Mods / Offhand Debuff Tweak/Removal

Category: #Cheat #Tweak
Author: OmegaHaxors
Side: Both
Created: Aug 7th 2022 at 1:33 PM
Last modified: Oct 3rd 2022 at 4:37 AM
Downloads: 783
Follow Unfollow 16

Latest file:
OffhandDebuffPatch.zip


Simple patch which replaces the +20% hunger debuff on holding something in your offhand with 20% slower digging, bow draw speed and animal harvesting speed. , and -0.2 less melee damage.
The 20% hunger debuff is hard-coded so I hard-coded a 20% hunger buff right back at it. Ha!

Also included a version which removes the downside completely, but you wouldn't cheat, right?

Version For Game version Downloads Release date Changelog Download
v0.5.0 320 Oct 3rd 2022 at 4:37 AM Show OffhandDebuffPatch.zip
v0.4.5 49 Oct 2nd 2022 at 7:09 AM Show OffhandDebuffPatch.zip
v1.0.1 270 Aug 7th 2022 at 1:43 PM Show OffhandDebuffRemoval.zip
v1.0.0 144 Aug 7th 2022 at 1:34 PM Show OffhandDebuffPatch.zip

9 Comments (oldest first | newest first)

💬 OmegaHaxors, Oct 2nd 2022 at 7:09 AM

Removed the melee damage debuff as it was really annoying and negatively impacted the balance
(Enemies would take one extra hit to kill which would cost extra durability and unfairly nerfed sheilds)
The change should take place as soon as you put or take something off your offhand slot.

💬 OmegaHaxors, Sep 13th 2022 at 7:37 AM

TimSithis
This isn't minecraft, it should just work.
If a version ever breaks, please post the first line of the stack trace so can quickly fix it.

💬 TimSithis, Sep 13th 2022 at 6:55 AM

Great mod, but Do you plan to update it?

💬 Voidseeker, Aug 11th 2022 at 8:09 AM

OmegaHaxors ah, ok then.

💬 OmegaHaxors, Aug 11th 2022 at 6:25 AM

Logically, you would think. But no, it's a translation error. It means Ranged Charge Speed. It charges 20% slower, I tested it.
Voidseeker

💬 Voidseeker, Aug 11th 2022 at 5:58 AM

80% charge time means it draws faster, right?

💬 Craluminum, Aug 9th 2022 at 9:21 AM

Yeah, I saw the code

💬 OmegaHaxors, Aug 9th 2022 at 6:55 AM

The mod sucks. It's a cheat mod that isn't even implemented properly. It runs the code constantly in an extremely inefficient manner.
This one's hooked up to the event handler, only runs when the offhand is updated, applies/removes the effect, and then that's it. Craluminum

💬 Craluminum, Aug 7th 2022 at 4:59 PM

There was also an old mod (link)

(edit comment delete)