v0.8.6
v0.8.6
-Updated polish translation by Gerard_. -You can now get knowledge from books that can be used as a requirement for abilities.
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16249 |
Jul 15th at 7:20 PM |
Show |
xlib_v0.8.6.zip |
Install now |
v0.8.5-pre.1
v0.8.5-pre.1
-Hopefully fixed a crash that could occur for players joining a multiplayer server.
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5792 |
Jun 6th at 3:27 PM |
Show |
xlib_v0.8.5-pre.1.zip |
Install now |
v0.8.4
v0.8.4
-It is now possible to hide a whole skill. -added maxThreshold to damage triggers. -The 'trackExpGain' configuration should no longer be overwritten by the server configuration.
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613 |
Jun 5th at 10:12 PM |
Show |
xlib_v0.8.4.zip |
Install now |
v0.8.3
v0.8.3
-Added a chat window that tracks your experience gain. This must be enabled in the config file. -Added czech translation by DejFidOFF. -Fixed a conflict that could occur with mods that changes the class of consumables.
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2318 |
May 29th at 8:58 PM |
Show |
xlib_v0.8.3.zip |
Install now |
v0.8.3-pre.1
v0.8.3-pre.1
-added one check to consumable behavior to maybe fix an issue that may occur for some people that prevented milking with buckets
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8830 |
Apr 18th at 2:16 PM |
Show |
xlib_v0.8.3-pre.1.zip |
Install now |
v0.8.2
v0.8.2
-added nutrition effect -added attribute effect -added animation effect -added some sub effects -added an immunity system for effects -some minor changes -improved effect synchronization between server and clients -you can now turn off auto merge of itemstacks with different quality values -added "/effect clear" command to get rid of effects -fixed skillbook command not considering display names of skills correctly
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1448 |
Apr 15th at 2:50 PM |
Show |
xlib_v0.8.2.zip |
Install now |
v0.8.1
v0.8.1
-fixed a crash that could occur when consuming some meals due to empty ingredients
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3765 |
Mar 25th at 3:43 PM |
Show |
xlib_v0.8.1.zip |
Install now |
v0.8.0
v0.8.0
-unlearn points are now handled with a behavior instead of harmony patches -this makes it easier to add compatibility with other mods -so ACA bottles should now work with unlearn points -the skillbook command now tries to give the book into the players inventory before dropping it on the ground
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304 |
Mar 25th at 2:00 PM |
Show |
xlib_v0.8.0.zip |
Install now |
v0.8.0-rc.2
v0.8.0-rc.2
-wrong stat names in stat effects should no longer crash the game but log a error message -updated japanese translation -updated spanish translation -fixed an issue with the unlearn tooltips
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1631 |
Mar 17th at 8:00 PM |
Show |
xlib_v0.8.0-rc.2.zip |
Install now |
v0.8.0-rc.1
v0.8.0-rc.1
-reworked some of the effects stuff -especially how diseases and trigger work which are not used anywhere yet -also reworked the effect tooltips -fixed spanish translation file namings -moved skillbooks from xskills to xlib -will be removed from xskills later so you should use existing ones -added skillbook command to create skillbooks -reworked unlearn points -they can now be a float value -changed hotkey codes to all lower case -the gui that shows the required skill level for an ability now also considers requirements -added sparring mode which can be activated through a toggle in the gui -sparring mode disables the experience loss in pvp when both players have it activated -spare ability points are now shown in the name of skills in the skill menu
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1288 |
Mar 10th at 10:45 PM |
Show |
xlib_v0.8.0-rc.1.zip |
Install now |
v0.7.4
v0.7.4
-requirements are now gray colored if they are not relevant for the next tier -updated Ukrainian localisation
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27876 |
Jun 19th 2023 at 10:47 PM |
Show |
xlib_v0.7.4.zip |
Install now |
v0.7.2
v0.7.2
-using the skill reset command and setting the level to 0 or leave the argument open no longer sets the skill levels to 1 -small updatedes to japanese and german localisation
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3590 |
Jun 1st 2023 at 1:29 PM |
Show |
xlib_v0.7.2.zip |
Install now |
v0.7.1
v0.7.1
-added a ReplaceAbility method -updated japanese localisation -hopefully fixed an issue with configuration files on linux servers, I recommend to make a backup of your configuration files if you changed anything
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3794 |
May 3rd 2023 at 7:16 PM |
Show |
xlib_v0.7.1.zip |
Install now |
v0.7.0
v0.7.0
-update for version 1.18
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2261 |
Apr 25th 2023 at 8:42 PM |
Show |
xlib_v0.7.0.zip |
Install now |
v0.7.0-pre.3
v0.7.0-pre.3
-added the skill book item -you can set the attributes "skill" and "experience" to create a book that grants a specific amount of experience for a specific skill
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2472 |
Apr 5th 2023 at 12:23 PM |
Show |
xlib_v0.7.0-pre.3.zip |
Install now |
v0.7.0-pre.2
v0.7.0-pre.2
-updated to base game version 1.18 -rewrote commands system
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974 |
Mar 14th 2023 at 2:51 PM |
Show |
xlib_v0.7.0-pre.2.zip |
Install now |
v0.7.0-pre.1
v0.7.0-pre.1
-added spanish translation by Voragine -added ukrainian translation by Sp0wN
-slightly changed how the mod handels paths, hopefully that fixes some issues with linux servers -added some debug information to file loading and saving for debugging
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1131 |
Mar 7th 2023 at 3:58 PM |
Show |
xlib_v0.7.0-pre.1.zip |
Install now |
v0.6.14
v0.6.14
-update for version 1.17.9
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5358 |
Dec 7th 2022 at 9:16 PM |
Show |
xlib_v0.6.14.zip |
Install now |
v0.6.10
v0.6.10
release version for 1.17.3
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4979 |
Sep 11th 2022 at 10:51 PM |
Show |
xlib_v0.6.10.zip |
Install now |
v0.6.10-rc.2
v0.6.10-rc.2
-fixed requirements not loading properly
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1307 |
Aug 25th 2022 at 12:47 PM |
Show |
xlib_v0.6.10-rc.2.zip |
Install now |
v0.6.10-rc.1
v0.6.10-rc.1
just an update to make the mod work with 1.17.0-rc.5 without crashing immediately
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340 |
Aug 23rd 2022 at 11:36 AM |
Show |
xlib_v0.6.10-rc.1.zip |
Install now |
v0.6.9
v0.6.9
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2050 |
Jun 28th 2022 at 6:22 PM |
Show |
xlib_v0.6.9.zip |
Install now |
v0.6.9-rc.2
v0.6.9-rc.2
-fixed the format of some german language files
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1446 |
Jun 8th 2022 at 10:14 AM |
Show |
xlib_v0.6.9-rc.2.zip |
Install now |
v0.6.9-rc.1
v0.6.9-rc.1
-updated french translation -added japanese translation -invalid file name characters in world names are now ignored when creating save -abilities that can be improved are now highlighted in green
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961 |
May 28th 2022 at 11:23 PM |
Show |
xlib_v0.6.9-rc.1.zip |
Install now |
v0.6.8
v0.6.8
-added french translation by Cendar -fixed an issue with some translations
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6215 |
Jan 25th 2022 at 4:36 PM |
Show |
xlib_v0.6.8.zip |
Install now |
v0.6.3
v0.6.3
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2375 |
Jan 5th 2022 at 1:41 PM |
Show |
xlib_v0.6.3.zip |
Install now |
v0.6.1
v0.6.1
-updated polish translation
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1429 |
Oct 29th 2021 at 11:40 AM |
Show |
xlib_v0.6.1.zip |
Install now |
v0.6.0
v0.6.0
-Changed the experience multiplier calculations. (global modifiers are now applied before everything else) -Global experience modifiers are no longer considered into the experience multiplier tooltip. -Added a log entry for loaded effects. -Improved the decrease/increase ability tier tooltip. -Added KnowledgeRequirement class and a Knowledge field to the PlayerSkillSet. -Can be used to make a requirement that requires a specific knowledge level.
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695 |
Oct 17th 2021 at 3:55 PM |
Show |
xlib_v0.6.0.zip |
Install now |
v0.6.0-pre.9
v0.6.0-pre.9
-changed some logging to get better informations for debugging
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1787 |
Aug 11th 2021 at 9:46 AM |
Show |
xlib_v0.6.0-pre.9.zip |
Install now |
v0.6.0-pre.6
v0.6.0-pre.6
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1104 |
Jul 17th 2021 at 12:46 PM |
Show |
xlib_v0.6.0-pre.6.zip |
Install now |
v0.6.0-pre.5
v0.6.0-pre.5
-Moved the default position of the effect frame downwards. -The skill dialog can now only be opened when the server sent the player skill set to the player. -This is to prevent a client side crash that can occur when the player tries to open the dialog before the server sent the data. -This should only be a really small time frame. (something like 0.5 seconds after joining a server at maximum)
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471 |
Jul 13th 2021 at 5:56 PM |
Show |
xlib_v0.6.0-pre.5.zip |
Install now |
v0.6.0-pre.4
v0.6.0-pre.4
-Updated polish translation.
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412 |
Jul 12th 2021 at 2:14 PM |
Show |
xlib_v0.6.0-pre.4.zip |
Install now |
v0.6.0-pre.3
v0.6.0-pre.3
-Added StatsAbility class which can modify multiple player abilities at ones. -Added HeatedEffect and HotEffect(heal over time) effect templates. -Added The TraitAbility class which allows an ability to add a new trait to a player. -This should only be used to enable specific crafting recipes with abilities. -This probably does not work correct for any other kind of trait.
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443 |
Jul 9th 2021 at 3:36 PM |
Show |
xlib_v0.6.0-pre.3.zip |
Install now |
v0.5.0
v0.5.0
-fixed not getting unlearn points on dedicated servers (actually fixed that harmony patches are now applied correctly on dedicated servers)
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1646 |
Apr 20th 2021 at 1:12 PM |
Show |
xlib_v0.5.0.zip |
Install now |
v0.4.9
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609 |
Mar 8th 2021 at 12:43 PM |
Show |
xlib_v0.4.9.zip |
Install now |
trying to run the mod on game version 1.19.8 but for some reason the mod refuses to load, and requests that i run game version 1.19.8; this makes no sense to me as i'm already running version 1.19.8, has anyone else had this issue? if so, how do i fix it?
Chinese localization
https://github.com/AImli-oi/Vintage-Story-MOD-Chinese-localization/blob/main/xlib_v0.8.6-xeffects
https://github.com/AImli-oi/Vintage-Story-MOD-Chinese-localization/blob/main/xlib_v0.8.6-xlib
I translated both lang file locations into Polish.
xlib & xeffect
Same experience. With latest 0.8.4 xlib and 0.8.6 xskills players clients crashes right after they connect to the server
Xandu It seems that your most recent mod update crashes my game whenever I try to connect to a server with it enabled. If you'd like, I can provide the crash logs from my side. (edit: my Client-debug/main.txt files are too large for one post in paste bin so if you need them specfically please message me directly though discord my user is "sliverclaws")
https://pastebin.com/u3MRLk68
https://pastebin.com/UVA1qESb
NaseW Hi, Thank you for your report. It seems like I fail to write proper code for configurations recently. It should work now.
It would be a lot of work to implement something like that.
Hi, I got a question regarding the last update. It says: "Added a chat window that tracks your experience gain. This must be enabled in the config file."
Does this refer to the '"trackExpGain": false' variable in the XLeveling file? I set it to true and couldn't see any messages ingame, while getting xp. (Couldn't find something in that regard on the mod forum)
Great work, love the mod. I was also wondering, if the rested buff from sleeping could also be archiveable by sitting, being close to a fire while not moving, or s.t. like that? Kind of similar to the Valheim system. Just some food for thought.
Erogziel It would be better to send me the log in discord or to dm it to me in the forum.
Hi, Not sure how to send the file except for just copypasting the entire thing? Will that work or is there another method I should do? Sorry for the delayed reply.
Hi, Not sure how to send the file except for just copypasting the entire thing? Will that work or is there another method I should do? Sorry for the delayed reply.
Erogziel Hi. Can you send me your server-main log file?
Hi, Xandu as of that comment, my game was freshly updated to v1.19.8 Stable, the only issue occured when updating this mod and xskills, the previous version, prevented toolworks from working, upon updating that issue was resolved by this mod and xskills simply ceasing to work at all, a fresh install of just this mod and xskills shows absolutely no modifications to base game.
Erogziel Hi, make sure you have the newest version of the game installed.
Hello, just wanted to let you know that as of the latest update, the O key and skills seems to be completely non functioning.
King_Doggo This is a known issue. There is nothing I can do about that.
The_True_Goo This seems to be a compatibility issue with another mod that changes the class of the bandages. This should be fixed with the next update.
DejFidOFF Thank you for your translation. I have already seen it but I couldn't finish the patch yet.
Xandu
Hey o/ can you please consider update with my translate to the Czech language? Thank you !
Xlib 0.8.3-pre1 xeffects cs.json
Xlib 0.8.3-pre1 xlib cs.json
Tried to use V 0.8.2 on a 1.19.7 server and it constantly crashes however 0.8.0. works fine.
This the log for V0.8.2
Heyo, probably old news, but my Satiety bar keeps dipping between 2000 and 1500 after raising it - It's a constant dance between those numbers. It's no big deal because Hunger is still 2000, just the HUD bugs, but is this fixable?
Xandu
Hello o/ I am just translate Xlib and Xeffects to the Czech language and post links to download here https://www.vintagestory.at/forums/topic/1720-xlib-and-xskills/?page=51
Please add this translate to the mod. Thank you !
Appreciate your work Xandu! ❤️
Thank you for the reports. Should be fixed now.
same bug for me
Running on 64 bit Windows 10.0.22000.0 with 32492 MB RAM
Game Version: v1.19.5-rc.1 (Unstable)
16/03/2024 15:59:29: Critical error occurred in the following mod: xlib@0.8.0-rc.1
Loaded Mods: degrees1499@1.0.0, autosifter@1.1.0, axleinblocks@1.0.18, bettercrates@1.7.0, cellardoor@1.4.0, chiseltools@1.10.5, conquest@0.0.23, cwcolors@1.0.9, cottagewindows@1.0.9, cwtall@1.0.9, extrachests@1.8.0, foundrymod@1.0.0, giantgouramis@1.0.1, harptechfix@1.2.4, honeypressmittim@1.0.1, immersivecorpsedrop@1.0.2, justthetip@1.0.0, materialaging@1.0.0, meteoricexpansion@1.2.4, millwright@1.1.3, moreclay@1.0.1, leadroof@1.3.4, palisademod@1.1.0, peacockbasses@1.1.0, rope-bridges@1.1.0, she1fish@1.2.0, smokychimneys@1.0.0, stacks@1.0.4, ssppvv@1.0.5, talldisplaycases@1.0.0, translocatorengineeringredux@1.4.9, truesunfishes@1.1.0, vertplanks@1.1.0, viescraftmachines@2.1.5, game@1.19.5-rc.1, zoombuttonreborn@1.6.0, ancienttools@1.5.12, animalcages@3.0.0, egocaribautomapmarkers@3.0.0, beehivekiln@1.5.1, betterfirepit@1.1.4, betterjonasdevices@1.1.0, betterruins@0.3.4, branchcutter@1.0.1, butchering@1.5.4, carryon@1.7.0-pre.3, commonlib@2.3.7, composter@1.1.0, cuniculture@1.0.2, decoclock@0.9.3, displaycasewall@1.0.3, fancyplanters@1.2.0, flowerfarming@1.1.0, fromgoldencombs@1.4.21, herbarium@1.1.0, hudclock@3.4.0, sailboat@1.2.8, lichen@1.6.2, medievalexpansion@3.12.0, scarecrow@1.3.0, stonebakeoven@1.1.1, storagecontroller@1.0.7, storageoptions@1.0.2, creative@1.19.5-rc.1, survival@1.19.5-rc.1, workbenchexpansion@1.8.0, xlib@0.8.0-rc.1, betterbamboo@1.0.2, bugnetcompatibility@1.0.1, em@2.5.1, gespiles@1.0.0, sleekdoorglass@1.0.0, linearpower@0.2.1, playercorpse@1.9.0, slanted_display_cases@1.3.1, stonequarry@3.2.1, wildcraftfruit@1.1.1, wildcraftherb@0.0.0, wildcrafttree@1.1.0, xskills@0.8.0-rc.1, bricklayers@2.5.1, tailorsdelight@1.3.1
System.Collections.Generic.KeyNotFoundException: The given key 'health' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Vintagestory.API.Common.EntityStats.get_Item(String key) in VintagestoryApi\Common\Entity\EntityStats.cs:line 32
at XLib.XEffects.StatEffect.OnStart()
at XLib.XEffects.AffectedEntityBehavior.AddEffect(Effect effect)
at XLib.XEffects.AffectedEntityBehavior.CreateEffectsFromTree(TreeAttribute effectTree)
at XLib.XEffects.AffectedEntityBehavior.CreateEffectsFromTree()
at Vintagestory.API.Datastructures.SyncedTreeAttribute.PartialUpdate(String path, Byte[] data) in VintagestoryApi\Datastructures\AttributeTree\Other\SyncedTreeAttribute.cs:line 218
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityAttributeUpdatePacket(Packet_EntityAttributeUpdate p) in VintagestoryLib\Client\Systems\Entities.cs:line 479
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityBulkAttributesPacket(Packet_Server packet) in VintagestoryLib\Client\Systems\Entities.cs:line 391
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 776
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
I was eating a serving of food, I think it might have been poultry with turnip stew out of a bowl. Then I crashed with this log, and I crash each time trying to log in.
Running on 64 bit Windows 10.0.19045.0 with 65460 MB RAM
Game Version: v1.19.4 (Stable)
3/16/2024 1:44:22 AM: Critical error occurred in the following mod: xlib@0.8.0-rc.1
Loaded Mods: acorns@0.5.3, aculinaryartillery@1.1.3, ancientarmory@0.9.5, angelbelt@1.5.0, cheaperarmor@2.0.2, attributer@1.0.5, autopanning@1.0.1, axleinblocks@1.0.18, bettercrates@1.7.0, bettertraders@0.0.5, charcoalpitrebalance@1.0.0, chiseltools@1.10.4, claycasting@1.1.5, hqzlights@1.1.1, extrachests@1.8.0, fancysky@1.0.6, fantasycreatures@0.7.1, free_stone_drops_when_broken@1.0.1, HangingOilLamps@1.0.1, justmoreruins@0.9.8, lumbersling@1.1.0, millwright@1.1.4, bgn_moreclasses@1.0.2, moremolds@1.4.2, leadroof@1.3.4, natshumanskin@1.0.0, natseasystonebricks@1.0.1, nightwatcher@2.0.0, TA_plainsandvalleys@1.0.5, plantmat@1.7.1, primitivesurvival@3.4.9, roas@1.0.0, rpgitemrarity@1.0.4, rustcreatures@1.3.0, ruststones@1.0.5, she1fish@1.2.0, soulshards@1.0.4, Swordz@1.1.5, tprunes@1.1.0, temporal_gears_stack@1.0.0, toolsplus@1.0.1, translocatorengineeringredux@1.4.9, game@1.19.4, abcsreborn@0.1.9, animationmanagerlib@0.7.1, autoatlas@1.0.1, betterjonasdevices@1.1.0, betterruins@0.3.3, blocksoverlay@3.2.1, buildrefillmod@1.0.1, carryon@1.7.4, commonlib@2.3.4, expandedfoods@1.6.8, extrachutes@1.0.0, freedomunits@1.1.3, herbarium@1.1.0, sailboat@1.2.8, knapster@2.8.1, loreweapons@1.0.1, medievalexpansion@3.13.1, meteoricexpansion@1.2.5, moreanimals@1.3.3, morepiles@1.5.0, onebedsleeping@2.4.0, pileful@1.1.5, rivers@2.7.0, rustboundmagic@1.5.10, scarecrow@1.4.3, scythemold@1.0.1, sharablewaypoints@1.5.4, stonerailings@1.2.0, storagecontroller@1.0.6, storageoptions@1.0.2, strspawnchances@0.1.4, tablet@0.1.4, tarmor@0.1.8, terrapretatrade@1.0.0, th3dungeon@0.2.1-rc.1, creative@1.19.4, vsimgui@1.0.0, survival@1.19.4, vsvillage@0.9.2, workbenchexpansion@1.8.0, xlib@0.8.0-rc.1, awearablelight@1.1.1, betterruinslootchanges@0.0.3, bullseye-continued@2.5.8, tradercamps@1.1.2, compatibilityfix@1.0.0, configlib@1.0.0, doffanddonagain@4.0.0, em@2.5.1, sleekdoorglass@1.0.0, gespileslib@1.2.0, onestick@1.0.1, simplewinddirection@1.0.2, tpnet@1.14.2, treetapping@1.0.0, wildcraftfruit@1.1.0, wildcraftherb@0.0.0, wildcrafttree@1.1.0, xskills@0.8.0-rc.1, bricklayers@2.5.1, gespilesgran@1.0.1, statushudcont@2.1.1
System.Collections.Generic.KeyNotFoundException: The given key 'health' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Vintagestory.API.Common.EntityStats.get_Item(String key) in VintagestoryApi\Common\Entity\EntityStats.cs:line 32
at XLib.XEffects.StatEffect.OnStart()
at XLib.XEffects.AffectedEntityBehavior.AddEffect(Effect effect)
at XLib.XEffects.AffectedEntityBehavior.CreateEffectsFromTree(TreeAttribute effectTree)
at XLib.XEffects.AffectedEntityBehavior.CreateEffectsFromTree()
at Vintagestory.API.Datastructures.SyncedTreeAttribute.FromBytes(BinaryReader stream) in VintagestoryApi\Datastructures\AttributeTree\Other\SyncedTreeAttribute.cs:line 210
at Vintagestory.API.Common.Entities.Entity.FromBytes(BinaryReader reader, Boolean isSync) in VintagestoryApi\Common\Entity\Entity.cs:line 1527
at Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 684
at Vintagestory.API.Common.EntityPlayer.FromBytes(BinaryReader reader, Boolean forClient) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 1485
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityAttributesPacket(Packet_EntityAttributes packet) in VintagestoryLib\Client\Systems\Entities.cs:line 464
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityBulkAttributesPacket(Packet_Server packet) in VintagestoryLib\Client\Systems\Entities.cs:line 395
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 776
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 731
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Server spat out these:
16.3.2024 01:57:32 [Server Error] Mod exception: OnPlayerNowPlaying
16.3.2024 01:57:32 [Server Error] Exception: The given key 'health' was not present in the dictionary.
Update, had a buddy check out what I was eating, it was a Hearty Portion of Bushmeat, made with Canteen Cook, and Gourmet skills.
does the mod not work on 1.19.5 rc1?
I really love this mod, do you have any plans to update it to 1.19.x?
Really hope to see this work for 1.19, i love this mod, my server loves this mod. (i am sure EVERYONE loves this mod)
I have problem on version 1.19.0 is any chance for actualisation before end of January?
Happy Christmas and New Year
Running on 64 bit Windows 10.0.19045.0 with 32734 MB RAM
Game Version: v1.19.0-rc.3 (Unstable)
25.12.2023 20:31:04: Critical error occurred in the following mod: xskills@0.7.5
Loaded Mods: game@1.19.0-rc.3, alchemy@1.6.17, carryon@1.7.0-pre.3, metaltongs@1.1.3, creative@1.19.0-rc.3, survival@1.19.0-rc.3, tieredtradebags@1.0.1, xskills@0.7.5
System.NullReferenceException: Object reference not set to an instance of an object.
at XSkills.NightVisionRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage)
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 199
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 799
at Vintagestory.Client.NoObf.ClientMain.RenderAfterFinalComposition(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 952
at Vintagestory.Client.GuiScreenRunningGame.RenderAfterFinalComposition(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 219
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 674
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 649
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 317
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 25.12.2023 14:28:14, Site = , Source = Application Error, Message = Nazwa aplikacji powodującej błąd: Vintagestory.exe, wersja: 1.19.0.0, sygnatura czasowa: 0x65310000
Nazwa modułu powodującego błąd: openal32.dll, wersja: 1.23.0.0, sygnatura czasowa: 0x63dd31ad
Kod wyjątku: 0x40000015
Przesunięcie błędu: 0x00000000000df046
Identyfikator procesu powodującego błąd: 0xa7a8
Godzina uruchomienia aplikacji powodującej błąd: 0x01da3735f677acf4
Ścieżka aplikacji powodującej błąd: I:\Personal Data\Vintagestory\Vintagestory.exe
Ścieżka modułu powodującego błąd: I:\Personal Data\Vintagestory\Lib\openal32.dll
Identyfikator raportu: 8ab449d2-29bd-493d-b97e-c0cece5e13a7
Pełna nazwa pakietu powodującego błąd:
Identyfikator aplikacji względem pakietu powodującego błąd: }
--------------
{ TimeGenerated = 25.12.2023 14:26:07, Site = , Source = Application Error, Message = Nazwa aplikacji powodującej błąd: Vintagestory.exe, wersja: 1.19.0.0, sygnatura czasowa: 0x65310000
Nazwa modułu powodującego błąd: openal32.dll, wersja: 1.23.0.0, sygnatura czasowa: 0x63dd31ad
Kod wyjątku: 0x40000015
Przesunięcie błędu: 0x00000000000df046
Identyfikator procesu powodującego błąd: 0xa5c0
Godzina uruchomienia aplikacji powodującej błąd: 0x01da373565a0d562
Ścieżka aplikacji powodującej błąd: I:\Personal Data\Vintagestory\Vintagestory.exe
Ścieżka modułu powodującego błąd: I:\Personal Data\Vintagestory\Lib\openal32.dll
Identyfikator raportu: 6be8ba97-b24c-439b-b65f-2b2ecacd8347
Pełna nazwa pakietu powodującego błąd:
Identyfikator aplikacji względem pakietu powodującego błąd: }
--------------
{ TimeGenerated = 25.12.2023 14:22:27, Site = , Source = Application Error, Message = Nazwa aplikacji powodującej błąd: Vintagestory.exe, wersja: 1.19.0.0, sygnatura czasowa: 0x65310000
Nazwa modułu powodującego błąd: openal32.dll, wersja: 1.23.0.0, sygnatura czasowa: 0x63dd31ad
Kod wyjątku: 0x40000015
Przesunięcie błędu: 0x00000000000df046
Identyfikator procesu powodującego błąd: 0x9e90
Godzina uruchomienia aplikacji powodującej błąd: 0x01da373535237978
Ścieżka aplikacji powodującej błąd: I:\Personal Data\Vintagestory\Vintagestory.exe
Ścieżka modułu powodującego błąd: I:\Personal Data\Vintagestory\Lib\openal32.dll
Identyfikator raportu: e1b1f5f0-b4cd-4630-b416-6a40e48e58d6
Pełna nazwa pakietu powodującego błąd:
Identyfikator aplikacji względem pakietu powodującego błąd: }
do you plan to update to the latest version?
Corrected and added missing latam spanish translations
pastebin.com/QLqNYVF4
Sempai_Nagi It took me awhile to answer but how did you manage to get this error? Do you used a weird world name?
any chance to get a version for 1.17.9 pls?
[Error] [xlib] An exception was thrown when trying to start the mod:
System.ArgumentNullException: Der Wert darf nicht NULL sein.
Parametername: input
bei System.Text.RegularExpressions.Regex.Replace(String input, String replacement)
bei XLib.XLeveling.XLevelingServer.get_SaveFileName()
bei XLib.XLeveling.XLevelingServer..ctor(XLeveling xLeveling)
bei XLib.XLeveling.XLeveling.StartServerSide(ICoreServerAPI api)
bei Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModLoader.cs:Zeile 625.
[Error] Failed to start system XLib.XLeveling.XLeveling
Nice to meet you. I just found a great mod that I wish I had known about sooner.
I made the Japanese version of the file as soon as I could.
It's a poor translation, but if you want to use it, please do.😀
xlib_v0.6.8 - xeffects - ja.json
xlib_v0.6.8 - xlib - ja.json
Hi! I made a french translation for your mod, feel free to add it if you want. 😊
(Since there was two different lang folders, in doubt I translated both)
fr.json - xeffects (xlib 0.6.3)
fr.json - xlib (xlib 0.6.3)
It already is. The 0.6.3 version should work for 1.16.
When u will update this mod to 1.16?
Please update this mode to 1.15.6.