Mods / arrowsmelt

Category: #Crafting #Tweak
Author: MadAlchemist
Side: Both
Created: Oct 14th 2022 at 6:15 PM
Last modified: Oct 14th 2022 at 6:24 PM
Downloads: 757
Follow Unfollow 13

Latest file for v1.17.8:
arrowsmelt_v1.0.0.zip 1-click install


Are you struggling to find your first 200 units of copper nuggets to start mining? Or just have too many of those not-so-useful copper arrow heads in your storage vessels? Well, why just not smash them with any stone (stone will break) and smelt as a normal copper nugget?

P.S. Maybe I will add a recipe to smash them with hammer later, but now it's just important that you CAN smelt them...

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 757 Oct 14th 2022 at 6:24 PM Show arrowsmelt_v1.0.0.zip Install now

7 Comments (oldest first | newest first)

💬 MadAlchemistAuthor, Feb 21st 2023 at 2:56 PM

TheKhopesh, where did you seen 20 arrowheads per single nugget? The ratio is 1:1! Maybe screenshot is a bit confusing because of items in input slots, but arrowheads are consumed one by one, producing 1 nugget each.

💬 MadAlchemistAuthor, Feb 21st 2023 at 2:33 PM

This mod will not receive any updates; instead, I will add recipes to smelt useless stuff to TinyTweaks mod.

💬 TheKhopesh, Feb 14th 2023 at 8:55 PM

20 arrowheads per single nugget?
That's pretty steep. Given an ingot is 20 nuggets and makes 9 arrowheads, you'd think each head would be worth a nugget (it would technically give a hair more, but factoring in hammer durability, it'd take longer to exploit it enough to get another ingot than it would to go out and mine surface copper nodes for +50x as much copper in the same time frame).

💬 MadAlchemistAuthor, Oct 30th 2022 at 1:40 PM

Perhaps next version will be integrated in my TinyTweaks mod instead of being standalone. Not sure when, because Vintage Story isn't my primary modding game.

💬 MadAlchemistAuthor, Oct 14th 2022 at 8:19 PM

Thanx, OmegaHaxors, I will change this both to support hammer and to not check game version next time! And perhaps, more metallic items available from panning will be possible to smelt for something usefull.

Rocks may be either expensive or just a garbage depending on biome. The last world I played in had a spawn in a mountain biome with lots of boulders, stones was really abundant.

💬 OmegaHaxors, Oct 14th 2022 at 6:39 PM

add this after the final } to add hammer support

,
{
"ingredientPattern": "H,A",
"ingredients": {
"H": { type: "item", code: "game:hammer-*", isTool: true, toolDurabilityCost: 1 },
"A": {"type": "item","code": "game:arrowhead-copper"}
},
"shapeless": true,"width": 1,"height": 2,
"output": {"type": "item","code": "game:metalbit-copper","quantity": 1}
}

It won't load on older versions since the JSON hard-codes the current version requirement.
You can fix this by deleting the dependancy tag.

For the rock recipe you should increase the stack size of the arrows and yeild of fragments to 20, it's kind of expensive on rocks at a 1:1 ratio.

💬 MadAlchemistAuthor, Oct 14th 2022 at 6:26 PM

Perhaps should work with (much) earlier versions too, but tested on 1.17.8 only.

(edit comment delete)