Mods / hidePlayers

Category: #Other
Author: KenigVovan
Side: Server
Created: Mar 31st at 3:42 PM
Last modified: Jul 9th at 1:20 PM
Downloads: 224
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Player won't get coords of all other players on the map after they logged in the game. Pins will appear only if you are nearby. (Now you have pins of other players on your map after you login). 

Version For Game version Downloads Release date Changelog Download
v0.1.0 64 Jul 9th at 1:20 PM Show hideplayers_v0.1.0.zip
v0.0.2 71 Apr 16th at 3:56 PM Show hideplayers_v0.0.2.zip
v0.0.1 89 Mar 31st at 3:42 PM Show hideplayers_v0.0.1.zip

2 Comments (oldest first | newest first)

💬 KenigVovan, Sep 8th at 3:12 PM

@WickedSchnitzel , 1.17? The error occured when somebody else joined the game?

💬 WickedSchnitzel, Sep 8th at 1:33 PM

[Error] System.NullReferenceException: Object reference not set to an instance of an object.
at hideplayers.src.harmPatch.Prefix_BroadcastPacket(ServerMain __instance, IServerPlayer player)
at Vintagestory.Server.ServerMain.SendPlayerEntities_Patch1(ServerMain this, IServerPlayer player)
at Vintagestory.Server.ServerMain.HandleRequestJoin(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerGeneralPacketHandler.cs:line 60
at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMainNetworking.cs:line 110
KenigVovan

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