Mods / Weed Gardens

Category: #QoL #Tweak #Worldgen
Author: Staniboy
Side: Server
Created: 1 day ago
Last modified: 1 day ago
Downloads: 205
Follow Unfollow 35

Latest file for v1.20.0:
weedgardens.zip 1-click install


Features:

  • Adds Heather, Woad, Field Mushroom, Red Wine Cap, Puffball to farmland weeds pool
  • Changes probablity of "useful weeds" spawning based on condition and quality of farmland
  • Enables scythe to harvest all mushrooms and flowers in-game

Only moist farmlands can grow mushrooms. Chance of spawning flowers/mushrooms depends on farmland fertility. Dry farmlands take 50% chance penalty for growing flowers. Barren farmland will only grow Horsetail

This is the first iteration, some things might be adjusted / changed in the feature. 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 205 1 day ago Show weedgardens.zip Install now

6 Comments (oldest first | newest first)

💬 Krasudreal, 11 hours ago

I have let fields fallow in vanilla in places where mushrooms spawned naturally and, lo and behold, such muchrooms spawned there as well. Could you make a version of this mod where mushrooms are not added to the 'weed' table?

💬 AzuliBluespots, 1 day ago

True, true looool

💬 StaniboyAuthor, 1 day ago

AzuliBluespots just pretend those 3 are in symbiotic relationship :D This is probably a bit more realistic than bismuth lanterns.

¯\_(ツ)_/¯

💬 AzuliBluespots, 1 day ago

Not gonna lie, this is a thing that could be in vanilla.
It's useful but not by a mile, curious, and you can get really unique stuff.

Sadly I'm sure it won't ever be in vanilla because fungi don't interact that well with one another, they dominate an area with a single type if they can.

💬 StaniboyAuthor, 1 day ago

Brady_The Thanks!

💬 Brady_The, 1 day ago

Great idea!

(edit comment delete)