Mods / Jack's Composting

Category: #Crafting #Tweak
Author: JackRob
Side: Both
Created: Oct 20th at 6:04 PM
Last modified: Oct 28th at 12:18 AM
Downloads: 961
Follow Unfollow 49

Latest file for v1.20.0-rc.1:
JacksComposting_1.2.1_Simple.zip 1-click install


Description


In reality, composting not only involves food waste, but must be balanced with "brown" items rich in carbon as well to encourage rapid composting.  This simple mod intends to reflect this.

Instead of adding rot directly to a barrel to compost, you now need to craft an item called "Organic Wastepile" with rot and some kind of grass.  Currently you can use 2 dry grass or 1 thatch with a rot to make 2 wastepiles.  You can also use a hay block with 2 rot to make 4 wastepiles, or if you happen upon aged hay, combine with 4 rot to make 8 wastepiles.

A full stack of this (64) can be added into a barrel to produce 16 compost after 20 days.  I also added 2 recipe, one requiring only half as much in the same time (32 wastepile -> 20 days -> 8 compost) and another requiring only a quarter as much (16 wastepile -> 20 days -> 4 compost)

 

Compatability


Should be compatible with most mods unless they change the compost recipe.

Safe to say, I wouldn't recommend using mods that allow you to compost straight grass such as "Compost Grass" or "Compost from grass", or thatch such as "Thatch Expanded" (I made my own version of this without that and other tweaks).

 

Notes


Currently, it takes much less rot to start composting.  This is one of the intentions of the mod as I wanted to disencourage letting good food go to waste intentionally, since its takes much too long to accumulate that much naturally during normal play.  However, I'm mindful to make sure it's not too easy to acquire compost compared to vanilla.  Now it requires some active time and tool durability to harvest the grass needed.  Thatch is also useful here, as it takes less of it and tool durability to make compost compared to grass.

 

Potential Future Changes


  • Add more Organic Waste Pile recipes.
  • Make Organic Waste Pile "pileable" similar to charcoal.
  • Or make a block of organic waste pile that can "cure" into compost.  Would of course take longer to happen. (6+ in-game months)
  • To prevent feature-creep, I'll likely introduce a seperate version with more features. If I choose to host it on this page, I'll might introduce this as a version 2.0.0 with the option to download the simpler 1.X.X version.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.2.1 592 Oct 28th at 12:18 AM Show JacksComposting_1.2.1_Simple.zip Install now
v1.2.0 91 Oct 27th at 1:10 AM Show JacksComposting_1.2.0_Simple.zip Install now
v1.1.0 178 Oct 21st at 11:22 PM Show JacksComposting_1.1.0_Simple.zip Install now
v1.0.0 100 Oct 21st at 1:13 AM Show JacksComposting_1.0.0.zip Install now

9 Comments (oldest first | newest first)

💬 Auro, Dec 5th at 12:57 PM

Nice!

💬 JackRobAuthor, Dec 4th at 11:41 PM

Auro

Just noticed that 1.20-rc just released.  So I'll be checking all my mods to see if any changes are needed and update or add new tags as appropriate.

P.S.  To respond to your previous comment: I've been thinking about it, and I think adding a dedicated composting bin might be out of my skillset, but I will think about incorporating Primitive Survival Worms somehow.  However, I'm working on a bigger project at the moment, so it'll be some time (if at all) before such content updates appear.

EDIT: On initial testing, everything with this mod seems to work fine.  So I'll add the tag until I find otherwise.

💬 Auro, Dec 4th at 8:30 PM

Is it working on 1.20?

💬 Auro, Nov 14th at 5:22 PM

I was using Thatch Expanded, but this is is a lot more realistic and immersive, I compost in real life with grass clippings and food waste

If you want to expand this mod please add a composting bin that has a larger capacity, and has support to primitive survival worms

💬 Echoweaver, Oct 31st at 1:06 PM

I am really enjoying this mod. Being able to compost in smaller quantities and with less rot is a nice QoL improvement.

💬 Echoweaver, Oct 27th at 4:19 AM

Thank you! I'm excited to play with this mod.

💬 JackRobAuthor, Oct 27th at 12:45 AM

Echoweaver

You know I had this really stubborn mental blind spot that you removed that I was literally diluting the rot with grass, but didn't realize till now that I did not increase the quanitity of the output.  Let me fix that, and serious thanks for bringing this up.

EDIT:  Uploaded a new file to correct this now, will update description later.  Now it properly takes 32 rot for 64 wastepile, so twice as much compost per rot than compared to vanilla.

💬 Echoweaver, Oct 27th at 12:25 AM

I love the idea of this mod, but I'm struggling with the math. If there is one rot per wastepile and 64 wastepiles for 8 compost, this mod produces half the compost per rot than the base game. Considering how much effort it is to produce compost, that seems like a huge hit to output for the sake of immersion.

💬 Torvinoid, Oct 21st at 6:00 AM

Almost makes me wish for some kind of food scraps mechanic for added realism. Looks like a good mod, will download later :)

(edit comment delete)