Mods / Model Voxelizer

Category: #Graphics #Tweak #Utility
Author: Serbernus
Side: Both
Created: 1 day ago
Last modified: 15 hours ago
Downloads: 18
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Latest file for v1.20.0-pre:
mvox_0.0.3.zip 1-click install


[This description is valid only for Version - 0.0.3]

Model Voxelizer lets you load Obj. files as Voxels, there are couple of things that can be done.

I assume that you use Blender as your software of choice (This is what I use and this is how test this mod).

Features:

  1. Loading Obj model - Model need be in your schematics directory ("WorldEdit") in directory named - "models".

  2. Loading textures assigned to your model as voxels - Its voxelize your texture on fly during model loading, keep in mind, that textures need be in same directory as model, but textures can be in subdirectory. However, the textures must be placed relative to the model file.
    So for example if your model that you created or loaded in Blender have blend file saved on Desktop, and you assign your textures from Desktop (.JPG, .PNG, .TGA, .DDS), same hierarchy needs be in "models" directory.

  3. Blur Textures - Textures can be blurred to provide level of flexibility, for example smaller models with detailed textures looks better with higher textures blur.

  4. Loading vertex colors assigned to your models - Simple, if you have vertex colors and dont have assigned any texture, it will read vertex colors instead.

  5. Set Material Faces as Block - This one have priority over two above, its material naming policy, so for example if your material is named by BlockCode existing in game, it will take priority and all faces with material named with BlockCode will have all blocks set by that code.

  6. You can fill your imported voxelized "structure", but its only working well with fully enclosed models.

  7. Color Filler - You can define bool fillcolor to parse color for interior, its way slower to read tho.

Commands :

  • /mvox list - List all available models.
  • /movx undo - Undo last changes that you have been made, there is 8 steps memory limit.
  • /mvox load [filename] [scale - number] [blur - number] [fill - true/false] [fillcolor - true/false] - Loads your model from directory.

Examples :

  • /mvox load my_model 1.5 2.5 false
  • /mvox load my_bad_model 1.5
  • /mvox load goodmodel 1 0 true
  • /mvox load goodmodel 1 0 true true

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v0.0.3 9 15 hours ago Show mvox_0.0.3.zip Install now
v0.0.1 9 1 day ago Show mvox_0.0.1.zip Install now

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