Mods / Charcoal Expanded
Category:
#Crafting
Author: OldSchool3038
Side: Both
Created: Nov 26th at 2:24 AM
Last modified: Nov 26th at 2:29 AM
Downloads: 192
Follow Unfollow 13
Author: OldSchool3038
Side: Both
Created: Nov 26th at 2:24 AM
Last modified: Nov 26th at 2:29 AM
Downloads: 192
Follow Unfollow 13
Latest file for v1.19.8:
charcoalexpanded_1.0.0.zip
1-click install
I have added several new items as well as expanded the uses for charcoal. Charcoal is extremely useful product and can be used for a lot of different things. I tried my best to keep it semi realistic. Please give your feedback and I can adjust if adjustment makes sense.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.0.0 | 192 | Nov 26th at 2:29 AM | Show | charcoalexpanded_1.0.0.zip | Install now |
Neither of the bandages work
Thansk for the feedback i'll adjust the name tonight
There is a typo with the name of "Primitive Anticeptic" which should read "... Antiseptic". Also don't think "Charcoal-Poultice" or "Nitrate-Mix" should be hyphened.
The idea of these recipes is interesting, especially Saltpeter being craftable. Though I'm not sure of the balance for many of them: namely Primitive Anticeptic. Charcoal is quite easy to mass produce (as are cattails/reeds), and the cost difference between Primitive Anticeptic and Charcoal-Poultice is pretty small. Just 4 more charcoal for basically double the healing, so it's more a strict upgrade.