
Mods / Capture Animals
Author: DArkHekRoMaNT
Side: Both
Created: Feb 25th 2021 at 11:16 AM
Last modified: Mar 6th at 3:21 PM
Downloads: 4275
Follow Unfollow 24
Version | For Game version | Downloads | Release date | Changelog | Download |
---|---|---|---|---|---|
v2.1.1 | 1223 | Mar 6th at 3:21 PM | Show | CaptureAnimals_v1.16.4_v2.1.1.zip | |
v2.1.0 | 760 | Dec 13th 2021 at 5:11 PM | Show | CaptureAnimals_v1.16.0-pre.8_v2.1.0.zip | |
v2.0.1 | 1091 | Jul 25th 2021 at 12:46 PM | Show | CaptureAnimals_v1.15.2_v2.0.1.zip | |
v2.0.0 | 226 | Jul 24th 2021 at 9:41 AM | Show | CaptureAnimals_v1.15.1_v2.0.0.zip | |
v1.3 | 975 | Feb 25th 2021 at 11:19 AM | Show | CaptureAnimals_v1.14.2_v1.3.0.zip |
5 Comments (oldest first | newest first)
Hi! I made a french translation for your mod, feel free to add it if you want. 😊
fr.json - CaptureAnimals 2.1.0
CaptureAnimals v2.1.0 compatible with 1.16.0-pre.8 or higher, not compatible with 1.15.10
CaptureAnimals updated to 1.15
Warning! 2.0.0+ is not compatible with older versions, you will lose all your cages.
Hoping to use it on 1.15 but tis broken. Any plans to bring it up to 1.15 soon?
Version: v1.15.0-pre.4 (Unstable)6/20/2021 12:40:09: Critical error occurred
System.MissingFieldException: Field not found: 'Vintagestory.API.Common.CollectibleObject.Attributes'.
at CaptureAnimals.ItemCage.GetHeldItemInfo(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo)
v1.3.0 - [Warning] Failed resolving a blocks itemdrop or smeltedstack with code captureanimals:cage-blistersteel-case in smithing recipe captureanimals:recipes/smithing/cage-case.json
Warning! 2.0.0+ is not compatible with older versions, you will lose all your cages.
For those who are tired of driving hens or sheep for thousands of blocks 🙃
Cage case can be crafted on an anvil using all tool materials, to turn it into an empty cage, add resin. By default, it captures with a 10 to 25% chance. If you hit and could not capture, then the cage will be doungrade to case, or it will break with a 50-5% chance. The chance depends on the material and is written in the cage tooltip.
You can increase the cage capture chance in two ways:
The first and second methods can be used together.
Default baits:
Below 2.0.0 - see main forum post (homepage link)
For bug reports or suggestions, I recommend using the Issues on GitHub (issue tracker link). This makes tracking much easier
You can support me on Patreon