Mods / Alarm Clock
Category:
Author: DruidNight
Side: Client
Created: Apr 8th 2023 at 2:38 AM
Last modified: Feb 2nd at 1:40 AM
Downloads: 562
Follow Unfollow 10
Author: DruidNight
Side: Client
Created: Apr 8th 2023 at 2:38 AM
Last modified: Feb 2nd at 1:40 AM
Downloads: 562
Follow Unfollow 10
Latest file for v1.19.3:
AlarmClock.zip
1-click install
Commands:
.alarm gta on/off - Turn game time alarm on and off.
.alarm rta on/off - Turn real time alarm on and off.
.alarm gt HH:MM AM/PM - Set game time alarm time.
.alarm rt HH:MM AM/PM - Set real time alarm time.
.alarm status - Shows the status of the alarms.
The alarms will not wake the player. Still working on that part.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.2.0 | 167 | Feb 2nd at 1:40 AM | Show | AlarmClock.zip | Install now | |
v1.1.5 | 146 | Aug 18th 2023 at 2:17 AM | Show | AlarmClock.zip | Install now |
No more missed milking times! Excellent mod! Thank you so much!
You can now set the alarm times using am/pm.
Make sure the mod is selected in your mod manager. If that doesn't work try reinstalling...
.alarm command not found... OS: win10.
Updated to .net 7
Changed mod to run on client side only.
DruidNight Do you have discord? I have a few working examples (my mods) how to wake up player by simulating keys on client side
One final question. :) Can you make it client-side only?
Confirmed! Many thanks.
Ok, Found the problems and fixed them. Thanks for you help B0bb0!
I'll look into it.
Thank you for your effort. This is a really helpful mod.
Hopefully you can recreate these two behaviors based on the following:
gta - off
rta - on
rt alarm set to 12:40 local time
---------------------------
config:
Sorry I was not clear. When the alarm activates, a dialog pops up that takes focus of the mouse until you acknowledge it. Like when you open the crafting menu. If one were to be dancing around one or more mobs when the alarm activates, this could be bad. If you can put a notification text link in the info log, it will not take mouse focus. Then you could click on it to turn off the alarm. Admittedly it is a little more cumbersome, but less disruptive I think.
EDIT: Ah. You have addressed it already. Excellent! Thanks.
I'm not sure I understand what you are asking for. I've been thinking about making the dialog box have the ability to toggle on and off. Whould that help?
Hi, Would it be possible to have the modal dialogue be triggered from a text link in the info window? Having the alarm dialogue popup and lock the interface could happen at a very inconvenient time, such as during combat or while fleeing a bear. That way, you can turn off the alarm when it is safe.
Awesome. I will give it a whirl. Thanks!
You can now set a real time alarm as well as a game time alarm.
It will wake you imediatly.
I'm working on giving you a choice between real time and game time. Coming soon as I have a chance to work on it.
Does the alarm awake you imediatly or just makes a sound and that's it?
Having the option to do one or both would be a nice function. ahem, as someone who has sometimes lost track of what time it is IRL :)
Nah, It's game time.
Is the alarm for local time? Not game time?