Mods / Signals

Tags: #Technology
Author: Pfev
Side: Both
Created: Aug 25th 2022 at 8:53 PM
Last modified: Jun 18th 2023 at 3:24 PM
Downloads: 1244
Follow Unfollow 57

Latest file for v1.18.5:
signals_v0.1.2.zip 1-click install


Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resistors, light bulbs...that can be connected using wires.

For now, new blocks are only avalaible in creative mode (under the tab "Signals"), until more useful features are added.

How to play:

  • First you need to place a signal source, the only way to power your circuit.
  • On the source and other signal blocks, you can find connectors to which you can attach hanging wires using the signal wire item.
  • The strength of a signal can vary from 0 to 15 by increments of 1.
  • List of implemented signal blocks:
    • Signal source: Outputs a signal strength of 15
    • Triode: Signal passes only from cathode to anode and is attenuated by the value applied at the grid.
    • Resistor: Attenuates the signal
    • Delay: Output the signal applied at the input with a tunable delay.
    • Light bulb: Turns on when signal is applied. Do not produce light for now due to lighting update introducing lag.
    • Buzzer: Produces a sound when signal is applied at the input. Pitch is tuned by right-clicking it.
    • Switch: Simply opens or closes a connection.
    • Pressure plate: A switch that closes when colliding with an entity.

 

Planned features:

  • More interaction with the world: sensors, doors, trapdoors etc.
  • Smaller circuits using breadboards.
  • ...

The mod is still in early development stage, so expect bugs and wunpolished stuff. Be sure to check the issue tracker: https://github.com/VonZeeple/Signals/issues

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.1.2 634 Jun 18th 2023 at 3:24 PM Show signals_v0.1.2.zip Install now
v0.1.1 610 Aug 25th 2022 at 9:00 PM Show signals_v0.1.1.zip Install now

12 Comments (oldest first | newest first)

💬 tehtelev, Jan 10th at 6:19 AM

Signal circuits and automation are planned to be developed in the ElectricityAddon mod. I'm just learning, but I'm actively helping the author.

💬 zackadiax24, Dec 29th 2024 at 6:34 PM

Dosnt work in 1.19+

I hope the author picks it back up, or somone else creates somthing similar.

💬 Sodon, Dec 27th 2024 at 7:26 AM

This looked like such a cool idea 🙏

💬 LaBestia, Nov 22nd 2024 at 10:44 PM

This kind of mod is a must, hope it gets updated or added to the base game itself, noice. Agree with Dingo, proper art!

💬 Neuro_Mancer, Aug 18th 2024 at 5:06 AM

It seems it is deprecated, but really would appreciate it when it works with vintage engineering or QP tech.

💬 HunterMJ, Jan 28th 2024 at 7:58 AM

Vintage story redstone!

💬 ThreeHeadedDingo, Jun 26th 2023 at 5:28 AM

Great idea, looking forward to this, and also the art for the blocks is great and looks vanilla.

💬 fipil, Jun 19th 2023 at 5:32 PM

Looks promising. I'm looking forward to the v1.0! :-)

💬 code_0_0, Jun 18th 2023 at 3:35 PM

just by the premise, im loving it.

💬 MrBadWithNames, Aug 26th 2022 at 9:50 AM

Okay, now this - this is epic.

💬 Farkoth, Aug 25th 2022 at 11:18 PM

It's Amazing! Make VS programmable!

💬 DanaCraluminum, Aug 25th 2022 at 9:38 PM

Will become a legendary mod soon

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