Mods / Kevins Furniture
Author: ZeroCrag
Side: Both
Created: Apr 29th at 9:48 PM
Last modified: May 15th at 4:24 AM
Downloads: 3526
Follow Unfollow 106
Latest file for v1.19.7:
kevinsfurniture_1.2.0.zip
1-click install
Current additions:
Nightstand:
The nightstand is a new container block which is basically a retextured chest. No longer must you place your knick nacks on the floor like a peasant!
Leather Flap Door:
A leather flap door for a more primal age look.
Canopy:
A nice set of curtains for your bed, so now when you inevitably sleep into noon you can still pretend its dark. It comes in all the cloth color variants.
Fur Roll:
A fur sleeping bag for those cold nights. Lets you sleep the same as wood beds from vanilla
Suggested by: Hydromancerx
Coffee Table:
A table variant with a nice glass top, works with pie forming. Comes in all wood variants.
Swing Windows:
A toggleable window variant so you can let some fresh air in. Comes in all wood variants.
Slidding windows:
Two block tall windows that act as your normal windows (open and close), or at least the one in my bedroom...
Tall Shelf:
A tall shelf to add some variety to the cellars of VS. This was my first venture into coding for VS so I am quite happy with this.
IMPORTANT: there is currently a bug where if the shelf is broken and there are items in its slots they will be DELETED. Please remove items from the shelf before breaking it!
Upcoming additions:
These list new things I have near or fully completed that will be added soon once I have made enough content.
- Nothing as of now
Future plans:
- I would like to make openable/closeable windows
- More beds to be compatible with the canopy I made. (may create wood variants for canopy as part of this)
- double beds (or beds that merge when placed together)
- wood variants for the nightstand and dressers
Feel free to leave suggesstions.
Special thanks to Dana,SpearAndFang,TenthArchitect and Zach2039 for debugging help!
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v1.2.0 | 2503 | May 15th at 4:24 AM | Show | kevinsfurniture_1.2.0.zip | Install now | |
v1.0.3 | 506 | May 7th at 6:35 AM | Show | kevinsfurniture.zip | Install now | |
v1.0.2 | 274 | May 3rd at 2:40 AM | Show | kevinsfurniture.zip | Install now | |
v1.0.1 | 99 | May 2nd at 3:24 AM | Show | kevinsfurniture_1.0.1.zip | Install now | |
v1.0.0 | 122 | Apr 29th at 9:54 PM | Show | kevinsfurniture.zip | Install now |
7/15/2024
Installing this Furniture Mod somehow fast-forwarded time in our world?
All our stored food in the cellar rotted, all fresh meals in bowls and pots rotted
and the Rye and Pumpkins in our Garden died.
Looking in the code, I noticed that the swing windows aren't counted as solid on any sides, which means that you can't actually use them for building an enclosed room in any orientation. It might be a good idea to have them be solid on at least one side, so they can be practical as well as pretty!
I've compiled some more neolithic era inspired furniture ideas, if you would find any to be interesting:
1. Stone Shelves
2. Clay Table/Seating
3. Neolithic Bedframe
Newest release is back, the crahses related to the handbook should be fixed (I think). Somehow I must have edited the crafting recipe for the nightstand when I was referencing it, which caused the game to crash when attempting to open the handbook entry on it.
Yeah, I also crash when I open the handbook. Are all the recipes working properly?
I'm not sure why. but when I open the handbook on the mod items, the game crashes. At first I thought this was an issue with ExtraInfo (that mod has some reported issues I haven't personally encountered) so I disabled that, kept this mod and again, crashed. I then disabled the mod and re-enabled ExtraInfo and the game was fine. I wonder what's causing this? Every other mod I have is animal mods lol
Incredibly excited to see what more furniture is added. These look very natural to the appearance of Vintage. A follow for sure.
What about a kitchen update? Cellar furniture [ice box, a food storage unit like a primitive fridge?] Different types of stoves that function similar to the oven, only allowing people to put cooking pots on top of them? Pantry blocks that allow food storage not inside a cellar?
Sorry, I thought I mentioned which log it was :3 It's the client-main.txt log file.
BillyGalbreath
I didnt know that it was causing an error, which log did you attach and where can I find that?
Nice, ZeroCrag! That was a fast response \o/
The new version fixed everything except the missing `poor` texture in furroll-feet.
Since you are so wonderfully open to suggestions, I have a few ideas to throw in the ring.
Log and stone seats came to mind. So did a wooden wardrobe.
Hydromancerx
I actually have a model for the bead door, however due to the way wind calculations work it doesnt sway correctly. i.e. The beads end up desynced from the string connecting them. I could try making my own texture and then place it over a 2d face (similar to how grass works) but it may not look as good since it would have no thickness.
BillyGalbreath
Thank you!
I replaced the version file so any new downloads are correct.
P.S:
I forgot to remove the shelf, it was in progress (you may have noticed how messed up the selection boxes were)
I don't load the texture for poor leather in the shape file for furroll-feet becuase its not used in this shape (used only in the inventory shape and the head shape)
> (currently only allows 6 hours of sleep, I cant find what bug is causing this).
You have the wrong code. It's a 'furroll', not a 'bed-furroll' ;)
Side note: the value is used in this equation to get the hours:
sleepEfficiency * HoursPerDay / 2
i.e., 0.70833333 * 24 / 2 = 8.49999996
Edit:
There's also a few bugs you would never notice on your own computer due to the mod using absolute paths to some textures.
In blocktypes/containers/tallshelf.json you have these textures
when they should be
Same thing in blocktypes/toggleable/window1.json
should be
Then in shapes/block/furrollbed-feet.json you're missing the texture entry for poor:
ZeroCrag
Thanks for using my idea! Here are some more ...
- Bead Curtan Door - Made from bones and rope.
- Bone Fences and Gates - Made from bones and rope.
- Leather Window Flaps - Made from Leather. Can be opened and closed like a trap door but made of leather.
Thank in advance!
To make an openable window, you could use a trapdoor format, probably, right?
ArtiKs
No I had not planned to add dyed leather colors, I wanted it to be a pelt door so that it could easily be aquired early game. I may consider adding the colors in the future though.
This is looking awesome! If you put "blockhelp-creative-switch": "whatever you want it to say", in your language file, it will have an actual prompt for changing the variants for your stuff instead of it just being game: etc! Mine says 'right click me' so people know to right click it to change the variant. Also in game if you are hovering over the block you want to edit the selection box, you can type .bsedit and can edit the selection and collision boxes to whatever size/shape you would like.
This is looking great!
Are the leather flap doors also coming in the dyed leather colors?
This looks absolutely gorgeous!
ZeroCrag
Some ideas ...
- Fur Bed - Made with wood logs (instead of planks), thatch and furs (instead of linnen).
- Sleeping Bag - Complelty made of Furs.
- Bamboo Frame Bed - Made like a normal bed but with bamboo instead of planks.
Thanks in advance!
This looks great already. Following for more furniture.