Mods / Fauna of the Stone Age: Felinae

Category: #Crafting #Creatures #Furniture
Author: Tentharchitect
Side: Both
Created: Dec 6th 2024 at 7:12 PM
Last modified: 11 hours ago
Downloads: 4701
Follow Unfollow 101

Latest file for v1.20.0:
FotSA-Felinae-v0.2.3.zip 1-click install


Currently contains the Caracal and Lynx for commissions, the rest of the Felinae members will be added at a later date!

A collection of small and medium cats of the subfamily Felinae, these predators will act as an elusive danger players will have to avoid, and protect their livestock from, as well as a potential food source themselves.

This mod includes:

Stats
Common Name Scientific name Weight Health Height Damage Temp Preciptation Foliage Needs Altitude Group Size Meat Drops Fat Drops Hide Drops Other Drops Movement Diet
Caracal Caracal caracal 15/12/3 5/3 .5 shoulder 4t1 15-35 0.05-0.75 25+ shrub, 25+ tree 1.0-1.7 1-2 M&F 1-3 1 1M   3m step meat, fish
Canada lynx
Lynx canadensis
14/10/3 5/3 .56 shoulder 4t1 -15-7 0.1-1.0 25+ Both 1.0-1.8 1 M&F, 2-5F&B 1-3 1 1M   3M step, climbing meat, fish
Eurasian lynx Lynx lynx 24/18/4 7/6/3 .7 shoulder 4t1 -23-12 0.05-1.0 25+ Both 1.0-1.8 1 M&F, 2-5F&B 2-4 1 1M   3M step, climbing meat, fish
Iberian lynx Lynx pardinus 13/10/3 5/3 .7 shoulder 4t1 10-16 .35-0.8 25+ Both 1.0-1.6 1 M&F, 2-5F&B 1-3 1 1M   3M step, climbing meat, fish





Meat can be set on the ground that will temporarily sate predatory cats, making them ignore the player unless they get too close. Or meat can be used to lure them into hazardous terrain.

When hunting prey, the Felines will slowly stalk their target before pouncing once close enough. Evasive and observant players should be able to escape in time and avoid conflict when not equipped to do so.

Feature:

All the animals in this mod have a strict population cap and will only spawn on runtime, not world gen. This is also to make the mod more server friendly so as to not add an overwhelming number of entities. 

A big thanks to Saerkal for commissioning the caracal!
And another big thanks to StarLynx for commissioning the Canada, Eurasian and Iberian lynx!

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.2.3 293 11 hours ago Show FotSA-Felinae-v0.2.3.zip Install now
v0.2.2 1412 Jan 1st at 11:53 PM Show FotSA-Felinae-v0.2.2.zip Install now
v0.2.1 1224 Dec 16th 2024 at 5:58 PM Show FotSA-Felinae-v0.2.1.zip Install now
v0.2.0 940 Dec 11th 2024 at 7:43 PM Show FotSA-Felinae-v0.2.0.zip Install now
v0.1.0 832 Dec 6th 2024 at 7:15 PM Show FotSA-Felinae-v0.1.0.zip Install now

21 Comments (oldest first | newest first)

💬 Laerinok, 20 hours ago

En attendant la prochaine maj, voici la traduction fr (fr.json).

💬 MimiKitty, 1 day ago

felinae, canine and pantherinae keep giving an error about being unable to patch game:itemtypes/food/egg.json because /attributes/foodTags is invalid: the json path /addtributes/foodTags was not found. No such element 'attributes' at the root path

💬 TentharchitectAuthor, Jan 5th at 7:14 PM

I don't actually know what that part of the patch is meant to do, Maltiez included it when he made the Pantherinae patch, I'm guessing it was meant to add the slashing type damage but I already have it assigned in the ai task. I'll just remove the patch to clean up that error

💬 CKitt, Jan 5th at 5:25 PM

Weird error on loading a world.

[Error] Patch 5 (target: felinae:entities/land/felinae.json) in felinae:patches/combatoverhaul/felinae.json failed because supplied path /server/behaviors/11/aitasks/1/damageType is invalid: The json path /server/behaviors/11/aitasks/1/damageType was not found. Could traverse until /server/behaviors/11/aitasks/1, but then 'damageType' does not exist.

I assume that's because I have Combat Overhaul active as well?

💬 TentharchitectAuthor, Jan 2nd at 4:16 PM

Yep, should be safe to update to 0.2.x

💬 SteAStro88, Jan 2nd at 9:45 AM

Can I upgrade from 1.0 to 2.0 in a existing world?

💬 TentharchitectAuthor, Dec 12th 2024 at 11:28 PM

I haven't been making compatibility patches, they might be depending on how that mod is set up

💬 Aca, Dec 12th 2024 at 6:24 PM

works with the butchering mod?

💬 TentharchitectAuthor, Dec 12th 2024 at 3:36 AM

Levedrux
That would be because I really should get around to downloading Combat overhaul and testing it 😅 It was on my end, you might want to edit the comment on Combat Overhaul so Maltiez doesn't go troubleshooting it. I should have set it to /server/behaviors/11 instead of 9
Fixed and will be coming in the next update. Mind deleting the error logs from your comment?

💬 Levedrux, Dec 12th 2024 at 2:47 AM

i left a comment on combat ovhaul as well but i do get this error on world gen and just general world loading game doesn't crash but it does hichs thanks for lettin gme know

💬 StarLynx, Dec 11th 2024 at 8:14 PM

Perfection was achieved.

💬 TentharchitectAuthor, Dec 11th 2024 at 8:11 PM

Thanks ev0n!

💬 ev0n, Dec 8th 2024 at 4:49 AM

You make amazing mods !!

💬 TentharchitectAuthor, Dec 7th 2024 at 8:25 PM

Not tameable but they are domesticatable! I need to get the new rope tieable feature in but that'll be coming soonish and they are already basketable 

💬 Annastasija, Dec 7th 2024 at 8:21 AM

Omg I wish these could be tamed <3

💬 TentharchitectAuthor, Dec 6th 2024 at 9:46 PM

StarLynx
Send me a DM on Discord if you have it, commissions help me keep going with this project!

💬 StarLynx, Dec 6th 2024 at 9:22 PM

LYNX WHEN, I WILL PAY (seriously)

💬 DanaCraluminum, Dec 6th 2024 at 8:56 PM

kitties

💬 Acouthyt, Dec 6th 2024 at 7:47 PM

I am a simple man, see Tenth post a new mod, download it.

💬 Darkx, Dec 6th 2024 at 7:21 PM

First follower. lol Amazing mods

 

💬 MRGOOSE, Dec 6th 2024 at 7:19 PM

FLOPPA!!!!

(edit comment delete)