Mods / The Nightwatcher

Category: #Creatures #QoL #Utility
Author: Buggi
Side: Both
Created: Nov 16th at 6:29 AM
Last modified: Nov 17th at 6:51 PM
Downloads: 112

Once placed the Nightwatcher prevents Drifters from spawning in a radius around it. He does not affect animals.

The radius is configurable, look for the file "watcher_config.json" in the ModConfig directory once you load the game once with the mod. Default radius is 64.

IMPORTANT NOTE: The Nightwatcher, while an able and hearty helper can't overcome Temporal Storms. The effect on spawns is DISABLED during such storms.

IMPORTANT NOTE 2: Add THIS MOD as well as it fixes a bug with the vanilla spawn event. Single player worlds need it, but only the servers need it for multiplayer servers.

You may catch him looking around once in awhile, don't be alarmed, he remains steadfast in his duties.

Crafting requires a temporal gear, a straw dummy, and gold plate. So not an early game option.

v1.1: Fixes a bug. Unsubscribe to event when Entity is picked up (Shift Right-Click).

As always, my YouTube channel is dedicated to moddable games and VS is just plain fun to mod and play. 
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Version For Game version Downloads Release date Changelog Download
v1.1.0 83 Nov 17th at 6:51 PM Show
v1.0.0 29 Nov 16th at 6:30 AM Show

2 Comments (oldest first | newest first)

Buggi, Nov 16th at 6:20 PM

While it could be done, you can already tweak the radius by editing the watcher_config.json. I didn't want to be able to craft this too early as the early game should be harder.

Polraudio, Nov 16th at 4:33 PM

Very Nice! This is almost the exact mod i was looking for. Dont suppose you could make different tiers?

Does a 32 block area.

Does a 64 block area.

Does a 128 block area.

Does a 256 block area.

Steel, Gold and Temporal Gears:
Does a 512 block area.

delete edit