Mods / Salty
Category:
#Cosmetics
#Crafting
#Furniture
#Other
#QoL
#Tweak
Author: Jena_Thornwyrd
Side: Both
Created: Jan 11th 2023 at 3:40 PM
Last modified: Jan 23rd 2023 at 9:49 AM
Downloads: 2068
Follow Unfollow 45
Author: Jena_Thornwyrd
Side: Both
Created: Jan 11th 2023 at 3:40 PM
Last modified: Jan 23rd 2023 at 9:49 AM
Downloads: 2068
Follow Unfollow 45
Latest file for v1.17.10:
salty.v1.0.2.zip
1-click install
Features:
- Metal "large" fences (same shape as wooden ones), and thin fences
- Metal chandelier with crafting method depending on the metal malleability (molding or smithing)
- Craftable quartz "ancient" blocks and stairs
- Quartz bricks and brick blocks
- Carcass and ribcages can be picked up
- Chair recipe is craftable with heterogeneous planks
- Wallpaper can be stripped off of blocks
- Locust nests drops metal spikes
- Metal spikes can be smelted into iron bloom in a bloomery, 36 spikes + 6 charcoal → 6 iron bloom
- Pie can be placed on shelves
- Pots can be placed on shelves
- Firestarters can be placed on toolrack
- Metal scraps can be melted into iron bloom using a cementation furnace
- Metal parts can be melted into blister steel using a cementation furnace
- Aged wood can be made in a barrel using brine and logs of hard wood
- Salt can be made in a barrel using only some types of sand and water sealed for a week
- Soil fertility can be downgraded by mixing soil and salt in a barrel
- Aged wooden bed can be crafted
- Craftable bookshelves
- Craftable echo chambers
- Craftable copper shingle block
- Craftable sod roofing
- Firewood can be turned into sticks, 2 with an axe, 4 with a knife, but the knife won't like this
- Craftable treasure chests
Changelog:
v 1.0.1
- Fixed compatibility with crafting of a lot of mods
- Added items and blocks names
- Added French translation
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 1671 | Jan 23rd 2023 at 9:49 AM | Show | salty.v1.0.2.zip | Install now | |
v1.0.0 | 336 | Jan 13th 2023 at 4:31 PM | Show | salty.0.0.1.zip | Install now |
I really need to upgrade this mod, but I don't have much time currently, sorry.
Silverfang : Sometimes I found myself wanting to use low fertility soil for decoration purpose, plus at the time I made this mod, I was not too keen on finding salt nor traveling over 3k blocks, I was still stuck with my other voxel game habitus, so it was something bothering me.
Just curious, why would anyone want to downgrade soil?
Great mod. I am kindly requesting:
Craftable red and brown clay items
Craftable aged rocks
Thank you
Great mod! I wish there was a way to break down molded/forged items like chandeliers and metal fences, though. Or at least let us stuff them into crucibles to melt them down again. That would also work. I switched the chandeliers in the church ruins I restored and can't do anything with the extras now. Feels like a waste...
Planning on adding this to my server once a config is added so I can prevent overlap issues- Looks really solid overall.
Thanks Katlamos, fixed ! I'm sorry :(
Hey so, the latest download has nothing in the asset folder. It's basically just an emptyy download
Thanks RogueRaiden I didn't knew !
with your mod loaded, use the command "/expclang" and it will export all of your missing lang entries into C:\VintageStory\collectiblelang.json (or wherever the .exe is)
makes it so much easier
Update: (I should note I'm using 1.17.10) While the non-crafting features work. It seems this mod makes it impossible to craft any moddable material, including its own. Its probably because I'm on the newest version though. But I thought I should bring it up anyways (and clarify)
Thranos : I'll look into how to add a config. And thanks for your comment :)
BeetleSong : Thank you, I'll look into thet and add some compatibility in the next update. Moreover that I actually play, most of the time, with Primitive Tools installed.
This seems to be incompatible with the Primative Tools mod. It makes the tools added by that mod unable to be crafted. Just thought I'd point that out in case anyone wishes to use both.
Is there a config to disable certain features?
There's significant overlap with other mods, some of which I'd prefer over how this mod does it, but there's also plenty of features this mod has that are fantastic on their own.
Also, in a previous private version I had to drop the crafting for a lot of blocks that has been rendered uncraftable, like the palissades, the aged wood chair and table…
Half ? Hmm, I don't think so, but would you mind writing a diff to back your claim ?
But, yes, indeed, I got inspired by your tweaks, but really marginaly, but still, thank you for them.
I like that it has half of tweaks from my CraluTweaks mod
Does your mod have configuration file?