Mods / Dye recipes fix

Category: #QoL #Tweak
Author: Guimoute
Side: Both
Created: Jun 10th 2023 at 9:05 PM
Last modified: Sep 20th at 12:53 PM
Downloads: 1409
Follow Unfollow 41

Latest file for v1.19.8:
dye_recipes_fix110.zip 1-click install


This mod changes all the dye recipes so that the minimum number of pigment item is 1. The input water and output dye volumes are scaled accordingly.

v1.0

Changed from 4 litres of water + 4 pigments to 1 + 1:

  • orange (yellow dye + onion)
  • yellow (heather, onion)
  • green (dry grass, lily of the valley)
  • blue (cornflower)
  • purple (blueberry, black currant)
  • pink (cranberry)

Changed from 4 + 2 to 2 + 1:

  • woad blue (woad)
  • white (borax)

 

v1.1
September 2024: good news, everyone! All those adjustments with be in vanilla in 1.20.

Changed from 4+1 to 5+1 to support 50L barrels:

  • red (crushed cinnabar)
  • blue (crushed lapis lazuli)

Changed from 8+1 to 10+1 to support 50L barrels:

  • grey (water + rusty gear or metal scraps)
  • black (grey dye + rusty gear or metal scraps)

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.0 348 Sep 20th at 12:53 PM Show dye_recipes_fix110.zip Install now
v1.0.0 1061 Jun 10th 2023 at 9:16 PM Show dye_recipes_fix.zip Install now

11 Comments (oldest first | newest first)

💬 GuimouteAuthor, Oct 26th at 1:33 PM

Jena_Thornwyrd Ah interesting, I didn't know it did that.

💬 Jena_Thornwyrd, Oct 25th at 7:17 AM

Guimoute do as you see fit, all I can say is that a non-conform modid prevent your mod to be listed as a dependency.

Being in the process of creating a modpack, I can assure you that this is a hindrance.

💬 GuimouteAuthor, Oct 24th at 8:55 PM

Jena_Thornwyrd No. Not having a way to separate words makes folder names hard to read.

💬 Jena_Thornwyrd, Oct 20th at 6:13 PM

Please, consider changing the modid to follow the specs :
Must only contain lowercase letters and numbers. No special chars, whitespaces, uppercase letters, etc. allowed

removing the underscore, ex:

{
"type": "content",
"modid": "dyerecipesfix",
"name": "Dye recipe fix",
"description" : "Modifies most dye recipes to accept 1:1 water to pigment ratio instead of 4:4.",
"authors": ["Guimoute"],
"version": "1.1.0",
"RequiredOnClient": true,
"RequiredOnServer": true,
"dependencies": {}
}

 

 

 


thank you

💬 MikeSyrup, Sep 22nd at 11:59 PM

Guimoute Understood, thank you

💬 GuimouteAuthor, Sep 22nd at 7:37 PM

MikeSyrup Yes without problem. The mod is a small json patch, it will work forever on any version. I removed 1.20-pre from supported versions for now just to avoid your confusion.

💬 MikeSyrup, Sep 22nd at 7:13 PM

Will the 1.20pre version still work on 1.19.8?

💬 GuimouteAuthor, Feb 10th at 12:28 PM

VaelophisNyx 1.19

💬 VaelophisNyx, Feb 10th at 12:53 AM

1.19?

💬 GuimouteAuthor, Jul 5th 2023 at 8:58 PM

ThreeHeadedDingo Glad you find it useful!

I've wondered about that for a while too, I suspect it's because the main use of dyes (colored leather) takes 4 dyes per leather. It could also be because the recipes cycle between ingredients and you want to keep the 4 litres of water in the blue dye recipe regardless of the pigment used (1 lapis lazulli or 4 cornflowers).

💬 ThreeHeadedDingo, Jun 11th 2023 at 8:05 AM

Thanks for this. No idea why the vanilla recipes are the way they are.

(edit comment delete)