Mods / Not Enough Firewood [OBSOLETE]
Category:
#Crafting
#Storage
Author: DanaCraluminum
Side: Both
Created: Mar 7th 2023 at 10:28 PM
Last modified: Mar 7th 2023 at 10:40 PM
Downloads: 1696
Follow Unfollow 34
Author: DanaCraluminum
Side: Both
Created: Mar 7th 2023 at 10:28 PM
Last modified: Mar 7th 2023 at 10:40 PM
Downloads: 1696
Follow Unfollow 34
Latest file for v1.19.4:
NotEnoughFirewood-v1.0.0.zip
1-click install
I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.
Mod is no longer mantained. Merged with Vanilla Variants in 5.0.0 version
Firewood from all wood types
"Automatic" localization
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 1696 | Mar 7th 2023 at 10:40 PM | Show | NotEnoughFirewood-v1.0.0.zip | Install now |
Ok, got it, thanks for the update! And your mods are fantastic, appreciate all your work!
JD2 I haven't yet, I have too much mods to update
DanaCraluminum
Did you add the fix mentioned below to the mod? Looks like only one version of this has been published.
DanaCraluminum - I figured it out. You forgot to patch the pit kiln. Here's the JSON patch I just made, revised because I did it wrong initially:
Craluminum Echoing the previous two comments, it seems these firewoods cannot be used for pit kiln fuel. On the plus side, they do work properly with In Dappled Groves' production of firewood, which is neat!
Aside from that issue, any plans for adding integration with Wildcraft Trees? Currently there's no incompatibility between the two, but the WCT species produce regular firewood (which is actually a useful workaround to the current pit kiln issue).
Snort I noticed this as well. But then again the Aged firewood logs that got added in act the exact same way. They can be used in a firepit for fuel, but can't be used for anything else.
I think there is an issue using these firewoods to finish a pit kiln? I could not use logs to finish a pit kiln, disabling a mod and using the generic 'firewood' worked fine. I will try to investigate further and disable all mods but this one and try again.
Ah, derp. Did not expect that. Thanks for the info.
Streetwind The recipe is working backwards, you need to put logs on top and axe on down
This mod curiously does not work for me on 1.18.0-rc.2. Which is weird, because it did work on the prereleases.
I am seeing no error messages in the logs, and all the new firewood types are in the game and usable. But when splitting logs with an axe in the crafting grid, only normal vanilla firewood is produced, regardless of what kind of log is used.
Craluminum
This is what I had. I searched far and wide for this info. Ignore the JSON. It's probably incorrect. I think the Birch burn temperture was correct in-game.
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-acacia-*/burnDuration",
"value": 267,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-acacia-*/burnTemperature",
"value": 450,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-aged-*/burnDuration",
"value": 300,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-aged-*/burnTemperature",
"value": 800,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-birch-*/burnDuration",
"value": 234,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-kapok-*/burnDuration",
"value": 141,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-kapok-*/burnTemperature",
"value": 500,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-maple-*/burnDuration",
"value": 316,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-maple-*/burnTemperature",
"value": 800,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-oak-*/burnDuration",
"value": 392,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-oak-*/burnTemperature",
"value": 900,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-pine-*/burnDuration",
"value": 240,
"file": "game:blocktypes/wood/log.json"
},
{
"op": "replace",
"path": "/combustiblePropsByType/log-*-pine-*/burnTemperature",
"value": 350,
"file": "game:blocktypes/wood/log.json"
CJHKnight2 I only need the burn times, I will check your mod later
Craluminum
Thanks for doing this! I tried with my More Firewood mod but could not figure out how to make this work. If you want my mod for actual burn times for different trees (which is really why I made that mod) I would be happy to share my basic mod with you.
I didn't know this was something I needed until I saw this! ^_^
WTF27pl I will update it once wildcraft trees gets update for 1.18
Will it have compability with wildcraft trees?
Craluminum
Vintage Story is supposed to be based on TerraFirmaCraft (hereafter TFC), a Minecraft mod, but there is no distinction between firewood and logs in TFC, which is a bit different, but Vintage Story's firewood storage was logs.
But in Vintage Story there is a distinction between firewood and logs, so firewood can be stored on the ground, but logs have to be put in a chest or something.
If possible, I would like to store logs on the ground, just like firewood.
Simply put, I would like to have a dedicated log storage unit that looks like 6 logs in a 3x3x3, can store more logs than it has installed, and logs are easy to remove. This is the problem I have.
macoto_hino How do you suggest to fix the "log storage problem"?
Thanks again for another great mod!
This is a level that could be implemented in vanilla.
With the 1.18 update to vanilla and this mod, the firewood problem is solved!
Next problem is the log storage problem...