
Mods / Advanced Smithing
Category:
#Crafting
Author: OpPointBaker
Side: Both
Created: Dec 26th 2021 at 12:15 PM
Last modified: Feb 24th at 2:21 PM
Downloads: 2861
Follow Unfollow 16
Author: OpPointBaker
Side: Both
Created: Dec 26th 2021 at 12:15 PM
Last modified: Feb 24th at 2:21 PM
Downloads: 2861
Follow Unfollow 16
I became tired of seeing so much of my ingots going to waste. So I made recipies for Arrowheads (14x), Chisels(2x), Hoes(3x), Knives(2x), Padlocks(2x), Prospecting Picks(2x), Saw Blades(2x), and Scythe Blaes (2x) that are much more efficent than the vanilla recipeis.
Some of the recipies are only more efficient if you only use one ingot. All fo them require more technical work of the metal to move the voxels to where you need them.
Now the recipies are additions and not replacements.
Version | For Game version | Downloads | Release date | Changelog | Download |
---|---|---|---|---|---|
v1.2.0 | 1800 | Feb 24th at 2:21 PM | Show | AdvancedSmithing1.2.0.zip | |
v1.1.0 | 847 | Jan 11th at 12:00 AM | Show | AdvancedSmithing1.1.0.zip | |
v1.0.0 | 214 | Dec 26th 2021 at 12:17 PM | Show | AdvancedArrowhdeads1.0.0.zip |
Is there a video or a direction sheet showing how the voxels can be moved for the Scythe Blades? I waist so much time and reheating trying to get the Scythe Blades done. Some of the voxels move then others don't, it's confusing when you don't do it all the time. It also doesn't feel intuitive to me and oesn't make scense on what is alowed to move and what isn't.
So these are all balanced I see.
Now with 1 ingot, is it possible to make 2X axe heads and pickaxe heads or no do you need 2 ingots?
I never looked to see if there was enough voxels left over to create another pickaxe head/axe head.
Thanks for making them additions instead of replacements :D It's a very nice change
Only thing I can think of that would be causing a crash with this mod is if you have a mod that is tryting to patch the same files I was in version 1.1.0. Now that with the new version uses entirely new recipies, it should be compatible with mods that patch the vanilla files.
I don't know if this is the only problem with me, or if it's the fault of other mods, but when placing hot brass ingots or copper lead ingots on the anvil, the game crash.
I would like to suggest leaving the original recipes so that the option is still there for those not confident enough with the increased complexity. Much like how the current arrow head recipes would allow you to do the lower numbers, in exchange for it being easier to complete.