Mods / TravelMarkers

Category: #Cosmetics #QoL
Author: Deviator
Side: Both
Created: Apr 15th at 6:16 PM
Last modified: Aug 9th at 9:44 PM
Downloads: 368

8-09-21 - v0.3.0 for VS 1.15

  • Updated for 1.15

Travel Markers adds glow-in-the-dark markers to light your way in caves or on the surface.




Start by grinding copper and zinc nuggets in a quern, or use a hammer to get the crushed version. [all recipes are shapeless]

crushed-quern.png.4ea02e08a305ea179cd1e0d760af4c48.png image

Next, mix the crushed copper and zinc to make phosphor.


Now use the chart below to make a colored pigment in the crafting grid.



image image image

Finally, mix fat or wax, a pigment, and phosphor to make the marker.

image image


Version For Game version Downloads Release date Changelog Download
v0.3.0 91 Aug 9th at 9:44 PM Show
v0.2.0 136 May 3rd at 8:07 PM Show
v0.1.0 141 Apr 15th at 6:16 PM Show

5 Comments (oldest first | newest first)

Deviator, Apr 30th at 1:41 PM

I am re-working the pigment recipes and will update hopefully next week with 16 colors.

Craluminum, Apr 29th at 2:41 PM

Borax produces only yellow green color when added to flame

OpPointBaker, Apr 27th at 11:59 PM

Any plans on adding additional colors?

recipies I'd sugest

parsnip/turnip/limestone/chalk/borax = white

carrot/bauxite = orange

pumpkin slice/sulpher = yellow

lapis lazuli = cyan

Deviator, Apr 16th at 12:36 AM

Thanks! They do not go out. They can be recovered. Pickaxe is best. Also, they can go on the ceiling, unlike torches.


Shardas, Apr 15th at 11:47 PM

This is such a simple but great mod. I use torches on the right wall but I hate how they go out after a while. Love the realistic use of different metals to craft it making it so much more rewarding once you make them. Do these eventually go out and can you pick them up?

delete edit