Mods / Storm Teleport - A Temporal Storm Rework

Tags:
Creatures Tweak
Author:
Ikua
Side:
Server
Created:
Dec 2nd 2021 at 11:24 PM
Last modified:
Jan 1st 2022 at 9:05 PM
Downloads:
837
Latest release (for Vintage Story 1.16.0-rc.5, outdated):
stormteleport_v1.1.0.zip  1-click install

Fences won't be enough anymore. - My take on trying to rework temporal storms and drifters a bit.

 

Adding a few change to drifters

- During temporal storms, drifters will being to teleport erratically

- Removed the ability for drifters to spawn too close to you*

and as an added bonus, drifters won't teleport into solid blocks.

 

 


There is some freedom to configure the mod as you see fit
 The variables that can be changed in the patch file -

\assets\stormteleport\patches\survival-entities-land-drifter.json

(You will need to unzip the mod to save these changes)

onlyDuringStorms - true/false
 false - Allows drifters to teleport at all times instead of only during temporal storms 

MinCooldown - interger
MaxCooldown - interger
This controls how often the drifters can teleport, a higher number will result in few teleports

StrengthMod - float
Adds a minimum distance for how far drifters teleport, when they teleport.

 

*Additionally you can disable the spawn changes here too
spawnCloserDuringLowStability - true/false
true - reverts the changes made, drifters will spawn closer again

 


 

Change Log
  • 1.0.0 - Initial release for game version 1.15.10
  • 1.1.0 - Updated to game version 1.16.0
    • Added aggressive targeted teleporting - Drifters with targets can occasionally close the gap.           

Mod Version Mod IdentifierFor Game version Downloads Released Changelog Download 1-click mod install*
1.1.0 stormteleport 430 Jan 1st 2022 at 9:05 PM Empty stormteleport_v1.1.0.zip 1-click install
1.0.0 stormteleport 407 Dec 2nd 2021 at 11:32 PM stormteleport_v1.0.0.zip 1-click install

Initial Release

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