Mods / Electrum and Cupronickel (obsolete since 1.18.3)
Author: mittim
Side: Both
Created: May 10th 2023 at 1:48 PM
Last modified: May 11th 2023 at 1:50 PM
Downloads: 594
Follow Unfollow 2
Latest file for v1.18.1:
ElectrumAndCupronickelv1.0.2.zip
1-click install
This mod is obsolete since version 1.18.3. The features are now possible in vanilla.
Adds the ability to make electrum and cupronickel ingots, aswell as electrum plates.
Use copper and pentlandite nuggets in the crafting grid to make a mixture, pulverize it, and then smelt it in the bloomery to make cupronickel ingots.
Electrum ingots can be made like a normal alloy, and electrum plates can now be made with smithing.
Smelt pentlandite nuggets in the bloomery to make nickel ingots (this is already in vanilla, I just added a melting temperature).
This could be usefull to some people until it gets added in vanilla.
Changelog:
v1.0.2: - Added metal bits to the recipe for the mixture
- Changed nickel melting temperature to 1452°C
- Added melting temperatures to metalbits (nickel, electrum, cupronickel)
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.2 | 367 | May 11th 2023 at 1:50 PM | Show | ElectrumAndCupronickelv1.0.2.zip | Install now | |
v1.0.1 | 221 | May 10th 2023 at 3:10 PM | Show | ElectrumAndCupronickelv1.0.1.zip | Install now |
It is not completely obsolete. Only bits and ingots can be made in 1.18.3, not plates.
Craluminum nice, I'm happy that it is now officially ingame.
Now obsolete since 1.18.2 stable.
Changelog:
Pynter
thanks for the suggestion, bits have been added to the recipe in v1.0.2
Could it be added so that Bits also work in addition to nuggets for the mixture recipe?
thank you for this, it's been irking me for a while now.
Craluminum Thanks for that , I thought since it didn't have a melting temperature it wouldn't melt in the bloomery.
Nickel ingots can already be made in vanilla, no need to mention it actually
ohno that's an oversight, thanks for pointing that out. Fixed in v1.0.1
Is it intentional that melting temperatures are the same?