Mods / Workbench expansion

Category: #Crafting #QoL
Author: Rhonen
Side: Both
Created: Mar 13th 2021 at 4:41 PM
Last modified: Jan 12th at 4:58 PM
Downloads: 4681

Adds a 2block size workbench. can be crafted in inventory, see handbook for recipe. Offers own recipes, discribed in the Players Handbook with own Description-Page.
Works in Singleplayer, also on Online-Server.

 

if you have question, bug reports, please use the forum
https://www.vintagestory.at/forums/topic/2650-workbench-expansion/

So i get notificated then.

Version For Game version Downloads Release date Changelog Download
v1.4.1 1362 Jan 12th at 4:58 PM Show workbench-expansion-1.4.1.zip
v1.3.2 412 Dec 4th 2021 at 6:33 PM Show workbench-expansion-1.3.2.zip
v1.3.0 1559 Jul 7th 2021 at 3:44 PM Show workbench-expansion-1.3.0.zip
v1.2.8 952 Mar 13th 2021 at 4:42 PM Show workbench-expansion-1.2.8.zip

12 Comments (oldest first | newest first)

Rhonen, Jan 12th at 4:59 PM

deleted v1.4.0 due a bug which causes CTD when update existing game. SPS, i did not get info about that bug until now from aledark. as posted in description, use the forum - so i get notificated.

Sps, Dec 23rd 2021 at 1:40 PM

Hi! On the latest version (1.16.0.rc2) it crashes when trying to destroy the bench. It is existing one, so it might have some items inside?

 

 [Error] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at workbenchexpansion.src.inventory.InventoryWorkbenchExtended.get_Item (System.Int32 slotId) [0x0001d] in <58ad462146844f5d89da6f1f38b7d132>:0
at Vintagestory.API.Common.InventoryBase+<GetEnumerator>d__93.MoveNext () [0x00027] in <d94dd81b5dcc45bdb93ae3824a2dbd39>:0
at Vintagestory.API.Common.InventoryBase.DropAll (Vintagestory.API.MathTools.Vec3d pos, System.Int32 maxStackSize) [0x00077] in <d94dd81b5dcc45bdb93ae3824a2dbd39>:0
at Vintagestory.GameContent.BlockEntityContainer.OnBlockBroken (Vintagestory.API.Common.IPlayer byPlayer) [0x00043] in <429f30ad99df45e1a243348918d02c46>:0
at workbenchexpansion.src.blockentity.BeWorkbenchExtended.OnBlockBroken (Vintagestory.API.Common.IPlayer byPlayer) [0x00001] in <58ad462146844f5d89da6f1f38b7d132>:0
at Vintagestory.API.Common.Block.OnBlockBroken (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.MathTools.BlockPos pos, Vintagestory.API.Common.IPlayer byPlayer, System.Single dropQuantityMultiplier) [0x0014a] in <d94dd81b5dcc45bdb93ae3824a2dbd39>:0
at Vintagestory.Server.ServerSystemBlockSimulation.TryModifyBlockInWorld (Vintagestory.Server.ServerPlayer player, _1r4QQyKTWRhwsCHd0EPcai6flzd cmd) [0x004fe] in <94433ec881cd4af3a12d60bc18214271>:0
at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockPlaceOrBreak (_D94Zzlr2AKmEHM9Nl1LBxQslcPK packet, Vintagestory.Server.ConnectedClient client) [0x00171] in <94433ec881cd4af3a12d60bc18214271>:0
at Vintagestory.Server.ServerMain.HandleClientPacket (Vintagestory.Server.ConnectedClient client, System.Byte[] data) [0x0005a] in <94433ec881cd4af3a12d60bc18214271>:0
at Vintagestory.Server.ServerMain.ProcessNetMessage (Vintagestory.Common.NetIncomingMessage msg, Vintagestory.Common.NetServer mainSocket) [0x00150] in <94433ec881cd4af3a12d60bc18214271>:0

Kurazarrh, Dec 2nd 2021 at 5:56 PM

Sorry, Rhonen! Was tired, skimmed the comments and didn't see the bug info posted.

Rhonen, Dec 2nd 2021 at 3:12 PM

if you had read the mod-topic, then guys, you would now that the bugs are under investigation. Stay calm, i give as much time as possible, but RL has currently other plans to me. More info read topic. thanks.

Kurazarrh, Nov 30th 2021 at 4:32 AM

I keep getting a crash in 1.15.9 and 1.15.10 (it may have been around longer, but I was away from the game for a while) where after I copy a block at least once, if I put a different block in the grid, the whole game crashes.

Running on 64 bit Windows with 16 GB RAM
Version: v1.15.9 (Stable)2021-11-29 23:29:00: Critical error occurred
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.ValueCollection.Enumerator.MoveNext()
at Vintagestory.API.Client.GuiDialog.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.GuiManager.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.ClientMain.OnMouseUp(MouseEvent args)
at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam)
at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
at OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
at _M48MnHH5BAvHUzcYoEuchRW0acb._e0atQ8VmmvgBK7zb3Yh4iDqOiHY(_UGHNIsOGTJBe1BTRXYmLwHTbmS , String[] )
at _xNqQDGqRsRSMIeuzt2MHKQHDzSd._e0atQ8VmmvgBK7zb3Yh4iDqOiHY(ThreadStart )
-------------------------------

Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 2021-11-15 21:14:02, Site = , Source = Windows Error Reporting, Message = Fault bucket 1824643577228952718, type 5
Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0

YourCreator, Nov 22nd 2021 at 5:34 PM

Sir, update mod please

Rhonen, Jul 17th 2021 at 5:11 PM

@fancygoat
we are running server with 1.15.1 without any problems.

fancygoat, Jul 16th 2021 at 4:37 PM

hi I have problems in 1.15 stable. The game crashes when I try to turn this mod on.  I found the fault. I was using an old version and uninstaled that an instaled the newest version of the mod

SirDizarm, Apr 30th 2021 at 11:55 PM

Can you please remove the pixels in the saw that are not fully transparant, since they make you see thru the world.

Juliusvanvern, Apr 30th 2021 at 8:21 AM

How to use this mod, you can learn more in my Video: 

ViNTAGE STORY MOD - Workbench Expansion - 👨‍🎓 | English

 

Scout, Apr 14th 2021 at 3:53 PM

Breaking the workbench with items inside causes the items to vanish

QPTECH, Mar 17th 2021 at 9:31 PM

An essential mod for chiselers!

delete edit