Mods / Instant Temporal-Mob Drops

Tags: #Cheat #Creatures #Simplification
Author: Snossoz
Side: Both
Created: Jan 8th at 5:41 PM
Last modified: Apr 30th at 5:40 PM
Downloads: 6007
Follow Unfollow 156

Latest release (for outdated Vintage Story v1.20.9):
aaainstantTemporalmobdrops_v1.1.0.zip  1-click install


Drifters, Bowtorns and Shivers drop their loot instantly on ground and you can destroy their corpses by harvesting.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.1.0 1453 Apr 30th at 5:40 PM Show aaainstantTemporalmobdrops_v1.1.0.zip 1-click install
v1.0.3 640 Apr 25th at 12:04 PM Show instantTemporalmobdrops_v1.0.3.zip 1-click install
v1.0.2 525 Apr 21st at 10:37 AM Show instantTemporalmobdrops_v1.0.2.zip 1-click install
v1.0.1 2261 Jan 30th at 12:34 PM Show instantTemporalmobdrops_v1.0.1.zip 1-click install
v1.0.0 1128 Jan 8th at 5:47 PM Show instantTemporalmobdrops_v1.0.0.zip 1-click install

26 Comments (oldest first | newest first)

💬 Snossoz , May 2nd at 6:38 PM

Paradoxal this mod is basically compatible with any mod, but will never change the loot drop behavior of other mods, as this is only a content mod, which means that the possibilities are limited, but the mod is more stable and easier to modify.

💬 DilanRona, May 1st at 8:27 PM

Ok, thanks.

💬 Paradoxal, May 1st at 7:41 PM

Are you going to list the mods the new version is compatible with?

💬 Snossoz , May 1st at 6:32 PM

MJ_Rico the mod should work for all 1.20 versions.

💬 MJ_Rico, May 1st at 1:50 PM

This is probably a silly question, but will the latest version of the mod work correctly on the game version 1.20.7?

 

💬 Snossoz , Apr 30th at 5:44 PM

DilanRona I have added a new version. Now this mod should stop overwriting patches from other mods. I can't solve your problem that mobs only drop parts of their loot, because this mod patches the vanilla files and not the files from other mods.

💬 DilanRona, Apr 30th at 7:39 AM

QueerCoded The bug you mentioned is part of 1.20.8, and 1.20.9 specifically. Not the mod.

 

Snossoz Picked up a bug when killing a mob (Shiver, Bowtorn, and drifter of all types), it does not drop all the items on death, and I still have to manually harvest them to get the rest of the items. Got MonsterDropsv1.0.0, betterloot1.1.4, and HarvestableInventorySize-v1.0.0 installed.

💬 Snossoz , Apr 30th at 5:30 AM

QueerCoded I don't think this is a bug in the mod. I just changed the drops for Shiver and Bowtorns via a patch, which means the game has a bug or you no longer have a closed room. I would be surprised that VS has such a bug, since the same change was already implemented in the Drifters from the beginning. Have you installed the Hudclock or Statushud mod yet and checked if your house registers as a closed room? Sometimes there are temporal mobs outside if there is an open cave somewhere they can get out of or if they don't meet the requirements for despawning.

 

💬 QueerCoded, Apr 27th at 1:51 PM

Since the latest update it seems like temporal mobs are spawining in places they shoudln't. Bowtorns have been in my house on multiple occasions and shivers are out during the day

💬 QueerCoded, Apr 25th at 11:55 AM

Brady_The thank you!

💬 Brady_The, Apr 23rd at 1:49 AM

Bowtorn and shiver patches are faulty at line 188. Replacing "drops" with "dropsByType" fixes the error.

💬 pomarf, Apr 22nd at 10:41 PM

This error is flooding my server console:

Spoiler!

 

It stops if I uninistall this mod so I assume this is the culprit.

💬 NateDoesLife, Mar 10th at 2:28 PM

Gottcha, Guess I was moreso just looking for a way to modify the drops =p I usually go into your mod and add/remove stuff but I forgot that the purpose of the mod is just to give the mobs drops instead of harvestability =p You can disregard the request!

💬 Snossoz , Mar 10th at 2:12 PM

NateDoesLife As far as I know, the Ediolon drops 1 head, 0-4 temporal gears, 0-42 rusty gears, 3-5 metal parts, and 0-8 metal scrap. The drops are scaling by the number of players. If the Ediolon drops 4 temporal gears, you'd have to kill 75 Nightmare Drifters just for the temporal gears and would just get 15 rusty gears. Thats a lot of stuff if you mention, that you can kill him multiple times, which isn't as hard as it sounds, if you're using Black Guard Armor and have enaugh bandages.

💬 NateDoesLife, Mar 7th at 10:48 PM

I only know the one as thats as far as I have gotten into the story so far but its Eidolon.

Snossoz

💬 Snossoz , Mar 7th at 9:35 PM

NateDoesLife Which bosses do you mean exactly?

Nowing it should work in 1.20.4

💬 Nowing, Mar 2nd at 4:49 PM

Does it work in 1.20.4 ?

💬 NateDoesLife, Feb 28th at 2:35 PM

Any chance you could add the boss mobs into this? I would like to add drops to them that are actually worthwhile =p

💬 bumblebink, Jan 29th at 8:50 AM

Snossoz They were asking if you could edit the "hoursToDecay" property to 0.5 like the other mod did (down from 3.0). With on-harvest loot being moved to instantly drop, there's no sense in butchering the carcasses aside from decluttering the area. This wouldn't be an issue if the mod made them decay faster instead.

💬 Snossoz , Jan 27th at 11:11 PM

Normally you should be able to remove the corpses with a knife.

💬 Error_Acnologia, Jan 26th at 2:55 PM

Is it possible to reduce the lifespan of a corpse? like in the mod MoreDrifterLoot v1.5.4https://mods.vintagestory.at/moredrifterloot

💬 Ouk, Jan 9th at 7:07 PM

With the Butchering mod? No I can't, the instant drops work now. It didn't work for me yesterday, I did some tests today with same result and uninstalled your mod. Now I installed again and.....it works.
With BetterLoot? Drifters ( I killed about 30 Tainted drifters) drops just usual staff, not the loot added by BL (gear parts, salt, scraps, tin bits). Or I can be extremely unlucky, its probably one of those days for me.

Thank you for your answer and for the mod. With the mod working it will be Drifter killing spree tonight.
Snossoz 

💬 Snossoz , Jan 9th at 3:46 PM

Can you describe the problem with the two mods? Both worked together for me.

If you want to combine the mod with another loot drop mod, you can write the following in the dependencies:

"name of the other mod":"version of the other mod",repeat the previous for any other mod with lower priority


This should overwrite all other relevant patches from other mods.
If you want to give other mods higher priority, you must write "a" in front of the name of this mod in your files so that the mod is above the others.

💬 TRexTheHunter, Jan 9th at 12:43 PM

+1 for the Butchering mod compatibility request! Many Thanks!

💬 Ouk, Jan 9th at 12:33 PM

I test the mod with BetterLoot and it dosn't seems to add more loot. But I guess you can add easily more loot drops in to .jsons in mod folder: Mods\instantTemporalmobdrops_v1.0.0.zip\assets\instandtemporalmobdrops\patches?
Caveira

But with Butchering mod enabled this mod dosn't work at all. Would be possible to make them work together.
Eather on your side or Butchering mod side? 
Snossoz

💬 Caveira, Jan 8th at 10:58 PM

Does this works with mods that change their loot drops?

 (edit comment delete)