Mods / [Obsolete] vendor
Category:
#Other
Author: KenigVovan
Side: Both
Created: May 15th 2022 at 2:45 PM
Last modified: Jan 21st at 9:33 AM
Downloads: 4689
Follow Unfollow 1
Author: KenigVovan
Side: Both
Created: May 15th 2022 at 2:45 PM
Last modified: Jan 21st at 9:33 AM
Downloads: 4689
Follow Unfollow 1
Latest file for v1.19.1:
vendor_1.4.0.zip
1-click install
Adds new trader which uses coins from trade-o-mat mod.
Made for CAN server
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.4.0 | 142 | Jan 21st at 9:33 AM | Show | vendor_1.4.0.zip | Install now | |
v1.3.4 | 171 | Jun 19th 2023 at 4:08 PM | Show | vendor_v1.3.4.zip | Install now | |
v1.3.3 | 128 | Jun 4th 2023 at 10:50 AM | Show | vendor_v1.3.3.zip | Install now | |
v1.3.2 | 129 | May 13th 2023 at 8:32 AM | Show | vendor_v1.3.2.zip | Install now | |
v1.3.1 | 140 | May 11th 2023 at 4:53 PM | Show | vendor_v1.3.1.zip | Install now | |
v1.3.0 | 151 | May 6th 2023 at 6:02 PM | Show | vendor_v1.3.0.zip | Install now | |
v1.2.16 | 159 | Apr 2nd 2023 at 2:42 PM | Show | vendor_v1.2.16.zip | Install now | |
v1.2.15 | 132 | Apr 2nd 2023 at 2:04 PM | Show | vendor_v1.2.15.zip | Install now | |
v1.2.14 | 241 | Jan 24th 2023 at 4:47 PM | Show | vendor_v1.2.14.zip | Install now | |
v1.2.13 | 199 | Dec 23rd 2022 at 4:33 PM | Show | vendor_v1.2.13.zip | Install now | |
v1.2.12 | 180 | Dec 15th 2022 at 1:48 PM | Show | vendor_v1.2.12.zip | Install now | |
v1.2.11 | 182 | Dec 10th 2022 at 10:01 AM | Show | vendor_v1.2.11.zip | Install now | |
v1.2.10 | 169 | Dec 9th 2022 at 7:28 PM | Show | vendor_v1.2.10.zip | Install now | |
v1.2.9 | 157 | Dec 9th 2022 at 5:38 PM | Show | vendor_v1.2.9.zip | Install now | |
v1.2.8 | 197 | Nov 17th 2022 at 10:17 AM | Show | vendor_v1.2.8.zip | Install now | |
v1.2.7 | 190 | Nov 13th 2022 at 1:48 PM | Show | vendor_v1.2.7.zip | Install now | |
v1.2.6 | 186 | Oct 20th 2022 at 4:51 PM | Show | vendor_v1.2.6.zip | Install now | |
v1.2.5 | 180 | Oct 2nd 2022 at 8:54 AM | Show | vendor_v1.2.5.zip | Install now | |
v1.2.4 | 181 | Sep 26th 2022 at 7:14 AM | Show | vendor_v1.2.4.zip | Install now | |
v1.2.3 | 179 | Sep 25th 2022 at 11:44 AM | Show | vendor_v1.2.3.zip | Install now | |
v1.2.2 | 176 | Sep 24th 2022 at 10:56 PM | Show | vendor_v1.2.2.zip | Install now | |
v1.2.0 | 187 | Sep 23rd 2022 at 6:00 PM | Show | vendor_v1.2.0.zip | Install now | |
v1.0.3 | 213 | Jul 3rd 2022 at 12:04 PM | Show | vendor_v1.0.3.zip | Install now | |
v1.0.2 | 231 | May 22nd 2022 at 3:03 PM | Show | vendor_v1.0.2.zip | Install now | |
v1.0.1 | 244 | May 21st 2022 at 7:14 PM | Show | vendor_v1.0.1.zip | Install now | |
v1.0.0 | 232 | May 15th 2022 at 2:48 PM | Show | vendor_v1.0.0.zip | Install now |
Runehawk
this traders won't be spawn by default, you would need to place them with "/ven new" and remove "/ven del".
On the server we have one trader which stays at the spawn and one which visits cities(using other mods; vanilla traders + caravans are deleted), so idk if you would need them.
But if you still want, you can change items he buys/sells in "assets\vendor\entities\humanoid\cantrader.json"
I know this is intended for a server but would it work ok in a single player game/lan game with friends?
@Vronizos, for 1.17 i'll add new version which copy vanila trader entity(with it's gui, texture, shape) but it will use coins from tradeomat. Trades will be set through enity's .json file, not with config file.
i have some issue with start this mod:
System.NullReferenceException: Object reference not set to an instance of an object
in vendor.src.vendor.Dispose()
in Vintagestory.Common.ModLoader.Dispose()
in Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
in Vintagestory.Server.ServerMain.Stop(String reason)
in _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._ZHhrbmNLuSrtHTKBjZE8YscjKrG()
in System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
in System.Threading.ThreadHelper.ThreadStart()
@Kara, through the config file you can set categories and items/blocks vendor will buy. There is already list of default trades which you can use as example. But "maxAmount" of object vendor will buy is not depends on players and if 1st player sell to 0 others won't be able to sell anything before categories will be updated.
Time delta in which vendor update it's categories and "maxAmount" is also can be set in config and is 1 day by default.
if this is going to be a NPC that admins can configure.... this this will be amazing, for quests!!. <3