Mods / Charcoal Expanded

Tags: #Crafting
Author: OldSchool3038
Side: Both
Created: Nov 26th 2024 at 2:24 AM
Last modified: Nov 26th 2024 at 2:29 AM
Downloads: 491
Follow Unfollow 21

Latest release (for outdated Vintage Story v1.19.8):
charcoalexpanded_1.0.0.zip  1-click install


I have added several new items as well as expanded the uses for charcoal. Charcoal is extremely useful product and can be used for a lot of different things. I tried my best to keep it semi realistic. Please give your feedback and I can adjust if adjustment makes sense. 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 491 Nov 26th 2024 at 2:29 AM Show charcoalexpanded_1.0.0.zip 1-click install

4 Comments (oldest first | newest first)

💬 InertFurry, Feb 10th at 4:54 PM

I cannot figure out why the bandages aren't working.  They're instanciated properly, perhaps between 1.19 and 1.20 it wants both charcoalpoultice.json and primtiveanticeptic to be a patch to poultice.json?

💬 DoughBear, Nov 29th 2024 at 9:17 PM

Neither of the bandages work

💬 OldSchool3038 , Nov 26th 2024 at 5:18 PM

Thansk for the feedback i'll adjust the name tonight 

💬 Vesk, Nov 26th 2024 at 2:56 AM

There is a typo with the name of "Primitive Anticeptic" which should read "... Antiseptic". Also don't think "Charcoal-Poultice" or "Nitrate-Mix" should be hyphened.

The idea of these recipes is interesting, especially Saltpeter being craftable. Though I'm not sure of the balance for many of them: namely Primitive Anticeptic. Charcoal is quite easy to mass produce (as are cattails/reeds), and the cost difference between Primitive Anticeptic and Charcoal-Poultice is pretty small. Just 4 more charcoal for basically double the healing, so it's more a strict upgrade.

 (edit comment delete)