Mods / New World Crops
Author: augentism
Side: Both
Created: Apr 10th at 10:35 PM
Last modified: 2 days ago
Downloads: 294
Follow Unfollow 27
Latest file for v1.19.7:
NewWorldCrops.zip
1-click install
augplantlib IS REQUIRED FOR THIS MOD TO WORK
Still very much a WIP
Adds some more crops to the game:
Grain:
- Corn
Legumes:
- Kidney Beans
- Green Beans
- Black Beans
Vegetables:
- Potato
- Bell pepper (uses unimplemented vanilla pepper)
- Tomato
I have not yet balanced the numbers, and the art is kinda ugly. I am not an artist.
Potato plants will not drop seeds. Instead, cut up the potato to get 4 seeds.
Most of the other plants should work pretty similar to their vanilla analogues.
Bellpepper has placeholder art for now. I didnt really understand how the shapes were setup for the unimplemented vanilla pepper plant so its just using potato textures for now. If anyone would like to provide a set of shape and texture files for any of my ugly programmer art I would be happy to implement those instead.
Bell Pepper is a new special type of plant. when fully ripe, you hold right click to harvest from it as if it were a berry bush. This will decrement the growth stage of the plant and provide you with the drops until a certain stage where it will stop working. Tomatoes work the same way.
Potatoes can be baked as if it were dough/bread
No added vegetables can be pickled yet, but I hope to add that soon enough
All crops added so far can be cooked into meals as vegetables. Corn will work as both a grain and a vegetable.
Plans:
Priority Right now is adding expandedfoods compatibility
- Squash?
- beets
- cauliflower
- eggplants
- jalapenos
- oats
- sugar
- beets
- yams
if you have any questions the best way to reach me would be on discord @augentism. Ping me in a text chat but please do not DM me as I likely won't see it.
Linked below is a visual presentation of the evolution of the mod
https://docs.google.com/presentation/d/1qa1ZO_4FwzTamKChKaVBU08m0qD0VEWqndH19YofwGA/edit?usp=sharing
changelog:
0.0.5 Added pickling support for corn and green beans. also added 3D models for bean variants. Updated localization files.
0.0.4 added some 3d models and Tomatoes
0.0.3 added bell peppers and library dependency
0.0.2 fixed a pretty egregious bug
0.0.1 initial
Version | For Game version | Downloads | Release date | Changelog | Download | 1-click mod install* |
---|---|---|---|---|---|---|
v0.0.5 | 41 | 2 days ago | Show | NewWorldCrops.zip | Install now | |
v0.0.4 | 97 | Apr 16th at 7:48 AM | Show | NewWorldCrops.zip | Install now | |
v0.0.3 | 103 | Apr 11th at 8:07 PM | Show | NewWorldCrops.zip | Install now | |
v0.0.2 | 25 | Apr 11th at 4:49 PM | Show | NewWorldCrops.zip | Install now | |
v0.0.1 | 19 | Apr 10th at 10:39 PM | Show | NewWorldCrops.zip | Install now | |
v | 4 | 2 days ago | Show | NewWorldCrops.zip |
as you add crops and/or features, can you add screenshots please? Would be nice to have a visual of the progress of this mod. Thanks.
beans could be represented with a grain-pile shape, and appropritate recolors
@ComradeTum This should have been fixed in the most recent 0.0.4 release. Thanks, ill take a look and see if i can reproduce tonight.
I noticed a slight issue, with potatoes when I find them growing in the wild, block under the potato is transparent, allowing me to see through the world
I will keep an eye on this one. Compatability with Expanded Foods and Wildcraft modules is a necessity, IMHO.
watching this, very interested indeed.
Commenting to just share my appeciation of your using the cornicopia FOTL logo...ya know...since it never 'existed' and all lol
Potatoes! Yes! Nice work!
lets fucking goooooo
You could at least use 3D models