, but couldn't get it to work. Maybe there's something I'm missing, or maybe there's a problem with the latest version of the game. I'm playing on a 1.19.8 server and even though I see you haven't updated this in almost a year, I still hope to be able to use it :D
When I installed the mod I didn't see anything in the control panel, but the RPVoice mod also used N, so I changed it. However, nothing opened then when I pressed N. There was no crashing either. I doublechecked it to make sure it was loaded, and still nothing. Handbook also acted as it normally does.
@Night0wl Should be fixed now, also the notepad should be on a per world basis!
I get this error every time i try to open the notpad I tried to remap to other keys but it crashed anyway while trying to open it and sinse you dont have a github issue tracker i'm gona leave it here:
Running on 64 bit Windows with 32682 MB RAM
Game Version: v1.18.8 (Stable)
02/09/2023 04:13:04: Critical error occurred in the following mod: GuibibiQOLS@1.0.1
Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, ancienttools@1.5.8, backpackpackplus@1.0.3, betterruins@0.2.2, bettertraders@0.0.2, buzzwords@1.4.0, djsvanillatools@1.0.5, hqzlights@1.1.1, extrainfo@1.5.0, fantasycreatures@0.6.4, morecrops@1.0.4, TA_fieldsandplateaus@1.0.2, flintandsteelmod@1.0.2, HangingOilLamps@1.0.1, meteoricexpansion@1.2.4, nightwatcher@1.5.0, primitivesurvival@3.2.7, ssppvv@1.0.5, superfuel@2.0.7, game@1.18.8, zoombuttonreborn@1.5.0, alchemy@1.6.16, egocaribautomapmarkers@2.6.0, betterfirepit@1.1.1, betterruinslootchanges@0.0.2, carryon@1.5.0, commonlib@2.2.0, expandedfoods@1.6.7, extrachutes@1.0.0, fromgoldencombs@1.4.21, GuibibiQOLS@1.0.1, hudclock@3.3.0, sailboat@1.1.0, mapautocenter@1.1.1, moreanimals@1.2.4, morepiles@1.4.3, nemi@1.1.0, petai@1.8.0, claywheel@1.1.0, prospecttogether@1.2.4, scarecrow@1.3.0, simplestep@1.0.8, statushud@1.4.3, stickemup@1.0.0, stonebakeoven@1.0.6, th3dungeon@0.1.3, useplanksinpitkiln@1.1.1, vtpp@1.1.0, creative@1.18.8, vsquest@0.5.0, survival@1.18.8, workbenchexpansion@1.7.0, metalrecovery@0.1.19-pre.1, bullseye@2.5.0-rc.1, buzzybees@1.0.0, feverstonewilds@1.3.0, maltiezfirearms@0.1.10, plumpkins@1.0.0, simplewinddirection@1.0.2, stonequarry@3.1.5
System.NullReferenceException: Object reference not set to an instance of an object.
at GuibibiQOLS.Notepad.OnGuiOpened() in C:\Users\bgui3\source\repos\GuibibiQOLS\GuibibiQOLS\Notepad.cs:line 39
at Vintagestory.API.Client.GuiDialog.TryOpen() in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 288
at GuibibiQOLS.GuibibiQOLSModSystem.ToggleGui(KeyCombination comb) in C:\Users\bgui3\source\repos\GuibibiQOLS\GuibibiQOLS\GuibibiQOLSModSystem.cs:line 47
at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack) in VintagestoryLib\Client\HotkeyManager.cs:line 365
at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls) in VintagestoryLib\Client\HotkeyManager.cs:line 338
at Vintagestory.Client.NoObf.ClientMain.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1737
at Vintagestory.Client.GuiScreenRunningGame.OnKeyDown(KeyEvent args) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 310
at Vintagestory.Client.ScreenManager.OnKeyDown(KeyEvent e) in VintagestoryLib\Client\ScreenManager.cs:line 842
at Vintagestory.Client.NoObf.ClientPlatformWindows.game_KeyDown(KeyboardKeyEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 248
at OpenTK.Windowing.Desktop.NativeWindow.OnKeyDown(KeyboardKeyEventArgs e)
at OpenTK.Windowing.Desktop.NativeWindow.KeyCallback(Window* window, Keys key, Int32 scancode, InputAction action, KeyModifiers mods)
--- End of stack trace from previous location ---
at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded()
at OpenTK.Windowing.Desktop.GameWindow.DispatchUpdateFrame()
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 312
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 02/09/2023 04:06:52, Site = , Source = Windows Error Reporting, Message = Fault bucket 1273209627708249444, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Vintagestory.exe
P2: 1.18.8.0
P3: 6492041a
P4: openal32.dll
P5: 1.23.0.0
P6: 63dd31ad
P7: 40000015
P8: 00000000000df046
P9:
P10:
Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.9da348e0-99cc-4dee-b7a4-00997be85ce0.tmp.WERInternalMetadata.xml
These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_8de098f737c744fcb2cfb2449b6f09668c35b_9d23d9f5_783235bc-82b3-4985-9827-662824ac6045
Analysis symbol:
Rechecking for solution: 0
Report Id: 90621341-ec90-4482-bb81-cc2c9c583624
Report Status: 268566528
Hashed bucket: 42c222969642167ad1ab596920285564
Cab Guid: 0 }
--------------
{ TimeGenerated = 02/09/2023 04:06:51, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: Vintagestory.exe
P2: 1.18.8.0
P3: 6492041a
P4: openal32.dll
P5: 1.23.0.0
P6: 63dd31ad
P7: 40000015
P8: 00000000000df046
P9:
P10:
Attached files:
These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_Vintagestory.exe_8de098f737c744fcb2cfb2449b6f09668c35b_9d23d9f5_783235bc-82b3-4985-9827-662824ac6045
Analysis symbol:
Rechecking for solution: 0
Report Id: 90621341-ec90-4482-bb81-cc2c9c583624
Report Status: 131076
Hashed bucket:
Cab Guid: 0 }
--------------
{ TimeGenerated = 02/09/2023 04:06:50, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.18.8.0, time stamp: 0x6492041a
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x0x564
Faulting application start time: 0x0x1d9dd40c2785d65
Faulting application path: D:\Games\Vintagestory\Vintagestory.exe
Faulting module path: D:\Games\Vintagestory\Lib\openal32.dll
Report Id: 90621341-ec90-4482-bb81-cc2c9c583624
Faulting package full name:
Faulting package-relative application ID: }
This in the mod I was asking about. Not sure if it can even be updated. I tried, and it was way over my skill level.
The problem is all the new door types.
Auto Close
loving having this hand book behave itself, thanks again.
@demonBigj781
I was thinking about doing something like that, added to the list of to do :)
@Mendall Just started playing, and it was my biggest pain, glad you like it!
Can you link me to the mod that you are referring to? I'll give it a look
Bookmark recipies and show them in a tab ingame
catagorise items by type/mod
i will love to see that added.
Wow, you have no idea how often I have wished the handbook would just go back to that page I was just at, but had to close the book for a second to fight off a drifter or eat yet again. That one thing could be a QOL mod all on its own.
If you are looking for ideas for things to add, I desperately miss the little mod that auto closes doors and gates. And it doesn't seem like it is ever going to be updated to work with the new door types.
Sounds like some good QOL, looking foward to it Guibibi! :D
This sounds pretty cool
Nice!