Mods / RustAndRot, Outlaws and VS Village Compatibility patch

Category: #Creatures #Tweak
Author: Phoenicius
Side: Both
Created: Aug 8th at 11:37 PM
Last modified: Aug 25th at 2:03 PM
Downloads: 1324
Follow Unfollow 21

Latest file for v1.19.8:
rnrOutlawsVillagersCompatMod-v1.3.1.zip 1-click install


Compatibility for Fauna of the Stone Age Creatures is now implemented

But it will likely need testing and tuning. Be advised.

 

My attempt at a compatibility patch for the named mods. I originally made this for use on my server with my friends, but it seemed like other people were looking for this kind of patch as well.

This patch should:

  • Make Outlaws attack Rust and Rot creatures
  • Make Outlaws flee from Rust and Rot creatures when low hp
  • Make Rust and Rot creatures seek out, and attack Outlaws
  • Make Rust and Rot creatures seek out, and attack VS Villagers
  • Make VS Villagers flee from Rust and Rot creatures
    • Except for Soldiers, who never flee - this is default VS Village behavior
  • NEW (v1.3.0+): Make Rust creatures attack Rot creatures
    • If you don't like this, simply use version 1.2.0-dev.2
    • Drifters and Locusts count as rust creatures, so they will be hostile to rot creatures, and vice versa

TO DO (low priority): 

  • make Outlaws seek out and attack VS Villagers
    • This might not be necessary, because it seems as though the Outlaws mod supports this functionality by default
    • Needs testing
  • Remove necessity of having all three mods in order for the patch to work

 

All three mods are required (I think). At least for now. 

It might work without one of them, but I don't know for sure. 

Refactor(v1.3.1): Added the "dependson" property to most of the patches. So theoretically, you should now be able to use this patch without needing all of the mods.

  • Still needs testing to be completely sure

 

VS Village - Vintage Story Mod DB

Rust & Rot - Vintage Story Mod DB

Outlaw Mod - Vintage Story Mod DB

 

Any feedback you have is both welcome, and needed!

 

Future Plans:

  • ¯\(ツ)/¯

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.3.1 777 Aug 25th at 2:03 PM Show rnrOutlawsVillagersCompatMod-v1.3.1.zip Install now
v1.3.0 90 Aug 23rd at 10:18 PM Show rnrOutlawsVillagersCompatMod-v1.3.0.zip Install now
v1.2.0-dev.2 231 Aug 12th at 6:04 PM Show rnrOutlawsVillagersCompatMod-v1.2.0-dev.2.zip Install now
v1.2.0-dev.1 63 Aug 11th at 6:22 PM Show rnrOutlawsVillagersCompatMod-v1.2.0-dev.1.zip Install now
v1.1.0 102 Aug 9th at 12:52 PM Show rnrOutlawsVillagersCompatMod-v1.1.0.zip Install now
v1.0.0 61 Aug 8th at 11:48 PM Show rnrOutlawsVillagersCompatMod-v1.0.zip Install now

5 Comments (oldest first | newest first)

💬 Whyban, Aug 24th at 12:46 AM

Sike, Rust and Rot moshing pit

💬 PhoeniciusAuthor, Aug 23rd at 10:18 PM

Version 1.3.0 should now accomplish this. Whyban

💬 Whyban, Aug 16th at 6:49 PM

The Rust (Creatures) duking against the Rot (Creatures)

💬 PhoeniciusAuthor, Aug 16th at 5:29 PM

Whyban

Could be interesting.  Any ideas as to what creatures should be hostile to each other? 

💬 Whyban, Aug 16th at 5:15 PM

Suggestion, Config to make Rust and Rot creatures attack each other

(edit comment delete)