Mods / Drifter Tweak (Update for 1.20 pre to include new monster types)
Category:
#QoL
#Tweak
Author: Cian
Side: Both
Created: Jul 7th at 3:46 AM
Last modified: Oct 30th at 5:48 AM
Downloads: 657
Follow Unfollow 17
Author: Cian
Side: Both
Created: Jul 7th at 3:46 AM
Last modified: Oct 30th at 5:48 AM
Downloads: 657
Follow Unfollow 17
Latest file for v1.20.0-pre:
driftertweak1.1.0 for 1.20.zip
1-click install
There are a lot of similar mods out there, but none that do things exactly how I wanted. So this is my version of modifying drifter spawns and looting.
Spawning:
- Max light level was reduced to 4.
This makes it easier to spawn-proof underground areas. - Spawn height was reduced to 0.9.
From my experience, this guarantees they no longer spawn on the surface. I tried 0.95 and had quite a few pop up while exploring at night, presumably due to some shallow pits or something. I have roamed around over quite a distance on the surface at night with it set to 0.9 and haven't seen any yet.
Looting:
- Loot drops immediately, no butchering necessary.
- Corpses decay in 0.1 hours, so no cleanup necessary either.
Update for 1.20. Added all the same changes to the two new monsters.
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.1.0 | 119 | Oct 30th at 5:48 AM | Show | driftertweak1.1.0 for 1.20.zip | Install now | |
v1.0.0 | 538 | Jul 7th at 3:47 AM | Show | driftertweak1.0.0.zip | Install now |
Does this still allow drifters to spawn during storms? I'm sick of being hassled on the surface during normal gameplay, but I feel storms should still be hella dangerous.
Edit: They still spawn during storms. In my house, even! Hooray...