Mods / Zoom Button - Reborn
Category:
#Graphics
#Utility
Author: SpearAndFang
Side: Client
Created: Dec 30th 2021 at 8:52 AM
Last modified: Oct 29th 2023 at 8:43 PM
Downloads: 12045
Follow Unfollow 266
Author: SpearAndFang
Side: Client
Created: Dec 30th 2021 at 8:52 AM
Last modified: Oct 29th 2023 at 8:43 PM
Downloads: 12045
Follow Unfollow 266
Latest file for Various v1.19.x:
zoombuttonreborn_1.6.0.zip
1-click install
I reached out to Goxmeor and he graciously agreed to let me revive this mod for 1.16 and beyond. Thanks Gox!
Have you ever changed your Field of View graphics setting in your client to zoom in? Yup, that's pretty much all this mod does: it gives you a HotKey to temporarily drop your Field of View to the legal minimum of 20 and halves your mouse sensitivity.
Hold down the HotKey (default Z) to zoom. Release to zoom back out. Gox made a video explaining it all. Check it out below!
Mod Configuration
see %appdata%/VintagestoryData/ModConfig/zoombutton.json, and delete that file in order to recreate it with the new configuration option.
- zoomInTimeSec: 0.5
- zoomOutTimeSec: 0.1
- fieldOfView: 20
- mouseSensitivityFactor: 0.5
- changeMouseSmoothing: false
- mouseSmoothing: 0.0
- vignetteShaderEnabled: true
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.6.0 | 3841 | Oct 29th 2023 at 8:43 PM | Show | zoombuttonreborn_1.6.0.zip | Install now | |
v1.5.0 | 2248 | Aug 31st 2023 at 5:33 AM | Show | ZoomButton1.5.0.zip | Install now | |
v1.4.0 | 2867 | Feb 25th 2023 at 5:47 PM | Show | ZoomButton1.4.0.zip | Install now | |
v1.3.0 | 1868 | Jul 4th 2022 at 11:55 PM | Show | ZoomButton1.3.0.zip | Install now | |
v1.2.0 | 1221 | Dec 30th 2021 at 9:05 AM | Show | ZoomButton1.2.0.zip | Install now |
👍
This is awesome! I just started playing VS for the first time yesterday and this is very useful in helping me get acquainted with the land. Thanks!
@NukoSan,
just go into Settings - Graphics - Field of View and move the slider to about 70.
That's all this mod does basically - muck with that slider.
Closed the game when I had the button pressed - that's now my new FOV... ;-)
I understand.
Thanks anyway for the answer!
@ZonkPJ
Although I haven't done a deep dive, it's my understanding that this would be very difficult to do from within the mod itself. I use an app called "antimicro" to handle this sort of thing...although I can't really recommend it because it took me a long time to get it set up to my liking. I've heard others say that using the Steam app (yeah that wasn't a typo) makes keyboard -> mouse/controller rebinding a breeze.
Since I have all my keyboard/mouse rebindings exactly how I want them I'm reluctant to dive into the steam app solution myself.
Hi!
Loving the mod, but would like to configure it to the mouse wheel button (not the wheel proper, but the button that it also has), as most games i play with zoom have it configured there and i am used to that button, but i see i cant. Do not know if is a thing of the game or of the mod, but just wanted to let you know in case there is something that could be done.
Thanks in advance!
@winson_curst
You have to actually load into a world once in order for mods to create config files. Maybe that's the issue?
-OR-
I had a small typo in the documentation above (that I just fixed). Maybe that's the issue?
1. On Windows, browse to %appdata%/VintagestoryData/ModConfig
On something other than Windows, Run the game, choose Mod Manager, click Open Mods Folder. Go up one level and then into the ModConfig folder.
2. You should see a text file zoombutton.json. You should also see a bunch of other json files if you use other mods.
I would need more information in order to assist further.
the config file doesn't apear for some reason
❤️
Tbh I like the Vignette 👍
But thanks for providing a Config 😊
SilverBird you can remap it in game (Settings - Controls - Actions - Zoom In), but I think only to another key. I don't think you could map any of those Key Controls to the mouse without some third party solftware (i.e. X-Mouse Button Control).
How do I bind it to mouse buttons?
I just got a crash on exiting a server. I reported to your issue tracker on github. :)
Nevermind. I had the old file still in there when connecting.
new release for 1.18. For the brave and the bold.
Jake3D I have only ever seen the vignette while zoomed, so I'm not sure what you are talking about. Maybe there's an incompatibility with your graphics card. You could try this instead. mods.vintagestory.at/spyglass.
is there any way to fix the horrible vignette effect added by this mod?
i can understant the vignette wile zoomed, but Why is it there when not zooming? Can this be fixed?
"I love this one"
You and me both
This was by far the most useful mod I've ever had! I love this one. No issues at all, compatibility with other mods. Great! Now I can watch my bread in the oven closely.. (◠△◠✿) Thank you!
That was it. Reinstall the game.
I don't use CC either, but it was the first one I could think of that added a hot key and a Controls entry..
@HoosierDaddy
hmm maybe a fresh install of the full game will help. This mod is still working perfectly for me and has through all of the 1.17.x releases including the latest. I also use StepUp but not Campaign Cartographer.
Still working?
17.3, (not clean, through updates), Essentials, Creative, Survival, Zoom.. Not included under actions "Z" does not zoom. Add StepUp to the mix, it steps up. Add Campaign Cartographer, F7 option appears in Interface.
Maybe time to bite the bullet and download the game fresh?
FYI: I tested this mod with v1.17.0-pre.4 and v1.17.0-pre.5 - still working.
@SpearAndFang
Thanks !! That is some serious reactivity there, my keyboard is azerty so i just had to swap into qwerty but no need for that now thanks to you. Great work
Tokimimo
oops, I didn't realize that was broken. I've uploaded a new version that should sort that out. Please use it instead, and then from in game:
ESC - Settings - Controls - Actions - Zoom In. The video also shows how to change that as well. Thanks!
great mod, but how do i change the key ? maybe add a line in the config but what do I need to type in ? If someone can help me out that would be great
I briefly tested this mod with v1.17.0-pre.1 and it seemed to work aok.
Aledark,
With an identical setup - new world, VS 1.16.3, carraycapacity 0.6.4, and bricklayers 0.8.2 - I immediately had the exact same issue. And that was without this mod or any other mods installed.
I saved and exited the world and went back in and it magically started working. Then I enabled this mod and tried several times/ways to recreate the issue but could not. Based on what happened to me initially, I'd have to say that the issue is specific to the vanilla game, carrycapacity, and bricklayers.
Small bug when you have that mod enabled, you cannot lift fireclay vessels with carrycapacity 0.6.4 and bricklayers 0.8.2 with version 1.16.3. We tryed new world with an without the mod and somehow it messes up controls for that. Standard vessel works fine or chest but it doesnt work for fire clay vessel for example.
Buggi,
I've only ever used it in single player. I've seen it used by players on servers, so based on what you said, I believe the correct answer is yes, client only.
Is this a client only mod? Because servers throw an exception when trying to load the mod.
Absolutely amazing, A toggle for the vignetting would be great but otherwise love it!
My pleasure. It makes for a great modding tool as well, for inspecting new blocks/items closely or for observing things from a distance. I love this mod.
Awesome!!! Glad to see this updated and widely available again! \o/
Thank you so much for the much needed update!
It appears to be working just fine on 1.16.0-rc.3.