Mods / One Bed Sleeping
Author: Apache
Side: Both
Created: Mar 20th 2022 at 5:30 PM
Last modified: Sep 23rd at 11:43 PM
Downloads: 8378
Follow Unfollow 57
Latest file for v1.19.8:
OneBedSleeping_v2.4.2.zip
1-click install
One Bed Sleeping
For use on SMP servers. Only one person needs to sleep in order to pass the night.
THIS MOD WILL NOT BE UPDATED TO 1.20 UNTIL IT IS OFFICIALLY RELEASED.
DO NOT REPORT BUGS IN THE COMMMENTS. USE THE ISSUE TRACKER PROVIDED.
Server Admin command: /obs hunger (0.0 -> 2.0) - Change the rate at which saturation is lost while sleeping. Default : 1.0
This mod can cause a vast amount of saturation to be consumed during play. Every 0.2 to this value is one small bar of hunger lost over a seven hour sleeping period. Sleeping in a straw bed usually drops a player's saturation by five bars.
Server Admin command: /obs players (0.0 -> 100.0) - The percentage of players online that need to sleep, before time passes. Minimum of one person. Default: 0.0
At the moment, I haven't added a sleep-voting system, because of the logic involved in making such a system. As this mod evolves, I may be able to add something like that in, as a separate feature.
Support the Mod Author
If you find this mod useful, and you would like to show appreciation for the work I produce; please consider supporting me, and my work, using one of the methods below. Every single expression of support is most appreciated, and makes it easier to produce updates, and new features for my mods, moving fowards. Thank you.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v2.4.2 | 243 | Sep 23rd at 11:43 PM | Show | OneBedSleeping_v2.4.2.zip | Install now | |
v2.4.1 | 1798 | Mar 28th at 7:38 PM | Show | OneBedSleeping_v2.4.1.zip | Install now | |
v2.4.0 | 700 | Feb 17th at 5:12 PM | Show | OneBedSleeping_v2.4.0.zip | Install now | |
v2.3.0 | 1221 | Oct 24th 2023 at 12:51 AM | Show | OneBedSleeping_v2.3.0.zip | Install now | |
v2.2.0 | 2622 | Apr 22nd 2023 at 2:48 AM | Show | ApacheTech.VintageMods.OneBedSleeping_v2.2.0.zip | Install now | |
v2.1.2 | 535 | Feb 23rd 2023 at 1:58 PM | Show | ApacheTech.VintageMods.OneBedSleeping_v2.1.2.zip | Install now |
@Apache Derp, my bad. I was entirely sleep deprived when I wrote my comment
EightDigit, v2.4.2 should work fine. It works on my test server with two clients.
/obs players 51 = Requires both players sleeping.
/obs players 49 = Requires only one player sleeping.
Apache - Hit me up if you need someone to test. I've run it on all my servers in the past, no muss no fuss, but haven't been able to get it running under 1.19.8
This hasn't had a release for a while. I'll make sure it still works as expected, and release a new version soon.
Is this working for other people on their servers? On mine, just using regular base game beds we still need all 3 people online to be sleeping. In single player itll show a message when I get in bed, but those messages dont show up in multiplayer. I do have it installed on the multiplayer server, I just have my mods mirrored across the multiplayer and singleplayer folders clientside.
Plumeria, that does sound like an interesting edge case. If you ever get a server log of the crash, please let me know. I believe you can get backups of the logs with Th3Essentials, or one of Th3Dilli's mods. The one that adds support for Grafana.
Hello, o/
This mod is amazing for multiplayer servers great work!
Just a issue we have had twice now on the server I'm playing on is that at first it'll say no one is sleeping and then it will spam the chat of everyone is sleeping. It then crashes/freezes the server and kicks everyone. This time the server seemed to fix itself and we all logged back in still sleeping then woke up and it was normal. I don't think anyone got a crash log though unfortunately.
Screwy, delete your messages. Do not post spam stack traces to these comments. I've added an issue tracker for people to report bugs to. Use that. Any bugs reported here will be ignored.
Appreciate it!
Telemachus, I'll talk to Vies, and see what he's changed with that bed. We might be able to do some compatibility stuff with it.
Is this mod compatible with newer 1.18.X versions? Thank you!
Is there any way to add beds from other mods to this? For example, we recently started using ViesBlocks which has a neat little bed that keeps you warm and heals you slowly while you sleep. However, if a single player sleeps in that bed, it doesn't skip time like it normally does for the vanilla beds.
Anyone tested this with Pre-7 ?
Many apologies. Now updated. I'm hoping this fix will work. I've tested it with both my accounts logged into a test server. If there's any other issues, let me know.
I'm very interested in this mod, I hope the crash bug reported by Blackmare is fixed soon. :)
Blackmare, thanks for the report. I'll have a look into this. Should be a simple fix.
Ran into this last night twice when 2 players were trying to sleep after making the sleep threshold 60%
21:05:49 [Server Fatal] System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ApacheTech.VintageMods.OneBedSleeping.Features.OneBedSleeping.Patches.ModSleepingServerPatches.BroadcastSleepingMessage()
at ApacheTech.VintageMods.OneBedSleeping.Features.OneBedSleeping.Patches.ModSleepingServerPatches.Patch_ModSleeping_ServerSlowTick_Prefix(ModSleeping __instance, ICoreServerAPI ___sapi, Double& ___lastTickTotalDays, IServerNetworkChannel ___serverChannel)
at Vintagestory.GameContent.ModSleeping.ServerSlowTick_Patch1(ModSleeping this, Single dt)
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 106
at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 123
at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 768
\o/
the day has arrived!
Update to v2.1.0
Could you add a new feature? I would like this mod to recognize percentages of people connected and to do it during the day or with voting, it would be nice, I have a Latin and Spanish multiplayer server, my players would appreciate it a lot, currently your mod can only sleep one person and it does it during the day, for which it is too OP, but if you do it by percentages it would be nice, thanks.
Confiming the download loop issue on my server too, I noticed the modinfo.json for version 1.1.0 has teh versionas 1.0.0, could that be the cause? using version 1.0.0 does not result in the download loop.
I have tried to install the mod on my server but after the game prompted me to download it (which i did, it downloaded into the modsbyserver id folder) the game just continued to prompt me again and again in a loop. so i had to uninstall it, because the game did not recognize the mod as installed
RogueRaidenTV, maybe one day. I'm not personally interested in anything like that, and neither is the server this mod was made for. I'll add it to the backlog though. The new update allows you to control the amount of hunger lost during sleep.
/obs hunger (0.0 -> 2.0)
Is a config set percentage of players sleeping possible? so that its more of a vote system. Wonderful to finally see something like this!