Mods / No Traders (zer0villag3rs)

Category: #Worldgen
Author: CivPr0
Side: Server
Created: Aug 21st at 11:40 AM
Last modified: Aug 22nd at 5:43 AM
Downloads: 104
Follow Unfollow 0

Latest file for v1.19.8:
zer0villag3rs.zip 1-click install


Removes all traders and translocator gates from the game. Removes their chunk spawns

Useful for 'Homo sapien' players who still wish to explore the ruins of the world, without being interrupted by spying an NPC's home or finding some random technological marvel. (Doesn't mess with The Archives)

Removes the capabilities for them to spawn during chunk generation. Meaning, you can disable or re-enable the mod when you want them back in your world. (Tested by only myself. Results may vary)

Mods that add custom structures, villages or anything that involves Friendly NPCs will still spawn in. My mod won't remove them.

All things that get removed:

  • gates (standalone gate spawns)
  • tradercavaran
  • tradercavaranwagon
  • tradersettlement

PLEASE POST ANY ISSUES. BUT IT IS A VERY SIMPLE MOD. IT SHOULD WORK !!!

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 104 Aug 22nd at 5:43 AM Show zer0villag3rs.zip Install now

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