Mods / No monsters
Category:
#Creatures
Author: Procdrone
Side: Server
Created: 1 day ago
Last modified: 1 day ago
Downloads: 61
Follow Unfollow 5
Author: Procdrone
Side: Server
Created: 1 day ago
Last modified: 1 day ago
Downloads: 61
Follow Unfollow 5
Latest file for v1.20.0-rc.8:
nomonsters.zip
1-click install
No supernatural monsters spawn at night anymore - that includes creatures added in 1.20.0 version of the game.
This does not prevent monsters spawn during temporal storms - simply disable the storms to prevent this.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.1 | 55 | 1 day ago | Show | nomonsters.zip | Install now |
Does this mod stop mobs from spawning in structures/dungeons? I have no strong feelings either way, I'd just like to know so I don't get jumpscared by a locust or smth when I turn a corner in a vanilla/modded ruin.
I've added the mention of storms to the description, good catch. I made this mod because the other one that did this sadly likely will never get updated for 1.20, and it seemed easy to do on my own.
Thanks for the fix. It works great. I'm so glad to find this mod. In my last play session a surface shiver skittered out of a hole like a spider and it was just TOO much for me.
Just a note for others; monsters still spawn in temporal storms... but if you've got this mod you probably have temporal storms off too.
sorry about that, the new version should work.
It says unable to load mod due to dependacy on 1.20.0. I am on 1.20-rc.8.