Mods / RelightableTorch

Category: #QoL #Tweak
Author: Erik
Side: Both
Created: May 26th at 4:07 PM
Last modified: May 26th at 4:12 PM
Downloads: 356

A very simple mod that makes burning torches to into their relightable form after 72 hours instead of the burned out one. There are no changes to anything else, the burn time is still the same, the torch is just relightable. Should be compatible with all versions of Vintage Story.

Burned out torches are something that always has annoyed me. At best they can easily prevented by destroying and replaying burning torches before they go out and are at worst they mean finding a few new sticks (which are also annyingly uncraftable). Having torches be relightable perserves the intended tedium of relighting torches, but removes the need to either exploit the system or constantly having to craft new torches.

Version For Game version Downloads Release date Changelog Download
v1.0.0 356 May 26th at 4:12 PM Show

7 Comments (oldest first | newest first)

Fulgen, Oct 1st at 3:09 PM

Yeah, don't edit vanilla assets as-is as they will get overwritten with updates and may cause problems with multiplayer. Running it through the mod maker, as you said, is the better choice.

Kalarima, Sep 27th at 5:18 PM

Anyone having problem with this mod can go to the file: Vintagestory\assets\survival\blocktypes\wood\Torch.json

you can open the file with notepad but preferably notepad++

and find a line 11-17:

attributes: {
convertToWaterExtinguished: "torch-extinct-*",
transientProps: {
convertFrom: "torch-*",
convertTo: ( cant remember the original line :/ probably something like burnt out... )
inGameHours: "72",

and replace the lines with this:

attributes: {
convertToWaterExtinguished: "torch-extinct-*",
transientProps: {
convertFrom: "torch-*",
convertTo: "torch-extinct-*",
inGameHours: "72",

As you can see it replaces the burnt out state with the extinquished one and theres also the condition 72 hours which you can change aswell if you want... ofcourse this edits the game files themselves so use at your own discretion :D You can probably run it through the modmaker in the base folder of the game which should recreate this mod for you... in theory at least :)

All the credits to the author ofcourse my intention is only to help people fix their problem for themselves :)

Shadou, Sep 16th at 1:48 AM

Such a good concept but I can't get it to work.  All my torches still go to burned out not extinguished (and yes these are torches created and placed after the mod was installed).  Does this not work with 1.15?  Or am I missing something obvious like toggling a setting or something?

Polraudio, Jun 4th at 5:06 PM

Thank you very much for this!

Erik, Jun 1st at 11:41 AM

RE: How difficult would it be to include the modded 'resin torches'?
It should probably be easy to do so, but the resin torches from "Resin Renaissance" don't burn out at all (which is probably a bug), so I can't change what happens when it burns out :P

Eisenwulf, May 30th at 2:20 PM

How difficult would it be to include the modded 'resin torches'?

Love this mod tho, long time coming.

Lich, May 27th at 3:57 PM

this is brilliant :D much prefferable behavior

delete edit