Mods / Bigger Cellars

Category: #Tweak
Author: Jamac
Side: Both
Created: Jun 1st at 2:03 AM
Last modified: Jun 1st at 2:38 AM
Downloads: 4009
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Latest file for v1.19.8:
biggercellars_v1.0.0.zip 1-click install


Does what it says on the tin.

Basically, any room (enclosed space up to 14x14x14) becomes a valid cellar.

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.0.0 4009 Jun 1st at 2:38 AM Show biggercellars_v1.0.0.zip Install now

7 Comments (oldest first | newest first)

💬 JamacAuthor, Nov 25th at 10:33 AM

ThirtySix C41N good suggestion - I'll see if it's possible to change max room size. If so then I think my goal would be to have all the max sizes configurable by the user, since it will affect performance.

💬 ThirtySix, Nov 24th at 4:16 AM

would it be possible to add the ability to make larger rooms as well? feel kinda hampered with it, feeling forced to make small rooms or not get an insulated room

💬 C41N, Aug 11th at 1:06 PM

Can you make a mod to make bigger rooms? 

💬 Mendall, Jun 1st at 4:23 PM

So I can make one big room out of glass and have a home, a cellar, and a green house all in one ;)

💬 Chavajoth, Jun 1st at 6:29 AM

Oh, I see. Thank you!

💬 JamacAuthor, Jun 1st at 3:11 AM

Both, I guess. The game considers any enclosed space up to 14x14x14 blocks a "room", and by default any room with a volume less than 150 blocks is a cellar. This just removes the volume restriction, so any room is a cellar.

💬 Chavajoth, Jun 1st at 2:48 AM

Wait... does it make cellars bigger, or does it make anything a cellar?

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