
Mods / Immersive Corpse Drop
Category:
#QoL
#Tweak
Author: egocarib
Side: Both
Created: May 27th at 4:32 PM
Last modified: May 28th at 12:58 PM
Downloads: 2782
Follow Unfollow 71
Author: egocarib
Side: Both
Created: May 27th at 4:32 PM
Last modified: May 28th at 12:58 PM
Downloads: 2782
Follow Unfollow 71
Latest file for Various v1.18.x:
immersivecorpsedrop_v1.0.1.zip
1-click install
Corpses drop their items directly when harvested. Removes the corpse inventory UI.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 2598 | May 28th at 12:58 PM | Show | immersivecorpsedrop_v1.0.1.zip | Install now | |
v1.0.0 | 184 | May 27th at 4:35 PM | Show | immersivecorpsedrop_v1.0.zip | Install now |
Will this work in 1.18.8 (.net 7)??
The mod in its current state is better than the proposed changes, because the loot should spawn idle at the corpse's location and not be tossed with momentum from the player's location.
egocarib My idea is:
All of this can be done client side, client won't even notice that window is opened and closed
Craluminum - The source is GNU license, so technically you may do as you please. However, if you want my opinion, I think it would be more respectful to submit a merge request to the original repository so that I can update this version with your proposed change and add you as a contributor.
If i fork it and make it client side, can i upload it by almost the same name?
Craytone - you'd have to ask the XSkills author or figure that out yourself. XSkills isn't open source so I can't easily check what it does, and I don't use it.
Can you confirm if XSkills is compatible with the skills bonus rewards?
This mod is wonderful, especially in tense moments (temporal storms, caves) where you want to loot drifters fast and not waste time in the GUI. Good job!
DonZekane - Looks like it's normal for fish to have no meat sometimes. I tested both with and without the mod and I get some with meat and some empty both ways.
More generally speaking, the mod doesn't alter creature drops at all, it just bypasses the inventory GUI, so nothing should change from vanilla.
Killed like 3 fish in a row and got no... well, fish. I'm using the commoner class and don't have any mods or settings that would alter drops. Unless vanilla (unmodded game) has a chance to just not drop any fish from fish, I've just found a bug.
would it at all be possible for an individual client to toggle this off in a multiplayer server?
Sorry, I misunderstood how the mod works. Used one that makes mobs drop items right after death (without harvesting), and thought this one works the same way.
It should already only work for the player. Only the player can harvest corpses as far as I'm aware.
Can this be set to work for only certain enemies/creatures or only for the ones killed by the player?