Mods / Single Player Handbook Pause (deprecated)

Category: #Tweak
Author: llama3013
Side: Both
Created: May 26th 2021 at 4:37 AM
Last modified: Jan 5th 2022 at 10:23 PM
Downloads: 2591
Follow Unfollow 15

Latest file for v1.16.0-rc.6:
singlepause-1.0.3.zip 1-click install


Warning: This mod's features is already in the latest base game.

This mod pauses the game when you open the handbook. This was made quickly and I can't garuntee you won't encounter bugs but so far I haven't encountered any problems. Opening the handbook using the escape menu doesn't seem to work though. Anybody is free to mess around with the code or do a better version of this. I have some code that would pause the game when the player would open blockinventories but I commented it out since the handbook pausing is what I was going for and you can't open multiple chests when the game has paused.

This obviously should only work on singleplayer and you should turn it off if playing multiplayer (It shouldn't work multiplayer but just incase).

I have no idea about mod compatibility but I assume it will be fine as long as harmony is working.

Added a command to pause the game "/pause". To resume open & close your escape menu.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.3 1052 Jan 5th 2022 at 10:23 PM Show singlepause-1.0.3.zip Install now
v1.0.2 495 Nov 6th 2021 at 3:21 AM Show singlepause-1.0.2.zip Install now
v1.0.1 534 Jul 25th 2021 at 3:03 AM Show singlepause-1.15.1.zip Install now
v1.0.0 510 May 26th 2021 at 4:38 AM Show SinglePause.zip Install now

17 Comments (oldest first | newest first)

💬 EX0stasis, Dec 4th 2023 at 1:08 AM

For those who are curious, like me, as to when this feature was added to the base game, it was added in the Spooktober update (v1.17.7, v1.17.8) on October 12, 2022.

💬 llama3013Author, Jan 21st 2023 at 6:39 AM

This mod is now already included into the base game in a better way.

💬 llama3013Author, Sep 20th 2022 at 12:16 PM

BlueFuryDragon Glad you like it, I have the same problem. As soon as I open the guide or my inventory I take way too long to sort things.

💬 BlueFuryDragon, Sep 11th 2022 at 12:14 AM

This is so helpful as I take forever to find what I want, and then it's another day... I'm so slow! I love this feature.

💬 l33tmaan, Sep 8th 2022 at 3:44 PM

People really need to just try mods out instead of going "is this updated???" every other week. They'll save time.

💬 DanaCraluminum, Sep 8th 2022 at 9:15 AM

BlueFuryDragon

It already works without any updates

💬 BlueFuryDragon, Sep 8th 2022 at 1:26 AM

Is this going to be updated for 1.17.2?

💬 HIddenSnake, Jul 1st 2022 at 12:04 AM

God Yes! I don't know why this feature doesn't come by itself in the base game. Thanx x2

💬 Devilofether, Nov 6th 2021 at 5:44 PM

awesome, thanks!

💬 llama3013Author, Nov 6th 2021 at 3:24 AM

I have created a pause command and it is in the latest update. Devilofether

💬 llama3013Author, Nov 5th 2021 at 9:25 AM

Devilofether I will look into doing something, this weekend.

💬 Devilofether, Oct 28th 2021 at 9:59 PM

can you also make a character creation, and/or a command line pause? I don't want to be under pressure when I am making a character, or messing with settings

💬 llama3013Author, Aug 11th 2021 at 9:20 PM

@ Berkyjay I have added the map pause code that I messed around with in the github as a different branch. The branch is called mappause.

💬 Berkyjay, Aug 7th 2021 at 5:32 PM

I wouldn't mind taking a look at the code.  At gthe very least I'd be interested to see how you're doing things.

💬 llama3013Author, Jul 28th 2021 at 12:22 PM

@Berkyjay I tried briefly to get a map pause mod to work but it kept acting weirdly with waypoint menus and the minimap so I gave up on its development. I still have the code somewhere i think. If someone wants to tinker with it I could post it on github but I am too busy atm to try again.

💬 Berkyjay, Jul 25th 2021 at 9:20 PM

Is it possible to make this work with the map as well?

💬 llama3013Author, Jun 1st 2021 at 1:11 AM

Update for mod developers: I realised that the repository for this on github was still private and I have changed it to public now.

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