Mods / WeaponPack Beta- New Shields (1.16 ONLY)
Author: Mr1k3
Side: Both
Created: Feb 12th 2022 at 8:18 AM
Last modified: Feb 12th 2022 at 8:31 AM
Downloads: 3335
Follow Unfollow 35
Latest file for v1.16.4-rc.1:
BetaWeaponPack_v1.0.0.zip
1-click install
Weaponpack beta currently adds 14 individual shields and slightly improves both shield function and progression.
The weaponpack mods are a series of individual mods focusing on their own individual section of combat- melee, ranged, defense. The mods attempt to overhaul and/or improve existing mechanics in the game without straying too far from the vanilla style by offering modded weapons that are slightly better than their vanilla counterparts, this keeps vanilla things untouched most of the time and lets me have a lot more freedom with what I can do with the additions.
Other version links- Alpha/Beta/Gamma
New shield progression:
All metal shields have a 100% chance to actively block, and a slightly increased chance to passively block. The crude wooden has a 90% chance and the crude bone has a 95% chance. Flat damage reduction has been increased for the metal shields and in general has been completely re-worked around the damage drifters deal.
From left to right is the new path of shield progression, you start with a crude wooden shield made from firewood and rope, you can add bones to improve it slightly, then when you get metal plates you can make metal-wood shields. Iron+ shields have the ability to use colored fabric instead of leather to add patterns to them, currently only has one pattern and two colors right now.
Blackguard shield has a reworked recipe, and the vanilla generic metal shields have had their crafting recipe disabled.
Also modifies armor textures slightly- the blackguard and forlorn set have had a misplaced texture on the right side of their helmet that I removed to fix it. Also I changed helmets to have a much darker visor hole, this is especially apparent on the iron armor set, essentially fixing the misaligned or strangely placed visor holes in plate armors.
Vanilla Changes-
WeaponpackBeta disables recipes for the vanilla shields since they are functionally obsolete, does not remove them though. Also changes vanilla armor textures slightly making plate visors more black hiding the misaligned visor holes better.
A note on PVP balance-
Currently, due to the massive difference between enemy damage scaling compared to player damage scaling it is impossible to balance the BETA pack for both PVP and PVE, as such the WeaponpackBeta is not recommended for use in PVP servers due to this. A solution to this would require a complete re-balance of health and damage across the game to work with both, or a complete rework of the shield system.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 3335 | Feb 12th 2022 at 8:31 AM | Show | BetaWeaponPack_v1.0.0.zip | Install now |
Need to decide on the direction of this mod after the complete overhaul to sheilds in 1.17, shields got hardcoded pretty badly as a result of the update and adding more would be a huge headache. So for now this mod will remain untouched until I can decide on what to do with it and have the spare time.
Add translate pls