Mods / Better Scrap
Author: GamerProLC
Side: Both
Created: Oct 8th at 7:22 AM
Last modified: Dec 9th at 4:12 AM
Downloads: 3682
Follow Unfollow 85
Latest file for v1.20.0-rc.1:
betterscrapv1.1.0.zip
1-click install
NOW COMPATIBLE WITH COMBAT OVERHAUL
This mod adds a variety of new items made from metal scraps to the game! These items are meant to encourage cave exploration, especially in the early game. The items also should help extend your caving run, reducing the number of times you need to return to base.
Items:
Scrimatar: A long bladed weapon crafted from metal scraps. Deals 6 damage and has a durability of 90. This weapon is not the most difficult to craft, but its high damage is offset by its very low durability, hopefully encouraging players to keep exploring caves for more metal scraps.
Scramberge: An evolution of the scrimatar. Deals 8 damage and has a durability of 500. This weapon is more challenging to craft, but deals more damge than the scrimatar. Also looks cooler.
Scrap Pike: A scrap spear with longer reach and higher damage. Deals 4 damage and has a range of 4.5. Has slightly more durability than the scrap spear, it it requires double the materials.
Scrap Glaive: A spear type scrap weapon crafted from the scrap pike. Deals more damage and has greater durability with the same range. Can be thrown.
Scrap Pick: A pickaxe crafted from metal scraps. Has similar stats to a copper pickaxe but with lower durability. Intended for use when your pickaxe breaks underground, has a mining tier of 1 like copper.
Scrap Shovel: A shovel crafted from metal scraps. Has similar stats to a copper shovel but with lower durability. Intended for use for when your shovel breaks underground.
Enhanced Mobility Suit Power Pack: A crafting component used to craft the Enhanced Mobility Suit.
Enhanced Mobility Suit Leg Actuators: A crafting component used to craft the Enhanced Mobility Suit.
Cupronickel Armor Plating: Cupronickel based armor plating made from cupronickel ingots and metal parts. Used to craft the Enhanced Mobility Suit.
Armor:
Corroded Set: A heavy armor set crafted from metal scraps and linen sheets. Has plate armor drawbacks and has similar stats to copper chain armor. Can be made out of things found inside caves (linen from drifters/locust nests). Looks scrappy.
Rusted Bulwark Set: An ultra-heavy armor set crafted from the corroded set and more metal scraps and metal parts. Has drawbacks worse than plate armor but comes with some serious protection.
Enhanced Mobility Set: A high tier armor set that provides positive stat bonuses when worn. Requires many jonas parts to craft, but may not be nearly as bad as in vanilla due to the higher jonas part drop rates added by this mod.
External Frame Backpack: I want to start by saying this might be unbalanced. It is effectively a combination of the leather backpack and the linen sack on a scrap metal frame, which makes sense to me, but the combined carry capacity would be 11. I thought 11 was too high, but it seems reasonable to have 8 or 9. I'm going with 9 at the moment, as the sturdy leather backpack requires some caveman chemistry to craft, and is confusing to make as of the 1.20 patch 5 version. I'll nerf it if I get complaints lol.
Blocks:
Scrap Block: A simple block made of metal scraps, has the texture of a rusted iron block but is obtainable in survival.
Scrap Scaffold: A climbable block made of metal scraps. Intended to be used in place of ladders when exploring caves.
Scrap Torch Holder: I was tired of having to remake dozens of torches whenever I wanted to explore a cave, so the scrap torch holder is a way to get permanent light sources early game.
Tweaks: Drifter loot tables were made somewhat better. It bothered me that the jonas contraptions were pretty underwhealming considering the massive time investment to get them, so I just made jonas part drops more frequent and now nightmare and corrupt drifters have a chance to give jonas parts on death. I also increased the amount of linnen dropped by all drifters, as I feel that the player should be rewarded more for defeating them.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.1.0 | 641 | Dec 9th at 4:12 AM | Show | betterscrapv1.1.0.zip | Install now | |
v1.0.8 | 1153 | Oct 14th at 11:57 PM | Show | betterscrapv1.0.8.zip | Install now | |
v1.0.7 | 1166 | Oct 14th at 4:00 AM | Show | BetterScrapv1.0.7.zip | Install now | |
v1.0.6 | 119 | Oct 13th at 4:15 AM | Show | BetterScrapv1.0.6.zip | Install now | |
v1.0.5 | 80 | Oct 12th at 10:42 PM | Show | BetterScrapv1.0.5.zip | Install now | |
v1.0.4 | 108 | Oct 12th at 8:14 AM | Show | BetterScrapv1.0.4.zip | Install now | |
v1.0.3 | 168 | Oct 10th at 6:18 AM | Show | BetterScrapv1.0.3.zip | Install now | |
v1.0.2 | 119 | Oct 8th at 11:33 PM | Show | BetterScrapv1.0.2.zip | Install now | |
v1.0.1 | 85 | Oct 8th at 3:56 PM | Show | BetterScrapv1.0.1.zip | Install now | |
v1.0.0 | 43 | Oct 8th at 3:39 PM | Show | BetterScrapv0.1.0.zip | Install now |
I'm also unable to craft the backpack. That aside though, I'm absolutely digging this mod! The glaive seems a bit OP, buuuuut... I'm digging it.
I have no clue how to make the external frame pack, playing the 1.19.8 version and i see it in the handbook but i don't see any recipe. it says to make a scrap frame but no clue how to make it. What am i missing?
So when playtesting on my own client on 1.20 I didnt get any errors but if any new issues come up please inform me. also thank you guys so much for the great feedback!
Could you modify the drop tables of shivers and bowtorns to match the changes you made to the drifters as well?
The game code for the leather backpack is just 'backpack', the recipe uses 'backpack-normal' which breaks that recipe. quick and easy fix.
insanely cool mod, but definitely a better fit for a dedicated mine explorer / combat style playthrough than the standard start from scratch playstyle. Went into the first random cave I saw on the first night, no armour, minimal supplies, came out with an 8 damage pike and 6+ infinite light sources. More importantly, I could have brought out a full durability pickaxe too if I didn't waste it messing about trying to find out what a weird noise was at the bottom of a passage. IDK if it's the better ruins mod that causes small piles of scrap metals to spawn on the ground though, so it could just be that.
Hey thanks for the updates, Ill try to fix the problem before the release of 1.20 lol
The recipe for the ScrapPack is not working in 1.19.8
I'm a lil lost on how to make the frame backpack. I looked at the recipe textfile but im a dork and cant figure it out TvT... I am LOVING this mod tho holy scrap- I mean crap...
yeah sorry about that, the mod is still playable but looking at the crafting recipe for the enhanced mobility greaves or cuirass will crash the game due to the leather item being named differently in the 1.20 releases than in 1.19.8. I'll fix it when the 1.20 full release comes out, but for now if I fix it then the error would show up in 1.19.8 versions of the game, and I'm not sure how many people are playing on the new releases. If you really want me to fix it I can release a patch for it, as its a pretty simple fix.
Getting a small recipe error on 1.20.pre7
25.10.2024 11:56:44 [Warning] Failed resolving crafting recipe ingredient with code game:leather-plain in Grid recipe
25.10.2024 11:56:44 [Error] Grid Recipe with output Item code scrapblocks:armor-body-exo-jonas contains an ingredient that cannot be resolved: Item code game:leather-plain
25.10.2024 11:56:44 [Warning] Failed resolving crafting recipe ingredient with code game:leather-plain in Grid recipe
25.10.2024 11:56:44 [Error] Grid Recipe with output Item code scrapblocks:armor-legs-exo-jonas contains an ingredient that cannot be resolved: Item code game:leather-plain
Full log here
An_Sar I could try. Not currently the best at code mods but I'm not even sure if thats required. To be fair, I actually wanted it to break progression in order to incentivise players to explore caves more. Adittionally, I belive most methods of obtaining metal scrap (at least from blocks) require a pickaxe anyway, and if I kill a sawblade locust in the stone age I think a crappy pickaxe is a decent reward lol.
I love this mod, it extends a lot of the grungy/apocalyptic vibes the game has and the armor is so cool
Enhanced Mobility Suit looks very Dead Space inspired with the rows of metal strips and plating. Very nice
Would it be possible to add a config to disable certain items? Specifically crafting for the pick since it could break early game progression. 🙏
Linek I can try lol. I haven't had a chance to look at how rust and rot works, but I can take a look at it.
Are you going to add compatibility with Rust & Root and Darce's Drifters mods?
warpStory I haven't specifically added compatability for BetterDrifters but I also haven't tested it personally. Final answer is maybe. If it doesn't work, tell me and I can work on a patch.
Are the changes to drifter loot compatible with the BetterDrifters mod?
@BananaBob Im working on adding the shovel, itll probably be out by tomorrow
Hi, could not find you in VS discord.
Do you want to add combat overhaul compatibility (add armor and weapon stats) to your mod? I can help with this, but it is better to communicate via official VS discord server.
Sure, It'd make sense I suppose.
any chance you could add a scrap shovel? i love scrap things but they seem to mostly be weapons