v1.2.12
v1.2.12
Ballzacks Patches •Added Cupronickel Smithing Recipes •Wildcraft bushes and fruit trees now give farming xp •Added burn behavior to Douglas Fir Quarter logs •Smokey and Pink glass slabs now craftable •Fixed the lang file for item names starting with game: •Millwright added (Requires clockmaker for rotors and clothier for sails) Patches •Added foundry (Requires smith for foundry molds) •Updated A Culinary Artillery to latest version •Updated Expanded foods to latest Version •Updated Food shelves to latest version (Big barrels require cooks in order to make) •Modified stainless steel recipe to no longer require clay molds (I'd set it as a tool, but doesn't work. Paying a mold every time is shit)
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406 |
Oct 8th at 10:54 PM |
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realmsofcandor_configmod_1.2.12.zip |
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v1.2.11
v1.2.11
Rust And Rot -Raised maximum Y to 1.0 for rotwalker and Rotbeast -Increased spawns across the board.
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210 |
Sep 28th at 3:46 AM |
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realmsofcandor_configmod_1.2.11.zip |
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v1.2.10
v1.2.10
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87 |
Sep 27th at 11:56 PM |
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realmsofcandor_configmod_1.2.10.zip |
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v1.2.8
v1.2.8
Justgerry - Copper cooking pot fix Cantos - RustAndRot : Rot walkers no longer attack drifters.
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243 |
Sep 7th at 2:41 AM |
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realmsofcandor_configmod_1.2.8.zip |
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v1.2.7
v1.2.7
-Stopped parasitic fly spawns. (too bad, too sad) -Another attempt at firewood fix (too bad, too sad)
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163 |
Sep 6th at 2:56 AM |
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realmsofcandor_configmod_1.2.7.zip |
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v1.2.6
v1.2.6
-Disabled pressure plates from medieval expansion
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172 |
Sep 5th at 3:44 AM |
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realmsofcandor_configmod_1.2.6.zip |
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v1.2.5
v1.2.5
-Added Copper lock -adjusted parasite-flies spawns and health -attempted at catal tree patch -attempt at firewood patch
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36 |
Sep 5th at 3:27 AM |
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realmsofcandor_configmod_1.2.5.zip |
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v1.2.4
v1.2.4
-firewood fix attempt
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35 |
Sep 4th at 7:25 AM |
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realmsofcandor_configmod_1.2.4.zip |
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v1.2.3
v1.2.3
-Recipes for wolf and bear head dress. -Adjusted parasitic fly spawns. -Fixed firewood bug
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30 |
Sep 4th at 2:17 AM |
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realmsofcandor_configmod_1.2.3.zip |
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v1.2.1
v1.2.1
-Fixed rotwalker spawns.
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200 |
Sep 3rd at 3:23 AM |
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realmsofcandor_configmod_1.2.1.zip |
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v1.2.0
v1.2.0
-Fixed firewood crash -Added recipes for some cuttings -Adjusted spawn rates for rot creatures. -Properly patched spawnrates for rotwalkers (hopefully) -Moved drifter adjustments from compat to patches, hopefully applies correctly.
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42 |
Sep 3rd at 1:31 AM |
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realmsofcandor_configmod_1.2.0.zip |
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v1.1.9
v1.1.9
-Reed basket traps can now be crafted with the wildcraft baskets -Lumberjack firewood recipes fixed -Wind config to be more consistent over longer periods of time -Configed Medieval expansion wheels water to have double normal torque for each configuration -Added cheaper recipes for the Medieval expansion water wheel parts for the clockmaker
Creatures: -Two headed drifters will now spawn normally. -All creatures require pitch black darkness to spawn -Decreased Spawn rates -Decreased spawn groups -Increased time between attack start and damge dealt (easier to dodge) -Increased time between each attack -Decreased attack damage -Decreased attack tier
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285 |
Aug 22nd at 6:29 AM |
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realmsofcandor_configmod_1.1.9.zip |
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v1.1.8
v1.1.8
-Tweaked rust and rot spawns very slightly -Attempt at fixing issue with Wildcraft trees recipe. -Added unlearn points to wildcraft alcohol -Tweaked pearl drops from bivalves to be significantly less.
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173 |
Aug 18th at 12:04 PM |
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realmsofcandor_configmod_1.1.8.zip |
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v1.1.7
v1.1.7
-DivisionOfLabor: Lumberjack wildcraft trees patch
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124 |
Aug 17th at 7:19 PM |
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realmsofcandor_configmod_1.1.7.zip |
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v1.1.6
v1.1.6
1.1.6 -hotfix: Removed sail recipe from clockmaker
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128 |
Aug 16th at 7:24 AM |
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realmsofcandor_configmod_1.1.6.zip |
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v1.1.5
v1.1.5
-Patched clockmaker dupe loop. -attempted fix for field mouse lag scourge
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65 |
Aug 16th at 7:01 AM |
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realmsofcandor_configmod_1.1.5.zip |
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v1.1.4
v1.1.4
-added wildcraft trees to lumberjack plank crafting
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108 |
Aug 15th at 6:40 PM |
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realmsofcandor_configmod_1.1.4.zip |
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v1.1.3
v1.1.3
-Swordz: Fixed Khopesh recipes not properly enabled. -Swordz: disabled tin-bronze arming sword -Rust&Rot: Adjusted spawn y levels and number, gradient with harder mobs the lower you go -FotSA: 10x spawn increases for relevant mods, decreased min spawn distance. -Game: Buffed vanilla backpacks +1 for linensack, hunterbackpack, and handbasket, +2 for leatherbackpack
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94 |
Aug 15th at 9:54 AM |
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realmsofcandor_configmod_1.1.3.zip |
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v1.1.2
v1.1.2
-Enabled SwordZ Khopesh -Modified some Rust & Rot spawns
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98 |
Aug 14th at 7:12 PM |
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realmsofcandor_configmod_1.1.2.zip |
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v1.1.1
v1.1.1
+Patched spawn conditions for RustandRot parasitic flies, in hot and humid areas.
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92 |
Aug 13th at 7:55 PM |
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realmsofcandor_configmod_1.1.1.zip |
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v1.1.0
v1.1.0
Incorporated Division of labor mod into 1.1.0 release, for updating and easier modification.
Likely will be forked in future.
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53 |
Aug 13th at 6:41 PM |
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realmsofcandor_configmod_1.1.0.zip |
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v1.0.0
v1.0.0
Initial Release. Patches: +Alchemy and Lavoisier materials require Alchemist "natural philosophy" trait +Rust and Rot spawn underground and only in low light.
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54 |
Aug 13th at 5:14 PM |
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realmsofcandor_configmod_1.0.0.zip |
Install now |