Mods / Kevins Furniture

Tags: #Furniture
Author: ZeroCrag
Side: Both
Created: Apr 29th 2024 at 9:48 PM
Last modified: Mar 1st at 10:38 PM
Downloads: 24400
Follow Unfollow 415

Latest file for v1.20.4:
kevinsfurniture_1.6.4.zip 1-click install


Current additions:

Nightstands:

Two nightstand variants. Both function as remodeled chests, but the fancy ones come in all vanilla wood types.

Leather Flap Door:

A leather flap door for a more primal age look.

Canopy:

A nice set of curtains for your bed, so now when you inevitably sleep into noon you can still pretend its dark. It comes in all the cloth color variants.

Fur Roll: 

A fur sleeping bag for those cold nights. Lets you sleep the same as wood beds from vanilla. Now atttachable to the elk!

Suggested by: Hydromancerx

Celtic Double Bed: 

Finally a large bed to make yourself feel like a king. Comes with my first crack at making textures that fit the style of vanilla VS. Sadly it functions as a single bed so only one person at a time. My coding laziness has deemed midnight romps a no-go :( .

Coffee Table:

A table variant with a nice glass top, works with pie forming. Comes in all wood variants.

Windows:

Multiple new window types and sizes that can all be opened. Some open large enough to jump out or shoot through. 

Tall Shelf:

A tall shelf to add some variety to the cellars of VS. This was my first venture into coding for VS so I am quite happy with this. 

IMPORTANT: there is currently a bug where if the shelf is broken and there are items in its slots they will be DELETED. Please remove items from the shelf before breaking it!

Counter Tops:

A stylish counter top for your kitchen with an included shelf and working doors! No longer must you resort to chests in your kitchen like some sort of college student still living out of cardboard boxes. Shift click Ctrl right click with an empty hand to open/close. Currently closing it does not block you from adding/taking things from shelf, that one if statement strangely broke it. 

Wardrobe and shoe rack:

A new way to store clothing items. Works like a display case so unique clothing models are accurately represented. Wardrobe fits shirts, over shoulder and pants. Shoe rack is just for shoes. 

 

 

Feel free to leave suggesstions.

Thanks to people who have helped:

Special thanks to Dana,SpearAndFang,TenthArchitect and Zach2039 for debugging help!

Pawelot for making a polish translation of the mod. 

Contact me:

kev.c7465  in the Kevin's furniture subpage in mods of the VS discord. 

 

Version For Game version Downloads Release date Changelog Download 1-click mod install*
v1.6.4 4431 Mar 1st at 10:38 PM Show kevinsfurniture_1.6.4.zip Install now
v1.6.3 2674 Feb 24th at 2:55 AM Show kevinsfurniture_1.6.3.zip Install now
v1.6.2 1029 Feb 22nd at 11:09 PM Show kevinsfurniture_1.6.2.zip Install now
v1.6.1 5915 Jan 31st at 2:59 AM Show kevinsfurniture_1.6.1.zip Install now
v1.6.0 3438 Jan 19th at 4:12 AM Show kevinsfurniture_1.6.0.zip Install now
v1.4.2 1194 Jan 9th at 4:46 AM Show kevinsfurniture_1.4.2.zip Install now
v1.4.1 1157 Dec 20th 2024 at 4:03 AM Show kevinsfurniture_1.4.1.zip Install now
v1.4.0 236 Dec 18th 2024 at 4:22 AM Show kevinsfurniture_1.4.0.zip Install now
v1.3.0 446 Dec 8th 2024 at 3:23 AM Show kevinsfurniture_1.3.0.zip Install now
v1.2.0 2721 May 15th 2024 at 4:24 AM Show kevinsfurniture_1.2.0.zip Install now
v1.0.3 542 May 7th 2024 at 6:35 AM Show kevinsfurniture.zip Install now
v1.0.2 306 May 3rd 2024 at 2:40 AM Show kevinsfurniture.zip Install now
v1.0.1 133 May 2nd 2024 at 3:24 AM Show kevinsfurniture_1.0.1.zip Install now
v1.0.0 156 Apr 29th 2024 at 9:54 PM Show kevinsfurniture.zip Install now

56 Comments (oldest first | newest first)

💬 Shroomster, 4 days ago

I would love a hat rack, was looking for mods specifically to hang clothes and yours was perfect but sadly no hat hanging options. Both a wall mounted version and a standing pole kind would be awesome. Thanks for the great mods

💬 BraniyaKz, 5 days ago

Can we get a clothesline like the wardrobe? Want to hang saddle blankets and rugs and stuff out in the garden next to the bees. :D

💬 Envylian, 6 days ago

Tiny issue, not sure if it's intended but the windows block out indoor rain ambience

💬 ZeroCrag , Mar 8th at 1:45 AM

This is a known issue, and im not quite sure how to fix it quite yet. for now if you take it off and replace it their position will be correct. DecaByte   earwiq

💬 DecaByte, Mar 8th at 12:46 AM

ZeroCrag I'm seeing this issue too, "Pants on hangers seem to get displaced downwards upon server/game restart. Looks like it's floating in mid air."

💬 blueblynd, Mar 7th at 5:58 AM

loving the new update, especially the shoe rack and beefed up wardrobe! the ability to store clothes organically has been long missing in this game, imo. i didn't have any problems with my items disappearing on this update, either, so either that was a weird bug on my end or the internal cause of it has been fixed. happy to see it either way 🤝

💬 ThatLamer, Mar 5th at 11:01 PM

I won't lie, when I saw the screenshot of the fur roll, this is what I had in my mind and I couldn't stop giggling. Kind of disappointed myself with unrealistic expectations.

https://cdn.discordapp.com/attachments/540737320601780229/1346980663710060594/image.png?ex=67ca28ff&is=67c8d77f&hm=6ecfd1ea849a4fd1e107c5dac2f7e486e3aeab24dd29d1d066c6f884f1d6463c&

💬 earwiq, Mar 5th at 3:03 AM

Pants on hangers seem to get displaced downwards upon server/game restart. Looks like it's floating in mid air.

💬 Richy, Mar 2nd at 5:27 AM

yes, that's exactly what I mean ZeroCrag

💬 ZeroCrag , Mar 2nd at 12:22 AM

what do you mean? like having it say the wood type in the name? Richy

💬 Richy, Mar 2nd at 12:07 AM

I love this mod, I was wondering if there is a way to improve the “lang” file for the different variants of wood furniture :3

💬 Lowfn, Feb 28th at 8:49 PM

Idea to make double beds work with two people: Just make each half a separate item. Easier to implement than trying to figure out how to let two people sleep on one item

💬 Taeo, Feb 27th at 11:39 PM

blocks for a boot rack, hat rack, drawers for gloves and things would not go awry with the new wardrobe block
I don't know what vanilla options there are but right now I have my winter boots in a display case and everything other than chest and leg stuff in a box

💬 Pell, Feb 26th at 10:33 PM

first of all, love your mod, i was looking for a way to store clothes and the wardrobe you added is perfect! perhaps you could add a wooden variant with openable doors? i also have a suggestion for a round 2x2 door (similar to the gate) styled like a hobbit hole door from LOTR

💬 Lumiine, Feb 25th at 6:53 AM

Could you also make a patch that makes your beds compatible with the "Bed Respawn" mod? https://mods.vintagestory.at/show/mod/19135
Sorry if this was already brought up, the only comment I saw that had something I wanted to ask too was about the double bed working as a 2 person bed.

💬 Pawelot, Feb 24th at 10:58 AM

Hi I made Polish translation https://pastebin.com/pQkQu9G1

💬 ZeroCrag , Feb 24th at 2:58 AM

I was able to figure out how to make the wardrobe compatible with pants. Was a little difficult but I got there. Note things like the malefactor hood will still be accepted by the wardrobe but will clip with the block. I do not want to patch the base game so this will not get fixed for now, unless I think of an easy way to adress these items directly. Eldritch_Warrior SpookiBoo

💬 blueblynd, Feb 24th at 12:53 AM

ZeroCrag No worries, really the only reason I brought it up was in hopes people would take that precaution; I didn't lose anything important. Huge fan of the mod, keep it up 👍

💬 ZeroCrag , Feb 23rd at 11:25 PM

Yes, the bed can only fit one person right now, I know of a fix, but its annoyiong for me to impliment and debug so I am unlikely to do it untill the summer when I will have lots more free time. Jemhan

💬 ZeroCrag , Feb 23rd at 11:20 PM

I will put a note in the mod description. I have no idea why the textures and shapes would have dissapeared. As for the items going away, that might be from the transition from the "?" blocks back into what they were supposed to be when you restarted. To be safe id reccomend removing any items from the shelf based blocks before updating next time. sorry about that blueblynd

💬 blueblynd, Feb 23rd at 10:56 PM

ZeroCrag Just updated from 1.6.1 to 1.6.2 and all my windows and cabinets are replaced by ? blocks, as well as gone (alongside all other items from this mod) from the creative menu. Not sure what's going on there as there wasn't a crash log or anything -- on the off chance it wasn't user error, is there possibly a problem with the file you uploaded? (Empty somehow?)

Edit: reinstalled the file and for some reason that seems to have fixed everything, sans all the items that were in my cabinets now being gone. That's unfortunate, but at least it's resolved...? Sorry to bother.

💬 SpookiBoo, Feb 23rd at 7:34 PM

Seconded on capes and pants! Items like the jord robe should fit, but so should coat. Right now it just looks to be the shirt slot?

Also, I love that you've considered that people already design their own fake wardrobes with doors and other wall type items - so it just being a standalone rod with hooks is perfect.

💬 Jemhan, Feb 23rd at 5:31 PM

Hi ZeroCrag loving the mod i just noticed an issue with multiplayer not allowing two players to sleep on the celtic bed together.

💬 Eldritch_Warrior, Feb 23rd at 8:54 AM

ZeroCrag i think capes and maybe from personal experience pants would work (i use hangers for my jeans and pj pants that dont fit in my dresser irl so i feel that it could work on the wardrobe you made), aside from that hats and accessories would need different items to have them on to match better

💬 ZeroCrag , Feb 23rd at 5:21 AM

right now its just shirt and shoulders, the code to add in capes is easy i just forgot to do it. I can add it in soon probably couple hours from now or tomorrow. Theoretically I can make it accept any block/item in the game, so if you feel something should be applicable lmk Eldritch_Warrior

💬 Eldritch_Warrior, Feb 23rd at 2:52 AM

Question about the wardrobe, it only works on top pieces for the shirt slots but will there ever be added support for capes slot items? or is there other options for displaying things like capes, hats and the other clothing items in the works?

💬 ZeroCrag , Feb 23rd at 1:45 AM

Lattest update has a wardrobe function PupperDaddy

💬 PupperDaddy, Feb 20th at 3:54 PM

Please add a wardrobe or cabinet for storing clothes.

💬 Doomneck, Jan 31st at 3:49 AM

Thanks so much Kev! the hotfix works great for the windows now!

💬 ZeroCrag , Jan 31st at 3:00 AM

There was an issue with window recipes, V1.6.1 doesnt add anything new and should be safe to update on existing saves. 

💬 rosysyn, Jan 28th at 11:20 PM

Looking forward to seeing an update for this for 1.20.x - everything looks lovely :)

💬 ZeroCrag , Dec 19th 2024 at 12:59 AM

I have nto tested it yet, but anticipate that there may be issues with the nightstand due to changes with the container classs. 

ShanaLarisar

💬 ShanaLarisar, Dec 18th 2024 at 6:37 AM

Does this work on 1.20-rc.X?

💬 ZeroCrag , Dec 8th 2024 at 1:57 AM

Finalcord

I have made the fix in my development version it will be out in next update. Thank you for telling me!

💬 Finalcord, Jun 15th 2024 at 5:39 PM

Looking in the code, I noticed that the swing windows aren't counted as solid on any sides, which means that you can't actually use them for building an enclosed room in any orientation. It might be a good idea to have them be solid on at least one side, so they can be practical as well as pretty!

💬 SalemRobin, May 24th 2024 at 8:11 PM

I've compiled some more neolithic era inspired furniture ideas, if you would find any to be interesting:

1. Stone Shelves
2. Clay Table/Seating
3. Neolithic Bedframe

💬 ZeroCrag , May 15th 2024 at 4:11 AM

Newest release is back, the crahses related to the handbook should be fixed (I think). Somehow I must have edited the crafting recipe for the nightstand when I was referencing it, which caused the game to crash when attempting to open the handbook entry on it. 

💬 l33tmaan, May 15th 2024 at 3:30 AM

Yeah, I also crash when I open the handbook. Are all the recipes working properly?

💬 Xozkov, May 14th 2024 at 12:56 PM

I'm not sure why. but when I open the handbook on the mod items, the game crashes. At first I thought this was an issue with ExtraInfo (that mod has some reported issues I haven't personally encountered) so I disabled that, kept this mod and again, crashed. I then disabled the mod and re-enabled ExtraInfo and the game was fine. I wonder what's causing this? Every other mod I have is animal mods lol

💬 Quiche, May 9th 2024 at 11:22 PM

Incredibly excited to see what more furniture is added. These look very natural to the appearance of Vintage. A follow for sure.

💬 Wizard76, May 9th 2024 at 7:13 PM

What about a kitchen update? Cellar furniture [ice box, a food storage unit like a primitive fridge?] Different types of stoves that function similar to the oven, only allowing people to put cooking pots on top of them? Pantry blocks that allow food storage not inside a cellar?

💬 BillyGalbreath, May 8th 2024 at 1:28 AM

Sorry, I thought I mentioned which log it was :3 It's the client-main.txt log file.

💬 ZeroCrag , May 8th 2024 at 1:03 AM

BillyGalbreath

I didnt know that it was causing an error, which log did you attach and where can I find that?

💬 BillyGalbreath, May 7th 2024 at 10:31 PM

Nice, ZeroCrag! That was a fast response \o/

The new version fixed everything except the missing `poor` texture in furroll-feet.

💬 SalemRobin, May 7th 2024 at 9:40 PM

Since you are so wonderfully open to suggestions, I have a few ideas to throw in the ring.

Log and stone seats came to mind. So did a wooden wardrobe.

 

💬 ZeroCrag , May 7th 2024 at 2:26 PM

Hydromancerx

I actually have a model for the bead door, however due to the way wind calculations work it doesnt sway correctly. i.e. The beads end up desynced from the string connecting them. I could try making my own texture and then place it over a 2d face (similar to how grass works) but it may not look as good since it would have no thickness.

💬 ZeroCrag , May 7th 2024 at 2:19 PM

BillyGalbreath

Thank you!

I replaced the version file so any new downloads are correct. 

P.S:

I forgot to remove the shelf, it was in progress (you may have noticed how messed up the selection boxes were)

I don't load the texture for poor leather in the shape file for furroll-feet becuase its not used in this shape (used only in the inventory shape and the head shape)

 

💬 BillyGalbreath, May 7th 2024 at 10:36 AM

> (currently only allows 6 hours of sleep, I cant find what bug is causing this).

You have the wrong code. It's a 'furroll', not a 'bed-furroll' ;)

 

Side note: the value is used in this equation to get the hours:

sleepEfficiency * HoursPerDay / 2

i.e., 0.70833333 * 24 / 2 = 8.49999996

 

Edit:

There's also a few bugs you would never notice on your own computer due to the mod using absolute paths to some textures.

In blocktypes/containers/tallshelf.json you have these textures

"textures": {
"square1": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/cloth/linen/square1",
"normal-westeast": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/reed/basket/normal-westeast",
"legs": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/wood/chair/normal/legs",
"side": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/wood/firewood/side",
"surface": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/wood/shelf/surface"
},

when they should be

"textures": {
"square1": "game:block/cloth/linen/square1",
"normal-westeast": "game:block/reed/basket/normal-westeast",
"legs": "game:block/wood/chair/normal/legs",
"side": "game:block/wood/firewood/side",
"surface": "game:block/wood/shelf/surface"
},

Same thing in blocktypes/toggleable/window1.json

"textures": {
"leaded": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/glass/leaded",
"acacia1": "/Users/user/AppData/Roaming/Vintagestory/assets/survival/textures/block/wood/planks/acacia1"
},

should be

"textures": {
"leaded": "game:block/glass/leaded",
"acacia1": "game:block/wood/planks/acacia1"
},

Then in shapes/block/furrollbed-feet.json you're missing the texture entry for poor:

"poor": "game:block/leather/poor"
💬 Hydromancerx, May 7th 2024 at 7:14 AM

ZeroCrag

Thanks for using my idea! Here are some more ...
- Bead Curtan Door - Made from bones and rope.
- Bone Fences and Gates - Made from bones and rope.
- Leather Window Flaps - Made from Leather. Can be opened and closed like a trap door but made of leather.
Thank in advance!

💬 Dhegi, May 6th 2024 at 6:05 PM

To make an openable window, you could use a trapdoor format, probably, right?

💬 ZeroCrag , May 5th 2024 at 2:11 AM

ArtiKs

No I had not planned to add dyed leather colors, I wanted it to be a pelt door so that it could easily be aquired early game. I may consider adding the colors in the future though. 

💬 waterdrinker, May 4th 2024 at 2:30 AM

This is looking awesome! If you put "blockhelp-creative-switch": "whatever you want it to say", in your language file, it will have an actual prompt for changing the variants for your stuff instead of it just being game: etc! Mine says 'right click me' so people know to right click it to change the variant. Also in game if you are hovering over the block you want to edit the selection box, you can type .bsedit and can edit the selection and collision boxes to whatever size/shape you would like.

💬 ArtiKs, May 3rd 2024 at 4:07 PM

This is looking great!
Are the leather flap doors also coming in the dyed leather colors?

💬 Dhegi, May 3rd 2024 at 3:19 PM

This looks absolutely gorgeous!

💬 Hydromancerx, May 3rd 2024 at 4:26 AM

ZeroCrag

Some ideas ...
- Fur Bed - Made with wood logs (instead of planks), thatch and furs (instead of linnen).
- Sleeping Bag - Complelty made of Furs.
- Bamboo Frame Bed - Made like a normal bed but with bamboo instead of planks.
Thanks in advance!

💬 OBEDIA, May 2nd 2024 at 8:36 AM

This looks great already. Following for more furniture.

 (edit comment delete)